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  1. #1
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    Quote Originally Posted by Arlathen View Post
    Rangers, as a class, have no more access to Doubleshot than Monks, as a class, do. The Doubleshot obtainable all (generally) comes from Arcane Archer, with DWS having +20% Doubleshot in a Tier 5 ability. If this is taken, then that rules out taking Slayer Arrow, which I think most full time Archers would be loathe to do.

    The classic Monkcher builds that take AA as a racial enhancement tree would have access to slightly more Doubleshot, not less, because of the change to 10 Thousand Stars, and if they really want the 20% DWS they can still take it since most Monkcher still take 6+ Ranger levels.

    Using BAB follows what the Devs have already stated in their revised version of Manyshot; I'm just following on an extrapolating from that idea.

    Your also welcome to come up with your own solution, if you think mine sucks.
    AA Core 6 Master of Imbuement adds +20% Doublestrike which a pure ranger can get but a monkcher cannot. Killer in Deepwood needs 23 ap in that tree which may not be possible for a monkcher as the monkcher may also need ap elsewhere for healing (halfling) and/or passive ki-regen (monk tree) neither of which the pure ranger needs. If the monkcher goes the Elf route even more ap needs to be spent in that tree. Killer is debatable as a difference but Master of Imbuement isnt.

    I already did post my suggestion to a solution btw several pages back in this thread thank you for asking. You are welcome to go back and read it if you missed it on your first readthrough. You will notice that I advocate Doubleshot working during Manyshot as well which means that even a modest difference in Doubleshot will be quite an equalizer. Comments are definitely welcome.

    Link: https://www.ddo.com/forums/showthrea...=1#post5701337
    Last edited by mikarddo; 10-11-2015 at 03:59 PM.
    Member of Spellswords on Ghallanda

  2. #2
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    Quote Originally Posted by mikarddo View Post
    AA Core 6 Master of Imbuement adds +20% Doublestrike which a pure ranger can get but a monkcher cannot. Killer in Deepwood needs 23 ap in that tree which may not be possible for a monkcher as the monkcher may also need ap elsewhere for healing (halfling) and/or passive ki-regen (monk tree) neither of which the pure ranger needs. If the monkcher goes the Elf route even more ap needs to be spent in that tree. Killer is debatable as a difference but Master of Imbuement isnt.
    There's absolutely no reason why an Elf/Sun-Elf/Half-Elf Monkcher couldn't pick up Master of Imbuement either. Players may prefer Halfling or another racefor there own non-DPS related reasons, but the fact is Monkchers can have access to the same amount of Doubleshot as a Ranger if they want it.

    The only thing I don't particularly like about your idea is that you turn 10K Stars and Manyshot into Nuclear Missles, and not a Barrage of arrows like the theme suggests and as the feats previously played.
    Quote Originally Posted by twinstronglord View Post
    Up to this point we've all been beating around the bush. Lolth has a very small box in which you can hit her.

  3. #3
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    Quote Originally Posted by Arlathen View Post
    There's absolutely no reason why an Elf/Sun-Elf/Half-Elf Monkcher couldn't pick up Master of Imbuement either. Players may prefer Halfling or another racefor there own non-DPS related reasons, but the fact is Monkchers can have access to the same amount of Doubleshot as a Ranger if they want it.

    The only thing I don't particularly like about your idea is that you turn 10K Stars and Manyshot into Nuclear Missles, and not a Barrage of arrows like the theme suggests and as the feats previously played.
    You are right about Elves and Master of Imbuement - I stand corrected. Not sure why but I had the Elf AA tree wrong for some reason. The ap looks very tight though, 41 in AA, 21 in Deepwood for the 4th core and 14 in Elf doesnt leave enough to get passive ki regen from the monk tree or KtA. Also, elves are taller than halflings meaning worse IPS though definitely better single target dps or dps against taller mobs.

    Wrt Nuclear missile vs Barrage I dont understand your point though. If the barrage of 3-4 arrows always hit the exact same target anyway there is no practical difference between making it one huge hit with a larger chance to crit/vorpal/proc etc vs 4 smaller hits that combined equal the one larger anyway.
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