Page 1 of 3 123 LastLast
Results 1 to 20 of 55
  1. #1
    Community Member UurlockYgmeov's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Thumbs up New things on Lamannia that need to come to Live

    DPS 'Boss' Kobolds that tell you your DPS! i want these in the hold of my ship! or as a new small amenity or better yet, part of the large amenity for melee's!

    For those that don't know - Dev's added a new 'feature' or monster to the test Dojo on Lamannia. Beat on it and when it dies a little bit of floaty test pops up and tells you (IIRC) your sustained DPS.

    We want on live!!!

  2. #2
    Community Member
    Join Date
    Jul 2010
    Posts
    648

    Default

    That's not what the Kobolds do. They have exactly 100k HP and tell you how long it took to kill them (in seconds, rounded to a tenth of a second) from the moment they first took damage. If they don't get damaged for a certain amount of time (I think around a minute), they get bored and reset their HP to max.

  3. #3
    Community Member UurlockYgmeov's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    Quote Originally Posted by gwonbush View Post
    That's not what the Kobolds do. They have exactly 100k HP and tell you how long it took to kill them (in seconds, rounded to a tenth of a second) from the moment they first took damage. If they don't get damaged for a certain amount of time (I think around a minute), they get bored and reset their HP to max.
    Thank you - wasn't quite sure - but essentially tells you DPS (after some math).

    Yes, please bring these to live for guild ships!

  4. #4
    Community Member AbyssalMage's Avatar
    Join Date
    May 2011
    Posts
    3,566

    Default

    Quote Originally Posted by gwonbush View Post
    That's not what the Kobolds do. They have exactly 100k HP and tell you how long it took to kill them (in seconds, rounded to a tenth of a second) from the moment they first took damage. If they don't get damaged for a certain amount of time (I think around a minute), they get bored and reset their HP to max.
    Quote Originally Posted by UurlockYgmeov View Post
    Thank you - wasn't quite sure - but essentially tells you DPS (after some math).

    Yes, please bring these to live for guild ships!
    They need more HP's but please bring them to live
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    Quote Originally Posted by Aelonwy View Post
    This^ in so many words is how you say time and feedback on Lammania are wasted.

  5. #5
    Community Member N-0cturn's Avatar
    Join Date
    Jul 2010
    Posts
    196

    Default

    I agree that those Kobolds are awesome.

    a) Please let them respawn after they die. They were only on Lamannia as long as someone was spawning them.

    b) Adding them to the guild ships on live would be great!

    c) Or alternatively it would be cool if the training dummies would behave like that and lose their fortification.

  6. #6
    Community Member kmoustakas's Avatar
    Join Date
    Aug 2011
    Posts
    3,409

    Default

    Yes bring it to live but don't make it too expensive please!
    Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers

  7. #7
    Community Member DevilYouKnow's Avatar
    Join Date
    Aug 2015
    Posts
    223

    Default

    /signed

  8. #8

    Default

    Kobold union protest!
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  9. #9
    Community Member TitoFireknife's Avatar
    Join Date
    Nov 2009
    Posts
    66

    Default

    /signed


    Proud Member of Eternal Infinity
    Side Project for German Players: http://ddohhjungs.guildportal.com/

  10. #10
    Community Member UurlockYgmeov's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    Quote Originally Posted by AbyssalMage View Post
    They need more HP's but please bring them to live
    maybe have them come in different sizes? the smaller the kobold, the more HP it has! so lv5 Kobold, lv10, lv15, lv20, lv25, lv30 (not CR but meant for that level character to use)

  11. #11
    Community Member Augon's Avatar
    Join Date
    Apr 2012
    Posts
    635

    Default

    I agree! Would love to have them on the Airship!
    Sarlona Server - Augon, Vitrin, Allaric, Taheghi, Dhakenshaup, Diviciacus, Loukus, Mehujael, Phreddd, Talaun, Zhugeliangg

    Officer of The Wulfepack - "If you call one wolf, you invite the Pack"
    Visit http://thewulfepack.shivtr.com/


    The mistakes of a fighter are the scars on his face.
    The mistakes of a rogue are still locked in their place.
    The mistakes of a mage were destroyed with a boom.
    And the mistakes of a Cleric are lying in a tomb.

  12. #12
    Community Manager
    Cordovan's Avatar
    Join Date
    Nov 2010
    Posts
    0

    Default

    Thanks! I don't think we've seen the last of these kobolds.
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
    Join us on Twitch!
    Hello from Standing Stone Games! Facebook Twitter
    For Support: https://help.standingstonegames.com



  13. #13
    Community Member UurlockYgmeov's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    Quote Originally Posted by Cordovan View Post
    Thanks! I don't think we've seen the last of these kobolds.
    I thought I heard a hint of something in the preview.

  14. #14
    Hero Propane's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    Quote Originally Posted by Cordovan View Post
    Thanks! I don't think we've seen the last of these kobolds.
    It would be great if they could be used to check AGGO / threat generation - turn to who ever has it or something...
    Sarlona - Guildmaster - Brotherhood of Redemption - ddoborguild.com - 2016 & 2017 Players Council --- Alts: Acetylene, Antimematter, CNG, Dilithium Crystal, EMF, EMPulse, Exothermic, Geothermal, Hexane, Hexyne, Hydropower, JA, Kerosene, LPG, Natural Gas, Nuclearpower, Propane, Solarpannel, Tidalpower, WASOB, Waulter, Windpower, Woodpile

  15. #15
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    not signed.


    i dont like hitting kobolds!

    on the other hand, if you make it skinned like arlos, coyle, and anna.......



    im down!

  16. #16
    Community Member AbyssalMage's Avatar
    Join Date
    May 2011
    Posts
    3,566

    Default

    Quote Originally Posted by Hobgoblin View Post
    not signed.

    i dont like hitting kobolds!

    on the other hand, if you make it skinned like arlos, coyle, and anna.......

    im down!
    No one would leave their airship for the next 72 hours to adventure.
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    Quote Originally Posted by Aelonwy View Post
    This^ in so many words is how you say time and feedback on Lammania are wasted.

  17. #17
    Community Member jakeelala's Avatar
    Join Date
    Mar 2006
    Posts
    1,796

    Default

    Quote Originally Posted by Cordovan View Post
    Thanks! I don't think we've seen the last of these kobolds.
    This could be the single best addition to the game I've ever heard of
    good at business

  18. #18
    2015 DDO Players Council Seikojin's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Quote Originally Posted by AbyssalMage View Post
    They need more HP's but please bring them to live
    Yeah, I think the overall goal will be selecting customization or presets and getting times.

  19. #19
    Community Member Basura_Grande's Avatar
    Join Date
    Sep 2015
    Posts
    813

    Default

    Forget the airship, I want to be able to use Primal Scream and all that stuff.

    Make it a quest.

  20. #20
    Community Member ThePrincipal's Avatar
    Join Date
    May 2010
    Posts
    720

    Default

    DPS monster would be fun but please dont put it on a ship. A Tavern or something else please. I'd pay 5 TP to whack it around. Not everyone is in a guild and I'd hate to join a guild just to whack on this thing then drop guild.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload