Adventures in Theory crafting, Okay builders this is a 1-20 build that you could probably stack magister onto to have some fun if you want to.
I wanted to focus on using a couple of strange combos together to keep up the health on a Pale master so that it could go into melee along with it's skeleton and other summons/charms keeping them up while doing decent damage himself and for the most part tanking through the danger. This build still needs to be a powerful caster and indeed needed to be able to hit as well. I went with SWF to allow Orbs to be used and I used Augment summons to pair with Harper tree in order to be able to churn out summons that are good enough to keep up with the group. I ended up going to Barbarian for the temporary hp abilities and healing amps. I almost went FB figuring hit point using abilities mean nothing to a Death Aura PM build. Instead I went for OS bond of retribution / Kinetic Bond / Guarding Bond and Ravagers ON HIT (I Like Pain) 150 temporary hitpoints. These add some serious survivability. For defense I am relying on Wraith and Improved Shrouding for 35% incorporeal and Displacement giving me 50% miss chance along with some dodge here and some EK armor, shield, and arcane barrier action. There to make me fairly hard to hit and hurt. I maxed out the skele pet and with harper bonuses on top he can stand up as well as most fighters he just doesn't tank well so diplomacy is good. This build needs threat reduction items big time.
For damage this guy get's say a rapier and adds int to damage, Pain Touch 1d6, Kinetic 1d20 /4 sec, 1x crits from bond of retribution, 1d6 spellbade, Eldritch strike and ISWF with a high enough BAB to work in GSWF at 21.
For to hit it has Int to hit through Harpers and Full BAB from Tensers (when needed).
For AC you're using medium armor/heavy armor with arcane spell failure reductions.
All around that means before Items you should be able to stab most stabbingly and dodge most dodgingly. The build does lack evasion but heals well and can have high HP.
Drow might be a better race for this.
Code:
Character Plan by DDO Character Planner Version 04.25.04
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Level 20 Neutral Good Human Male
(3 Barbarian \ 17 Wizard)
Hit Points: 214
Spell Points: 1181
BAB: 11\11\16\21
Fortitude: 12
Reflex: 7
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 10 10
Constitution 16 16
Intelligence 18 25
Wisdom 8 8
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 7
Bluff -1 -1
Concentration 5 26
Diplomacy 1 10
Disable Device n/a n/a
Haggle -1 0
Heal 1 10
Hide 0 0
Intimidate -1 0
Jump 3 9
Listen 3 12
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 4 17
Search 4 7
Spellcraft 6 30
Spot -1 9
Swim 3 9
Tumble 1 8
Use Magic Device 0 0
Level 1 (Barbarian)
Feat: (Selected) Augment Summoning
Feat: (Human Bonus) Single Weapon Fighting
Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Level 3 (Wizard)
Feat: (Selected) Spell Focus: Necromancy
Level 4 (Wizard)
Level 5 (Wizard)
Level 6 (Barbarian)
Feat: (Selected) Maximize Spell
Level 7 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Level 10 (Barbarian)
Level 11 (Wizard)
Level 12 (Wizard)
Feat: (Selected) Improved Single Weapon Fighting
Level 13 (Wizard)
Feat: (Wizard Bonus) Enlarge Spell
Level 14 (Wizard)
Level 15 (Wizard)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 16 (Wizard)
Level 17 (Wizard)
Level 18 (Wizard)
Feat: (Selected) Heavy Armor Proficiency
Feat: (Wizard Bonus) Mental Toughness
Level 19 (Wizard)
Level 20 (Wizard)
Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 3)
Enhancement: Occult Slayer (Bar) - Uncanny Dodger (Rank 1)
Enhancement: Occult Slayer (Bar) - Uncanny Dodger (Rank 2)
Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 1)
Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 2)
Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 1)
Enhancement: Occult Slayer (Bar) - Bond of Retribution (Rank 1)
Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 1)
Enhancement: Ravager (Bar) - Furious Rage (Rank 1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Enhancement: Ravager (Bar) - Ritual Scarring (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 2)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 3)
Enhancement: Ravager (Bar) - I Like Pain (Rank 1)
Enhancement: Ravager (Bar) - I Like Pain (Rank 2)
Enhancement: Ravager (Bar) - I Like Pain (Rank 3)
Enhancement: Harper Agent - Agent of Good (Rank 1)
Enhancement: Harper Agent - Intelligence (Rank 1)
Enhancement: Harper Agent - Harper Enchantment (Rank 1)
Enhancement: Harper Agent - Strategic Combat I (Rank 1)
Enhancement: Harper Agent - Harper Leadership (Rank 1)
Enhancement: Harper Agent - Harper Leadership (Rank 2)
Enhancement: Harper Agent - Harper Leadership (Rank 3)
Enhancement: Harper Agent - Strategic Combat II (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
Enhancement: Pale Master (Wiz) - Skeletal Knight (Rank 1)
Enhancement: Pale Master (Wiz) - Skeletal Knight (Rank 2)
Enhancement: Pale Master (Wiz) - Skeletal Knight (Rank 3)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 1)
Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 2)
Enhancement: Pale Master (Wiz) - Efficient Maximize (Rank 3)
Enhancement: Pale Master (Wiz) - Corpsecrafter (Rank 1)
Enhancement: Pale Master (Wiz) - Corpsecrafter (Rank 2)
Enhancement: Pale Master (Wiz) - Corpsecrafter (Rank 3)
Enhancement: Pale Master (Wiz) - Eternal Servitude (Rank 1)
Enhancement: Pale Master (Wiz) - Eternal Servitude (Rank 2)
Enhancement: Pale Master (Wiz) - Eternal Servitude (Rank 3)
Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
Enhancement: Pale Master (Wiz) - Dark Furor (Rank 1)
Enhancement: Pale Master (Wiz) - Dark Furor (Rank 2)
Enhancement: Pale Master (Wiz) - Dark Furor (Rank 3)
Enhancement: Pale Master (Wiz) - Necromantic Focus (Rank 1)
Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)