The DC bonus on orb is stacking with everything else? If so it's a must have item kinda... Beats the 1 Dc on TF 2-handers... Am i missing something or why aren't people drooling over it?
The DC bonus on orb is stacking with everything else? If so it's a must have item kinda... Beats the 1 Dc on TF 2-handers... Am i missing something or why aren't people drooling over it?
Esos is 13-20/x4. The shield is 13-20/x4. What you are talking about is a strawman or extrapolation of what I said in a single sentence. I agree with you (about shield contribution) but that doesn't change how silly your response to mine seems. I solo'd the Lamma content on an EE vanguard. I use LR hearts to change my main between various paladin/ranger/rogue splits. People keep refering to 8k like it is a regular thing. It is NOT. I run with yeela and Ira on a regular basis. Those are not typical damage videos for them. Usually they get 4.5k dps in LD. If you roll a lot of 20s of course your dps will seem higher in a 12s window on bruntsmash.
Vanguard CAN break 8k dps if I can get 4.6k dps in LD on one test run.
The TF armor gives you a +1 profane bonus to DCs. The DOJ gloves give you +1 quality.
I suppose slotting the mythic int 4 armor from Madness would net you 1 point of int. Good look getting that to drop.
For direct damage dealing the orb costs you the 5% of insightful spell crit chance from Golden Orb of Death.
http://ddowiki.com/page/Item:Mythic_Arcane_Armor
http://ddowiki.com/page/Item:Epic_Arcane_Armor
http://ddowiki.com/page/Thunder-Forg...dowscale_Armor
http://ddowiki.com/page/Item:Gauntle...Arcane_Soldier
http://ddowiki.com/page/Item:Golden_...ath_(Level_26)
I know you play the game and ran DoJ. Do you think it's alright to give an orb that beats previous raid loot? Caster two handed weapon from thunder forge will give you +1 stacking DC (bound to character). , DoJ give you " +1 quality bonus to DC" (bound to character) which requires multiple run and this U28 orb will have both of those uniqueness and it's bound to account. It's not right.
We agree on stars aligned boosts however from what I've seen stars aligned for a Vanguard is around half of a TWF barb or pally. New evidence is fine and I'll watch that with the same detached "this doesn't matter except as an examination of outlyers" fascination that I have all the others.
The boosted tests don't magnify a Vanguards 2-ish main hand attacks and 1-ish shield bash (or possibly none-ish shield bash) NEARLY as much as a everything elses much higher attacks per second.
The truth is we seem to be arguing even though we agree, out of habit I guess. But calling a keen shield eSoS is liable to scare a loot Dev and Turn this shield into the newest Fellblade... an exciting item in preview, and a meh one when it hit live (at least IMO). Hell I don't even like calling it exciting, that's liable to scare them. But it's kinda too late now "oh they like the Fellblade better knock it down a peg" I can imagine the exact same conversation with the shield.
I'm just saying there's no need to scare a Dev with eSoS shield talk... Bashes don't proc at a high enough rate to make the comparison valid. By your own reckoning shields are 25% of your DPS, yet how many AP's are spent improving them?
Yes, it's obvious that they aren't all over that item. Because this type of loot kills the raid value. Many people had to run the raid 20 times (at least) just to get that +1 quality bonus and now, after single update, we get +2 quality bonus from a quest and it's bound to account. This simply doesn't make any sense. There is a strict line between raid loot and quest loot. It's raid > quest and not raid = quest. Right now, it's raid < quest.
The shield from the raid has a lot of extra bonuses that this one doesn't - not saying its better for straight dps but against anything with DR its likely to do better and given that Epic Shroud is likely to be full of mobs that have DR its not going to be obsolete any time soon. It also an extra augment slot, plus additional holy and bashing damage and the 20% extra bash (not that useful for a vanguard due to the limitation of one bash per second but useful for someone who hasn't a heavy investment).
Against ordinarty mobs id likely use Demonic Slab - against devils/demons Id likely use Ultimatum - if I had it that is
You get +1 over the gloves but give up +1 versus the TF 2-handers. The orb isn't offering anything else that's compelling beyond the +2 Quality bonus.
It's no net DC change, and if it's better, it's due to slot consolidation, but the raid gloves fit well there because there wasn't anything key in the gloves slot previously. One could probably move GS to gloves, which may matter a lot come epic Vale, or matter none at all because there's likely to be major reshuffle of everything then.
With a maxed DC caster, it's probably worth farming the orb just to have it for the future, but it doesn't really improve the build as of U28. If you don't already have a maxed DC caster, the orb is a big improvement in what's available before farming out all raid gear.
Last edited by Portalcat; 09-21-2015 at 05:54 PM.
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Portalcat (Completionist, Epic Completionist), Catwithnuke, Catwithaxe