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  1. #1
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    Default DDO Bonus Days: Crystal Cove and +10% VIP XP!

    DDO Bonus Days bring you Crystal Cove and +10% VIP XP, now through September 20th!

    Click here for our guide to the event.
    Have fun, and don't forget to gather for buffs!
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  2. #2
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    Cove is only up for the weekend and the count is set to 2000. Don't see the point to be honest. People will be waiting far too long to run the cove only a few times in the entire weekend; which isn't enough time to get any decent gear and upgrade it really..

  3. #3
    Community Member Cetus's Avatar
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    I don't see the point under any condition. This event sucks without a gear overhaul and doesn't help the already crippling lag.

  4. #4
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    Quote Originally Posted by Cetus View Post
    I don't see the point under any condition. This event sucks without a gear overhaul and doesn't help the already crippling lag.
    Ah, but you don't need a Spyglass. I do!
    The evolution of DDO: Stormreach to Eberron Unlimited to Dungeons & Dragons Online
    -1--2 -3 -4 -5--6 -7 -8--9--10 -11-12 13 14! 15 16 17 years & still spawning kobolds
    From Turbine to SSG, who are the devs anyway? DDO Peeps Tracker


  5. #5
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    Not seeing the VIP 10% bonus on my xp sheet either during or on completion of a quest. Anyone else or is it just me?

  6. #6
    Community Member stoopid_cowboy's Avatar
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    The good news, I now don't have to decide between playing DDO this weekend and doing my chore list. Chore list it is!
    Quote Originally Posted by KookieKobold View Post
    I guess pants can be optional

  7. #7
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    Quote Originally Posted by Cynick View Post
    Not seeing the VIP 10% bonus on my xp sheet either during or on completion of a quest. Anyone else or is it just me?
    It never shows up on xp sheet, since it's not the same type of bonus as those that do. The sheet bonuses add a percentage of the base xp of the quest to the xp awarded on completion. VIP bonus (and pots) add a percentage of the total xp awarded (which is generally much better than the base xp of the quest). It should show up in chat log, as something like "your VIP bonus gives you --- xp".
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  8. #8
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    Quote Originally Posted by Cynick View Post
    Not seeing the VIP 10% bonus on my xp sheet either during or on completion of a quest. Anyone else or is it just me?
    Yeah its working, I'm getting more for rares and slays in the vale than I was yesterday. Shame they nerfed the mobs in other wilderness areas though; specifically High Road.

  9. #9
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    Quote Originally Posted by trevitt View Post
    Shame they nerfed the mobs in other wilderness areas though; specifically High Road.
    Nerfed? How? Last time I was there, a few days ago, it gave the same as always (heroic version, anyway) - as far as I can remember, anyway. At least, it fitted well with other areas around that level.
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  10. #10
    Hopeless Romantic dunklezhan's Avatar
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    Great. I'm away this weekend. The one event I actually enjoy. Cove up for 3 nights? Thanks so much, Turbine!
    Quote Originally Posted by Vargouille View Post
    The best of the best DDO players generally overperform when given a real challenge
    Quote Originally Posted by Amundir View Post
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  11. #11
    Community Member Qhualor's Avatar
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    Quote Originally Posted by Cynick View Post
    Not seeing the VIP 10% bonus on my xp sheet either during or on completion of a quest. Anyone else or is it just me?
    I think this would be a good idea to suggest adding VIP xp to character sheets. Don't know how possible it could be with people flip flopping between Premium and VIP or whatnot, but a good idea nonetheless.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  12. #12
    Community Member gaffneyks's Avatar
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    Thanks.

    I left the game for a while after the Champions came out

    Just came back. 3rd weekend in a row you have had a cool weekend bonus.

    Hopefully this keeps up when the snow arrives...

  13. #13
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    Quote Originally Posted by Dandonk View Post
    Nerfed? How? Last time I was there, a few days ago, it gave the same as always (heroic version, anyway) - as far as I can remember, anyway. At least, it fitted well with other areas around that level.
    Sorry for any confusion. Don't mean they just nerfed it, they nerfed it a while back but I like slayers and High road used to be my fav. Now even with a major slay pot your usually looking at very slim pickings for the time you spend in there. Cannith Manufactory is the same 200 slays approx. with a major slayer pot for a full run.

    Slayers may not be for everyone but please devs can you up the count.

  14. #14
    The Hatchery
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    Quote Originally Posted by trevitt View Post
    Sorry for any confusion. Don't mean they just nerfed it, they nerfed it a while back but I like slayers and High road used to be my fav. Now even with a major slay pot your usually looking at very slim pickings for the time you spend in there. Cannith Manufactory is the same 200 slays approx. with a major slayer pot for a full run.

    Slayers may not be for everyone but please devs can you up the count.
    Ah, like that. I'll have to agree that there aren't many mobs in high road. Can't remember if it's ever been different, but it's usually pretty empty in there.
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  15. #15
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by Dandonk View Post
    Ah, like that. I'll have to agree that there aren't many mobs in high road. Can't remember if it's ever been different, but it's usually pretty empty in there.
    Is high road a respawning explorer? Cos that's honestly how I'd handle it if the code could take it. Just make slayer areas respawn, in general.
    Quote Originally Posted by Vargouille View Post
    The best of the best DDO players generally overperform when given a real challenge
    Quote Originally Posted by Amundir View Post
    My words are great. Even out of context.

  16. #16
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    Quote Originally Posted by dunklezhan View Post
    Is high road a respawning explorer? Cos that's honestly how I'd handle it if the code could take it. Just make slayer areas respawn, in general.
    As far as I know It is meant to be a respawn area.[/I]

  17. #17
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    Quote Originally Posted by dunklezhan View Post
    Is high road a respawning explorer? Cos that's honestly how I'd handle it if the code could take it. Just make slayer areas respawn, in general.
    It is, although it's a bit slow to respawn. It's also one that scales significantly with group size. I don't think it's changed at all it's just that people are remembering running it with a full group when it first came out versus solo farming it now.

  18. #18
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    Just a note that we have now lowered the map turn-in requirement to 1,000 for every server except for Wayfinder, which is now 500. This is being done to open up the kobold mining challenge more often due to the shorter duration of the event.
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
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    Hello from Standing Stone Games! Facebook Twitter
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  19. #19
    The Hatchery
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    Quote Originally Posted by Krelar View Post
    It is, although it's a bit slow to respawn. It's also one that scales significantly with group size. I don't think it's changed at all it's just that people are remembering running it with a full group when it first came out versus solo farming it now.
    Ah, that's a good point. Been using it for a bit of solo xp here and there, so that's probably it.
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  20. #20
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    Quote Originally Posted by Cordovan View Post
    Just a note that we have now lowered the map turn-in requirement to 1,000 for every server except for Wayfinder, which is now 500. This is being done to open up the kobold mining challenge more often due to the shorter duration of the event.
    Thank you for your attention and response. Let's go Cove.

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