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  1. #521
    Community Member Axeyu's Avatar
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    Apr 2013
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    Quote Originally Posted by Hazelnut View Post
    Rangers have been a sad second for both melee and ranged for far too long. These updates to DWS and Tempest have brought them up to competetive with the not-yet recevied their pass melees and still not competetive with other ranged options.

    The people I know who actually play the monk/ranger archer combo are figuring out adjustments but are still convinced it will rule in ranged DPS. In the mean time a properly build Rogue Mechanic with a great crossbow still outdoes a DWS or AA and an heavy-repeater built on an Artificer out does the Rogue Mechanic. At least in the upper heroic levels I've been able to test things.

    The added PRR, MRR, and HP close the gap between the melee rangers and fighters or paladins in terms of survivability but with the increased damage output of monsters closing the gap just isn't good enough. Damage avoidance through dodge doesn't solve the problem. An increased miss chance of 30% does not equate to a 30% reduction in damage on every hit because of the timing issue with healing.
    AA has not gotten it's pass yet.

  2. #522
    Community Member dontmater's Avatar
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    Aug 2006
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    409

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    Trying out des tier 5. Do far it's a pile of bla. But will give it a day

  3. #523
    Community Member Chaios's Avatar
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    Jun 2010
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    147

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    Quote Originally Posted by Steelstar View Post
    Tier Four
    ~ Favored Damage is removed. (It was combined with tier three Favored Hunter)
    ~ Survivalist III: (2 AP) You gain 30 hit points. While wearing Light Armor you gain 5 Physical Resistance Rating. (Requires Survivalist II)
    ~ Hunter's Mercy
    * Merciful Shot now works if the target is below 50% health (was 20%). The bane damage scales with 100% Ranged Power.
    * Merciful Strike now works if the target is below 50% health (was 20%). The bane damage scales with 100% Melee Power.
    ~ Leg Shot is now identical to the Mechanic version of the same ability (+2[W] damage)
    Merciful Shot/Merciful Strike shouldn't share the timer with the Assassin's Execute attack.
    Chaeos of Argonessen, Human Rogue/Fighter
    Please re-break AC differently.

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