Results 1 to 13 of 13

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default Why do you hate Hirelings Devs?

    From the Release Notes:

    Ranged weapons have been added to many ranger and rogue hirelings, who will predominantly use them when Standing their Ground in aggressive mode while an enemy is outside of melee range:
    Rangers: Tarlov Snowtrack (level 23)Rogues: Sullivan Tiehl (Level 20), Reaver (Level 14), Istrin Teken'ar (Level 11), Olivia Whurgan (Level 7), Talonia (Level 4)
    1st) Many? Funny definition of many!

    2nd) NONE of those Rogues are Mechanics?
    Sullivan is an Assassin
    Olivia, Istrin and Reaver are all Acrobats
    Talonia has Haste Boost so is possibly also an Acrobat {Only Lvl 4 so no way to be certain}.

    So of the FIVE Rogue Hirelings you've given Ranged Weapons to...THREE of them are EXCLUSIVELY Melee Builds?
    Sullivan is the only one who may do decent Ranged Dmg {Decent for a Hireling that is}.

  2. #2
    Community Member hp1055cm's Avatar
    Join Date
    Apr 2012
    Posts
    748

    Default

    Tell me about it. The only affected hireling I ever use is Tarlov (Who is actually ML 24 btw) and his DPS is now about 35% less than what it was before because he uses that f#%^*@ bow all the time now instead of TWF. He even uses the bow when he is in aggressive mode right next to an enemy. Heck, even when he switches to swords he only fights with one sword instead of 2.
    It is almost comical watching him switch back and forth between sword and bow constantly like he can't decide whether to take a step closer or pull out his vendor-trash-class bow for a ranged attack.

    The saddest part of all is even though he got nerfed he still does more DPS than any other hireling at that level range; he is just much less helpful than he was before.
    Not worth the time or effort to bug report so just use hirelings less now.
    Last edited by hp1055cm; 10-01-2015 at 12:11 PM.

  3. #3
    Community Member Damiarch's Avatar
    Join Date
    Apr 2006
    Posts
    44

    Default

    The bug, with Tarlov is when he goes back to melee , only one sword comes out. Soon as the bow comes out his damage is crippled.
    if he went back to 2 weapon melee I would be a-ok.
    Khyber
    Elayanna Winterstorm,Morninglord cleric 16th (life 3)
    Joellen, 16 artificer

  4. #4
    Community Member
    Join Date
    Jun 2010
    Posts
    3,102

    Default

    Hi,


    It might not be accurate to say the developers hate hirelings. After all, they seem to be trying to fix them. The problem is, the hirelings seem to get worse in some way every time they are adjusted.

    If you can get to the point where you only need hirelings for a couple of very simple tasks, like lever pulling, light healing from a carefully positioned location, or a bit of trapping, the game gets much better. Being reliant on hirelings for anything more than that right now just seems like an exercise in constant, severe frustration.

    I'm fairly certain that the main causes of lag in the game right now are dodgy AI and pathing. It seems like these things are constantly being fiddled around with, causing things to happen in game which are alternately comical and annoying, and it does affect hirelings too.

    Thanks.

  5. #5
    Hopeless Romantic dunklezhan's Avatar
    Join Date
    Sep 2009
    Posts
    4,983

    Default

    Quote Originally Posted by blerkington View Post
    The problem is, the hirelings seem to get worse in some way every time they are adjusted.
    I would have to disagree with this. Aside from the blip just after the AI customisation update, I have found hirelings to be getting more and more reliable as time goes by. They're certainly more survivable than they were*. The one thing that does seem consistent over the years is the number of times they will bug out and refuse to fight without direct instruction - but since the recent updates where they fixed them charging off before you could stop them, I have found you can reset them the same way: put them on passive. teleport them to you. Wait for the cooldown, put them back to defensive or active or whatever you have them on. Its a pain, but at least you can fix it yourself when it happens now.

    *applies to HH and EH only. If you're taking hirelings in on elite and not micromanaging them, what on earth do you expect to happen?
    Last edited by dunklezhan; 10-10-2015 at 09:12 AM.
    Quote Originally Posted by Vargouille View Post
    The best of the best DDO players generally overperform when given a real challenge
    Quote Originally Posted by Amundir View Post
    My words are great. Even out of context.

  6. #6
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by hp1055cm View Post
    The saddest part of all is even though he got nerfed he still does more DPS than any other hireling at that level range;
    It's been a long time since I bothered using either Tarlov or Sadiele in Epics but when I did she was way ahead of him in DPS!

