I'm attempting to prep a large amount of explorer areas for an epic reincarnation I'm about to do. Unfortunately some of these instances, like Kings Forest, are so boring that I just wanna log off and take a nap after a few minutes of running around and finding nothing but birds and squirrels.
I'm not sure about Kings Forest but I know some explorer areas like Thunderholme scale themselves so there are more mobs when you have a larger party, but a lot of players like to do explorers solo when they don't have friends on to help with actual quests - they're easier. Or at least I do.
Anyways, I find it would be really nice if I could over scale the dungeon myself to get a lot more mobs in there. It's a difficult feat to do this pulling hires that only count as half a person.
So I'd like to suggest a level 1 gold seal hireling who's sole purpose is that, when pulled, counts as 11 paladins or druids or whatever is worth more in terms of dungeon scaling so I can max the dungeon scaling out and not fall asleep trying to find something to kill in Kings Forest. Would also be awesome in ToEE when hunting rares as more seemed to spawn when I had others in party with me.