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  1. #1
    Founder Slyie's Avatar
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    Default Perfect Green Steel Scimitar

    Hey my fellow DDO players. I've never created a single green steel item since I started playing this game back when beta started. So I need advice on the subject. I've looked at previous posted and people talk about making clicked and stat gear, so are GS weapons even viable anymore? If so what are the best stats to apply to a GS weapon and will I be able to use it at an appropriate level? I usually TR as soon as I hit 20. And yes I've looked at the online GS builder sites and I'm still thrown so I'm looking for suggestions. Thanks in advance.

  2. #2
    The Hatchery Enoach's Avatar
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    I think this is largely up to what you need in your Golf bag.

    If you are looking for the ultimate in DR breaking the clear choice is the Mineral II.

    If you are looking for something that give you a chance to make something held look at the Dual Shard Cold with its Ice Prison

    If you are looking for something that has DPS you are looking at Lightning II or The one with Disintegrate (sorry can't think of the name atm)

  3. #3
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    GS weapons are very useful in heroic levels, but quickly lose ground to easily attained weapons in epics. GS accessories are useful even into epics. Be aware that you can craft and use two GS weapons if you like for TWF, but wearing two uncleansed accessories will cause you to take continual damage until you take one off. You can obtain a cleanser only by completing Shroud 20 times.

    Green steel weapons are universally (except for some earlier versions no longer available) usable at level 12.

    Two common weapons people build are Lightning II and Mineral II (note, I don't have time at the moment to see if I build the items correctly, and you'll want to replace the weapon type with your preference... if you're going to do a bunch of TRs, you may want to choose a weapon type where you will have proficiency).

    Some people advocate creating a "healing amp" one-handed weapon to keep on the off-hand while wanding/scrolling/potting, and it's also possible to create +1 Insightful Stat weapons if you want to DC-cast. However, I would not recommend these items for someone who's never built a GS item before. Characters which benefit from Sneak Attack might want to build a Radiance II item instead (can blind enemies on hit).

    You spoke about weapons, but I'll briefly touch on accessories. Popular items have Concordant Opposition (can give temporary HP/SP when you're hit), Charisma Skills (boost UMD), Smoke II (perma Blur); built using some combination of HP or SP boosts.
    I Cannith-craft (150 levels in all schools) for free on Thelanis if you provide all needed materials.
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  4. #4
    Community Member Stoner81's Avatar
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    Quote Originally Posted by Slyie View Post
    Hey my fellow DDO players. I've never created a single green steel item since I started playing this game back when beta started. So I need advice on the subject. I've looked at previous posted and people talk about making clicked and stat gear, so are GS weapons even viable anymore? If so what are the best stats to apply to a GS weapon and will I be able to use it at an appropriate level? I usually TR as soon as I hit 20. And yes I've looked at the online GS builder sites and I'm still thrown so I'm looking for suggestions. Thanks in advance.
    GreenSteel weapons are still very viable and imho are some of the best in the game for Heroics. Now you say that you TR as soon as you hit level 20 so I would recommend that you make weapons that can be used on multiple lives...

    Triple Positive Quarterstaff - staffs can be used by any class and the triple positive one is one of the best Undead beaters there is until you get to Epic levels.

    MinII - Best DR breaker but still does decent damage.

    LitII - Has high burst DPS due to the Lightning proc (which doesn't happen often).

    I used to be a big advocate of LitII but these days I prefer MinII.

    Stoner81.

  5. #5

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    Heroics are very easy for TRs, especially multiple TRs, so I would skip the weapons. A short sword with healing amp to second tier can be used as the offhand with heal scrolls to boost their effectiveness and you also get a raise dead clickie.

    HP items are very handy but in epics one moves gear all over the place sometimes and that GS hp item may need to get swapped out. I have one for my helm, probably not the best spot.

    My only advice otherwise is to do it really carefully. I attempted to make a Con Opp item and messed it up.

    Edit: If you plan to make a scimitar I would make a kukri instead so that a future rogue life can fully utilize it. Daggers have more options for rogues but are useless to most other classes whereas the kukri has an inherently better crit profile for everyone.
    Last edited by Saekee; 10-05-2015 at 08:21 AM.

  6. #6
    Community Member Bennum's Avatar
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    I made a set of Lit IIs and Min IIs and have been very happy with em. I had to use them until recently when I just forged a Tier 2 TF Scimi and a Tier 1 for Off-Hand. Until then I feel they served me well even in epics between them I almost never had to switch weapons Lit II set for dps and Min II set for DR. That said my half completed TF set blows them outta the water.
    Thelanis: Bennum Morcus Lyniira Mystlen Rydlen Taliah Zarbaste

  7. #7
    Founder Slyie's Avatar
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    My next question is to get a cleanser you have to run the shroud 20 times. That's based on the current life you're on I'm guessing? I.e it doesn't carry over when you TR and combine with however many current times you've ran shroud?

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    Correct. The completions must be all on your current heroic life (Epic Reincarnations do not reset your completions). Cleansers are only need for accessories; you can dual-wield weapons with no penalty.
    I Cannith-craft (150 levels in all schools) for free on Thelanis if you provide all needed materials.
    Getting Past Traps without Trap Skills | Musical Musings

  9. #9
    Community Member Annex's Avatar
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    I also have a few questions about Green Steel. I notice there is a Green Steel crafting station for airships. Is it possible to craft Green Steel weapons and items using ingredients obtained from Devil Assault and the Vale of Twilight without ever setting foot in the Shroud? Is the Shroud only required to eliminate the Taint of Evil from an item?

