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  1. #21

  2. #22
    Community Member Jetrule's Avatar
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    I imagine that no evil alignment stance is a product of alignment playing no role in DDO outside of class, and now subclass restrictions. Since that was the case restricting alignment was likely a pr. or marketing decision in original game design or a moralizing decision.

    I have suggest adding a new tree for Favored Soul Blackguard. https://www.ddo.com/forums/showthrea...ree-Blackguard! Taking this tree and assassin rogue, Ninja spy, pale master, dark disciple clerics fiend pact, Or any warlock tree except enlightened spirit should require evil alignment. I think they would be good from a build design perspective and given how little roleplay or moralizing care there is in today's environment it could be a interesting addition to the game.
    Last edited by Jetrule; 10-11-2015 at 01:40 PM.
    Percivaul Dusol, BadRandall and Shortpact--The Silver Legion

  3. #23
    Community Member Talon_Moonshadow's Avatar
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    Because all of the Evil characters killed Jeets on the beach, then got killed by Celimas and ended their career right there.

    A handful of others made it to Korthos but refused to help anyone, so died as Korthos was overrun and frozen.

    A few more are still hanging out in the Harbor because they refuse to help anyone with their problems and cannot gain any XP.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  4. #24
    Bwest Fwiends Memnir's Avatar
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    From the '05 Beta when this came up... The Devs made the decision to disallow Evil because they wanted us to be the iconic, capital H, Heroes of thier world. We vanquish evil, exemplify heroic deeds, and are the ones who save the day. Evil characters are too often only focused on their own gain and their own ends. The '05 Devs wanted the players to be the altruistic and proverbial knights in shining armor who are always willing to lend a hand to those in need.

    The DMs made a house rule, as all DMs do. In this case it was to make Evil verboten, and that's just the way it is. DMs have always had the power to house-rule as they see fit to make their campaigns suit their vision. DDO is heavily house ruled in nearly every aspect, and we the Players either go along with it or find another DM's game to play in.


    TLDR: 'Cause the DM said so, and that's life.
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  5. #25
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by Memnir View Post
    From the '05 Beta
    /thread
    /micdrop
    Last edited by dunklezhan; 10-11-2015 at 06:21 PM.
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    The best of the best DDO players generally overperform when given a real challenge
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  6. #26
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    It's a bad idea and a worse one for pnp


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  7. #27
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    Quote Originally Posted by FranOhmsford View Post
    Because this game is based on D&D and Evil Alignments are for the bad guys NOT the Player Characters! {Gygax himself stated that!}.



    Yes I do find it ridiculous!

    Just as I find Ravager and Great Old One/Fiend Pact Warlocks ridiculous too!

    Those are NOT PC Classes!

    Pale Master is an Evil Class for NPCs {Mainly Archvillains of the Campaign} NOT for Players!

    If Archmage and EK were any good I'd never play a PM! And in fact I don't actually have a PM atm anyway! If Necro Archmage ever becomes viable I'll never play a PM again! {I actually like Necromancers in PnP but mine are always Undead SLAYERS!

    My Barbs are OS and FB only using low tier enhancements from Ravager!
    I will never play a Warlock that isn't Fey!
    Another rare occasion where we agree


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  8. #28
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    Quote Originally Posted by Steve_Howe View Post
    Says who? You??

    LOL!




    Baloney!




    Wrong...again.




    False.
    Any GM worth a flip would call disturbing the dead evil


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  9. #29
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by Uska View Post
    Any GM worth a flip would call disturbing the dead evil
    Not always. Not on Eberron, anyways.

    The Aerenal Elves are ruled by the Undying Council, a type of Undead called the Deathless. Unlike standard undead, they are not infused with the energies of Mabar, but rather by Irian, the plane of Positive Energy. The Aerenal capital and spiritual center is Shae Mordai, or in Common "City of the Dead". The whole city is built on a major font for Necrotic energy, and is the only place where Deathless can be raised. Now, in most settings - a City of the Dead whose very foundations are a fountainhead of Necromatic magic, where undead are raised to control the fates of the living would be Evil... but in Eberron, it's not always so cut and dry. Yes, they are undead. But, not evil at all.


    In my Head Canon, I just consider Pale Masters to be offshoots of the Aerenal school of magic. Their undead are not necessarily Evil, nor are our heroes who summon them. Your mileage may vary.
    Last edited by Memnir; 10-11-2015 at 08:33 PM.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

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  10. #30
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    Quote Originally Posted by Memnir View Post
    Not always. Not on Eberron, anyways.

    The Aerenal Elves are ruled by the Undying Council, a type of Undead called the Deathless. Unlike standard undead, they are not infused with the energies of Mabar, but rather by the plane of Irian. The Aerenal capital and spiritual center is Shae Mordai, or in Common "City of the Dead". The whole city is built on a major font for Necrotic energy, and is the only place where Deathless can be raised. Now, in most settings - a City of the Dead whose very foundations are a fountainhead of Necromatic magic, where undead are raised to control the fates of the living would be Evil... but in Eberron, it's not always so cut and dry.


    In my Head Canon, I just consider Pale Masters to be offshoots of the Aerenal school of magic. Their undead are not necessarily Evil, norare our heroes who summon them. Your mileage may vary.
    Undying aren't really Undead they are charged with positive energy so they are something special the create Undead spell taps negative energy and is evil


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  11. #31
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by Uska View Post
    Undying aren't really Undead they are charged with positive energy so they are something special the create Undead spell taps negative energy and is evil
    They are a sub-type of Undead, technically. Still undead - just Positive as opposed to Negative.

    Regardless of that - you said that disturbing the dead was evil, and any GM worth their salt would call it evil. Well, Aerenal elves disturb their dead all the time - and are not evil, nor are the products of their disturbances. It's kinda situational on Eberron, really.

    /shrug
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

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  12. #32
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by Uska View Post
    negative energy and is evil
    Negative energy, in and of itself, is not evil.
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  13. #33
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    Quote Originally Posted by Steve_Howe View Post
    Negative energy, in and of itself, is not evil.
    It is for me you own opinon and usage may vary But dont really care I only play d&d here and at cons for my own preference I play HM5


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  14. #34
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by Uska View Post
    I play HM5
    ???
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  15. #35
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    Quote Originally Posted by Steve_Howe View Post
    ???
    Just mentioning what I play for PnP a much better system old school feel with new mechanics


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  16. #36
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    Quote Originally Posted by UurlockYgmeov View Post
    this should be a good weekend thread



    OH and alignments really don't matter much in DDO - even so - there is no saving a damsel in distress if you are evil.
    How do you know the damsel isn't evil? Vampirella gets in trouble now and then.

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