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  1. #1
    Community Member Theolin's Avatar
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    Default Shield deflection feat & blocking

    I think this is a bug but would appreciate it if someone else could test (I did put in a bug report)

    ..... removed ...... parts cause I have issues reading sometimes

    I did some testing in VON 5 elite on the fire trap / air jet on the way to the last fight

    Testing - standing in the fire watching damage with tower shield (took the feat tower shield for proficiency)

    • Just standing taking 90ish points of damage (not base as mrr[~110] & 30 resist) approx 240ish?
    • ..... removed ......
    • Turn on block energy past life (10% each have 2) & block take 65ish points of damage (this seems to work)
    • did not test blocking without shield or smaller shields



    oops read wrong .. not 40% less damage but 40% not to take damage ....
    some maths: maths is approximate
    ..... removed ......

    Conclusion -
    I do not think it works
    Best guess would be I should be taking less damage with all of shield & blocking & block energy
    ..... removed ......
    Last edited by Theolin; 09-22-2015 at 01:39 PM.
    Mechanics - To Hit/Dam mods

  2. #2
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    Krelar's Avatar
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    Default

    The feat Shield Deflection doesn't reduce damage. It is a chance to negate it completely. So with a tower shield 40% of the time you should be taking no damage at all.

    That said I've never bothered with it so no idea if it works or not.

  3. #3
    Developer Steelstar's Avatar
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    Quote Originally Posted by Krelar View Post
    The feat Shield Deflection doesn't reduce damage. It is a chance to negate it completely. So with a tower shield 40% of the time you should be taking no damage at all.
    Correct.
    We don't only build for the builds that exist.
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  4. #4
    Community Member Theolin's Avatar
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    Quote Originally Posted by Krelar View Post
    The feat Shield Deflection doesn't reduce damage. It is a chance to negate it completely. So with a tower shield 40% of the time you should be taking no damage at all.

    That said I've never bothered with it so no idea if it works or not.
    Your right it does say "chance to completely ignore" bad reading on my part ....
    If that is the case there is no way to tell that is what is happening. Jets fired & I took damage didn't change as far as I could tell the # of damage ticks.
    Last edited by Theolin; 09-22-2015 at 01:02 PM.
    Mechanics - To Hit/Dam mods

  5. #5
    Hero JOTMON's Avatar
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    Problem is.. it is difficult to do any real testing.
    ~There are no places to test static damage ticks
    ~Character sheet doesn't display absorption anywhere
    ~absorption items area mystery.. some stuff is supposed to stack like greensteel, and yet is being trumped by other things.
    ~lesser absorption items seem to screw up higher ones depending on what order they are quipped in.. but cant really tell since we don't have a measuring method.

    The shield miss chance may or may not work.. how would we know...
    I took the feat equipped a heavy shield and twisted fire shield, wore my 3barrel boots, had 100 PRR and my greensteel fire absorption helm, pumped my temp HP on my warlock to just over 2,000..
    Refelx saves buffed to 94... https://www.ddo.com/forums/showthrea...ight=porcupine
    ..did a shield block in DOJ during the bombardment ..
    ..still took 8 hits at 400'ish a pop after 65 was resisted... and still died.. did it work.. don't have a x'ing clue.. combat log doesn't show anything, character sheet doesn't show anything.

    its pathetic.. we are guessing here...

    Is there somewhere we can go where there is static fire damage that we can test various absorption options in without all the other BS going on??..

    Could you add something in the Lamannia Dojo.. a elemental floor jets room that pulses 100 points of continous damage on a static spot next to a heal/rez shrine... put one for each element..
    Last edited by JOTMON; 09-22-2015 at 02:02 PM.
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  6. #6
    Community Member Ralmeth's Avatar
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    I've done some testing with the shield deflection feat, and my opinion is to not bother with it...Ideally you would see a spell being cast at you, a dragon breathing on you, etc. and you would quickly shield block to hopefully deflect it. However in practice due to attack animation timing (ex. you might be in the middle of another action), or lag, I rarely was able to time a block appropriately. The only time I was able to use it is if you know the attack is coming ahead of time so you could shield block in time, or if you are shield blocking for someone else. In general, for me, the benefits didn't outweigh the cost of having to spend a feat for it.
    The best part of the 10th Anniversary of DDO...the description on the Oatmeal Raisin Kookie,
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  7. #7
    Community Member jakeelala's Avatar
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    Quote Originally Posted by Steelstar View Post
    Correct.
    You should really just change this to a stacking Absorption affects and double the values. Whats the point otherwise? With a Tower Shield MAYBE you'll survive?

    NO ONE takes these feats
    good at business

  8. #8
    Community Member FestusHood's Avatar
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    Quote Originally Posted by JOTMON View Post
    Problem is.. it is difficult to do any real testing.
    ~There are no places to test static damage ticks
    ~Character sheet doesn't display absorption anywhere
    ~absorption items area mystery.. some stuff is supposed to stack like greensteel, and yet is being trumped by other things.
    ~lesser absorption items seem to screw up higher ones depending on what order they are quipped in.. but cant really tell since we don't have a measuring method.

    The shield miss chance may or may not work.. how would we know...
    I took the feat equipped a heavy shield and twisted fire shield, wore my 3barrel boots, had 100 PRR and my greensteel fire absorption helm, pumped my temp HP on my warlock to just over 2,000..
    Refelx saves buffed to 94... https://www.ddo.com/forums/showthrea...ight=porcupine
    ..did a shield block in DOJ during the bombardment ..
    ..still took 8 hits at 400'ish a pop after 65 was resisted... and still died.. did it work.. don't have a x'ing clue.. combat log doesn't show anything, character sheet doesn't show anything.

    its pathetic.. we are guessing here...

    Is there somewhere we can go where there is static fire damage that we can test various absorption options in without all the other BS going on??..

    Could you add something in the Lamannia Dojo.. a elemental floor jets room that pulses 100 points of continous damage on a static spot next to a heal/rez shrine... put one for each element..
    That tier 5 fire savant ability with the con based save does a static amount of fire damage.

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