  10. #10

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    Quote Originally Posted by Annex View Post
    I also have a few questions about Green Steel. I notice there is a Green Steel crafting station for airships. Is it possible to craft Green Steel weapons and items using ingredients obtained from Devil Assault and the Vale of Twilight without ever setting foot in the Shroud? Is the Shroud only required to eliminate the Taint of Evil from an item?
    yes--you can do it. If you wish to avoid the Shroud, run it at least once so as to buy the energy cells from the vendor in the raid (I think at the end if part 2). The cells drop infrequently and you need a lot of them.
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  11. #11
    Community Member Stoner81's Avatar
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    Quote Originally Posted by Annex View Post
    I also have a few questions about Green Steel. I notice there is a Green Steel crafting station for airships. Is it possible to craft Green Steel weapons and items using ingredients obtained from Devil Assault and the Vale of Twilight without ever setting foot in the Shroud? Is the Shroud only required to eliminate the Taint of Evil from an item?
    All of the ingredients can be bought from the AH except for the Power Shards which you must run Devil Assault or the raid for. Without doing the raid though it would take a extremely long time to get the stuff you need, imho though you are missing a ton of fun by not doing the raid it is one of the best in the game with some great mechanics and you can get a lot of ingredients due to the amount of chests. Many people run it for just power shards so if you need the other stuff say so in the party chat and most people will quite happily pass you stuff.

    If you play on Cannith then drop me a mail in game (toon name is KURACK) and I'll see what I can spare which is probably quite a bit to be honest *note to self - go through all my bags to sort everything out... still!*

    Stoner81.

  12. #12
    Community Member Steve_Howe's Avatar
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    DR Breaking = Mineral II
    DPS = Lightning II
    Rogue = Radiance II Rapiers (for the blind of crit effect which will really help your sneak damage) although you could use Scimitars instead but they are not finesse-able. Dual Radiance II kukris would also work.
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  13. #13
    Community Member Grailhawk's Avatar
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    Quote Originally Posted by Steve_Howe View Post
    Rogue = Radiance II Rapiers (for the blind of crit effect which will really help your sneak damage) although you could use Scimitars instead but they are not finesse-able. Dual Radiance II kukris would also work.
    At this point in the game given Knife Specialization I think Kukris is the clear winner for a Rogue and a Radiance II Weapon.

  14. #14
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by Grailhawk View Post
    At this point in the game given Knife Specialization I think Kukris is the clear winner for a Rogue and a Radiance II Weapon.
    True.
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  15. #15

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    Quote Originally Posted by Grailhawk View Post
    At this point in the game given Knife Specialization I think Kukris is the clear winner for a Rogue and a Radiance II Weapon.
    Daggers--all the hot named epic weapons outside of the faithful EMG are daggers. Kukris look better though and are the dex rogue's non-named best weapon until level 12
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
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  16. #16
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by Saekee View Post
    Daggers--all the hot named epic weapons outside of the faithful EMG are daggers. Kukris look better though and are the dex rogue's non-named best weapon until level 12
    Radiance II daggers cannot possibly compare to Radiance II kukris for rogues.

    They're not even close.
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  17. #17
    Community Member Grailhawk's Avatar
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    Quote Originally Posted by Steve_Howe View Post
    Radiance II daggers cannot possibly compare to Radiance II kukris for rogues.

    They're not even close.
    Again, Knife Specialization. Knife Spec gives Daggers a 18-20/x3 crit profile before IC, it gives Kukris a 18-20/x3 crit profile also. Only difference is Slashing vs Piercing and named options like Seakee said.

  18. #18
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by Grailhawk View Post
    Again, Knife Specialization. Knife Spec gives Daggers a 18-20/x3 crit profile before IC, it gives Kukris a 18-20/x3 crit profile also. Only difference is Slashing vs Piercing and named options like Seakee said.
    Ugh. Forgot about knife specialization.
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  19. #19
    Community Member Annex's Avatar
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    Quote Originally Posted by Stoner81 View Post
    If you play on Cannith then drop me a mail in game (toon name is KURACK) and I'll see what I can spare which is probably quite a bit to be honest *note to self - go through all my bags to sort everything out... still!*
    I play on another server but thank you very much for the information and gracious offer. A quick look through my bags and vault revealed a few power cells and shards, so I will muddle through.

    As usual, I have more questions:

    Would A Guardian of the Liturgy (with Meteoric Star Ruby) in the main hand and Radiance II Dagger in the off hand make a good combination?

    Is it possible to make a Green Steel Mineral II Dagger with the Good property? Having read the DDO-Wiki pages on Green Steel crafting, it remains unclear how the shards affect weapon alignment.

    How would a Green Steel Mineral II Dagger perform versus something like the Turbulent Epee?

    Thank you!

  20. #20

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    Quote Originally Posted by Steve_Howe View Post
    Radiance II daggers cannot possibly compare to Radiance II kukris for rogues.

    They're not even close.
    Quote Originally Posted by Steve_Howe View Post
    Ugh. Forgot about knife specialization.
    For people who want to use their GS weapons on other builds through different incarnations (the main reason for making GS weapons anyway) then the kukri IS better. Its inherent crit profile will serve more classes.
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


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