    Iessin is also a pretty good DPS hire {DPS Hire being a contradiction in terms I know}...It's just a pity about his trapping skills being sub-par!

  7. #7
    Community Member lyrecono's Avatar
    Join Date
    Jun 2013
    Posts
    2,392

    Default

    Quote Originally Posted by FranOhmsford View Post
    From the Release Notes:



    1st) Many? Funny definition of many!

    2nd) NONE of those Rogues are Mechanics?
    Sullivan is an Assassin
    Olivia, Istrin and Reaver are all Acrobats
    Talonia has Haste Boost so is possibly also an Acrobat {Only Lvl 4 so no way to be certain}.

    So of the FIVE Rogue Hirelings you've given Ranged Weapons to...THREE of them are EXCLUSIVELY Melee Builds?
    Sullivan is the only one who may do decent Ranged Dmg {Decent for a Hireling that is}.
    They sit on your couch, eat your fod, drink your beer and don't pay for subscription
    Quote Originally Posted by FlimsyFirewood View Post
    I play a guy with a two-hander not just in this game, but in every game that has 'em.
    Quote Originally Posted by J-mann View Post
    Not to derail the thread, but then can you make 2hf NOT suck so much compared to 2wf or swf?
    Quote Originally Posted by FlimsyFirewood View Post
    8 pages in, that train has already sailed. The dead horse is canned into cat food by now.

  8. #8
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by lyrecono View Post
    They sit on your couch, eat your fod, drink your beer and don't pay for subscription
    I'm sorry but I don't get the reference.

    Also...Why would I want to fod them?

    Quote Originally Posted by dunklezhan View Post
    I would have to disagree with this. Aside from the blip just after the AI customisation update, I have found hirelings to be getting more and more reliable as time goes by. They're certainly more survivable than they were*. The one thing that does seem consistent over the years is the number of times they will bug out and refuse to fight without direct instruction - but since the recent updates where they fixed them charging off before you could stop them, I have found you can reset them the same way: put them on passive. teleport them to you. Wait for the cooldown, put them back to defensive or active or whatever you have them on. Its a pain, but at least you can fix it yourself when it happens now.

    *applies to HH and EH only. If you're taking hirelings in on elite and not micromanaging them, what on earth do you expect to happen?
    Hirelings work fine for me on Heroic Elite and always have done!

    It's not the difficulty of the quest that's the problem with hirelings these days - It's all the glitches in the Hireling's UI! It's the requirement to "micro-manage" them all the time because you never know when they're gonna bug out!

    Hirelings have always had to be micro-managed - Keep them out of lava, away from traps/mobs etc. Having to micro-manage their bugs as well cannot be WAI!


    BTW They are more survivable now because of the update that upped their HPs to in some cases be higher than a player! {I've had Lvl 20 Paladins with less HPs than Albus!}.

    Albus especially is much better now just because of Player HPs going up! {Nothing to do with Hirelings whatsoever!} Back in Pre MotU times I wouldn't use Albus because I'd never get a Heal in time before I died!
    Now with more HPs I get that Heal!

    Wyoh was a better choice pre MotU than Albus for me by a long long way!
    Post MotU and the Hireling Update Wyoh is less squishy than she was back then BUT her Implosion is not as good as it was back then {It still works from time to time but the Teleport cooldown means that I can't get her to use it anywhere near as often!}.

    Also Wyoh's Implosion is literally only good enough for Heroic Elites and low level Epic Norms {Once you're on to EHs she's just a squishy Healer.}.

    Albus is still decent on EH because of his HPs and the fact he has Mass Deathward puts him way ahead of the Epic FavSoul Hires...Selis, Luna & Brec and just ahead of Andaro!

    I'd still take Wyoh over Selis but from Lvl 22 she's 3rd Choice behind Albus and Luna!

  9. #9
    Community Member lyrecono's Avatar
    Join Date
    Jun 2013
    Posts
    2,392

    Default

    Quote Originally Posted by FranOhmsford View Post
    I'm sorry but I don't get the reference.

    Also...Why would I want to fod them?


    oops, i meant food instead of fod

    anyway, "they take up dev time while not getting them much money" was what i was referring to
    Quote Originally Posted by FlimsyFirewood View Post
    I play a guy with a two-hander not just in this game, but in every game that has 'em.
    Quote Originally Posted by J-mann View Post
    Not to derail the thread, but then can you make 2hf NOT suck so much compared to 2wf or swf?
    Quote Originally Posted by FlimsyFirewood View Post
    8 pages in, that train has already sailed. The dead horse is canned into cat food by now.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload