Originally Posted by
CThruTheEgo
Looking for ways to improve the build's survivability, I decided to drop evasive dance, elaborate parry, and 1 rank each of improved reaction and improved dodge. That freed up 8 AP which I spent on survivalist 3, improved parry, and improved defense. Improved evasion isn't really needed and so far I haven't missed it. Elaborate parry is a great "oh ****" button, but I find I don't need it as much with better defenses. So 1% miss chance is a reasonable loss for a net gain of 30 hp, 18 PRR, 3 MRR, and deflect arrows every 2 seconds instead of 6.
I've also considered dropping some combination of dodge, mobility, and spring attack for some combination of two weapon defense, toughness, and epic toughness. Losing spring attack results in a net loss of another 1% total miss chance. Losing mobility results in a net loss of 3% total miss chance from the current 48%. Losing dodge results in a net loss of 5% total miss chance from the current 48%. Two weapon defense would add another 1% damage mitigation. Currently, I'm thinking it is worth it to trade spring attack for two weapon defense. I'm not sure where I stand regarding dodge/mobility vs toughness/epic toughness. It's basically 4% miss chance vs 80 hp. Losing dodge also means dropping improved reaction and improved dodge, thus freeing up another 2 AP. I'd probably spend those on human improved recovery for another 20 heal amp. Alternatively, I could drop mobility/spring attack for toughness/epic toughness, trading 3% miss chance for 80 hp.
I'd be interested to know what others think of these options, or any other suggestions.