When it hits more than my bard or close to my pally or barbarian, sure. the defensive improvements are 1-2% improvements if that. not enough to survive.
see here for the ap changes vargoille hinted at
https://www.ddo.com/forums/showthrea...Feedback/page3
it's all 1 ap or 1/1/1 if tiered.
Last edited by Thar; 09-24-2015 at 01:02 PM. Reason: added link
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
I was saying Ranger were getting to much and that the Tempest capstone was in need of a tone down given the increase of +1 Crit Multiplier, before we even know that Stalker was getting +1 threat. link
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
Last edited by Thar; 09-24-2015 at 01:33 PM.
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
Because I like thing in balance not crazy OP.
Your comments on a lot of the things in this thread show you don't really have a clue as to whats good and not. As an example Dual Perfection is an amazing ability for a TWF it goes a lot way into making up any ground they lost to SWF or TWF in the single target DPS race, but you said its not really a good Tier 5?
I get it you like the class and want it to be really powerful but come on there's a point where it goes beyond the current best and that's not a good goal right now with +1 Crit T&M and Dervish pure ranger is far an away better then Paladin maybe barbs to hard to say comparison are more difficult there.
:sigh:
i don't consider a 1/2 stat bonus to half my attacks to be an awesome increase in dps. is it an increase yes. is it worth a tier 5 where some classes have +10 mp or cleaves no.
that's not having a clue, that's not agreeing that this is awesome.
I'm looking at my results and it's not up to pally, it's not 1/2 of barbarian. it's improved but I don't see results that show it to be enough. pally got 7d6 light damage plus cleaves, plus crit boot, plus prr etc etc. Ranger doesn't have the defensive capabilities of pally so should have more dps. I don't show that so at the moment. With the same crit profile, they should be doing similar damage, no? why is the pally doing 150 base number vs ranger in 90-115s?
the class needed a 20-40% increase to match pally along with the crit profiles. the 25% the devs had was good along with the other changes if the crit profile was added. reducing it by 10% was acceptible for the crit mod. removing it all to add the other half that was what killed the update. it needed both as many people had said when it was in place. disagree with all the prior comments on the threads, but most of the people were not saying remove the mp and give us crits. it was as the changes were, it still needs the crits.
Last edited by Thar; 09-24-2015 at 02:55 PM. Reason: what was needed.
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
so your saying they loaded too much into the capstone. not sure i agree there compared to other capstones that are just as powerful if not more.
and pally have shield strikes and light damage and smites and prr, etc etc. End result is they do more damage and have the defense to survive in ee. hard to say they compare to rogue who gets close to the same off hand with feats and 100-200 ish sneak attack damage on top.
Rangers didn't get a substancial boost in prr unless you go pure, no dodge increase, no ac increase. 5%incorp doesn't help 95% of the time. And the dps doesn't bring them on par although it does move them closer. we can agree to disagree about that although you said you had a pally and not a ranger so you may not know how it is painful on live to run one in EE. hard to dps when your 2 shot. let us know how your full ranger survives. be interested to hear.
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
All I have to say is now if your ranger isn't amazing the lack of power exist between the keyboard and the chair.
Last edited by Thar; 09-24-2015 at 04:32 PM.
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
I do not like that the 2nd additional 10% chance to make off-hand attacks when dual wielding went from level 12 core to the level 18 core.
It removes the ability to get 100% of hand attacks from any multi class that is not 18 levels. My personal Ranger is 15 Ranger(Tempest) / 4 Fighter(for extra feats) / 1 Rogue(for traps). So 3/4 of the levels are Ranger and can no longer have 100% off hand attacks. Pure class also now do not get the 100% until level 18 instead of level 12.
Please consider changing it back to the level core 12 and moving the critical part in the new level 12 core to 18.
I'm basing it off the training dummy (first life so it's not autocrit) from guild ship. (dex based toon) weapon difference i am sure causes some discrepancy with what others are seeing with STR/Khopesh. Devs didn't address the the light weapons more than they have previously by giving them dex to damage in the tree. Perhaps they feel the ac increase from dex makes up for the lower dps and crit mod. When i tested the dummy last night vs changes today, base weapon numbers were the same as nothing changed there. Crits increased obviously to keep up with the crowd. perhaps not seeing the dual perfection adding in? That should pull half the numbers up +10 (half my dex bonus) Even so pally avg 150 hits on mobs, Barb 200s. Ranger won't barely hit 200 with light weapons on a crit
My barb is TWF ravager so while slightly less offhand procs (80%), it's more than makes up for it with DBP increase as he hits way harder.
Pally is sword/board and hits harder with but has speed boost from vanguard to attack faster with str/khopesh. numbers are closer to barb than ranger was.
All three will crit similar. barb being less crits but higher numbers by far by design.
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa