Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.
The bonus type has nothing to do with it Archers Focus increases deadly so say you have a 10% Archers Focus stack and a +10 Deadly Item that means you will you will get an extra 1 damage from the deadly item.
So you do 100 damage with no Archers Focus then you will do 110 damage with a 10% stack of Archers Focus.
Changing Archers focus to Ranged power changes that a little bit because of how Ranged power stacks with itself but its close enough to be the same for this example.
Give every person a gun and the richest man is the one that sells crutches
Maybe I am overlooking something but how is this supposed to make rangers compete with mech rogues for ranged dps?
Member of Spellswords on Ghallanda
I like these additions and changes.
Deepwood Stalker seemed like the odd one out that almost nobody took except to be quirky.
I was planning to try it when I cycled back to Ranger life, but now I have more of a reason to! Yay!
Just a random, forgettable NPC doing things an NPC does
Things that NPCs do include, but are not limited to:
Having a gold goblet over my head to indicate availability of a quest
Having a catchphrase that never really catches on
Having various rewards that are generally not worth the trouble
Wandering around randomly
Giving out obvious information if it wasn't obvious enough
Repeating the same lines over and over again
Repeating the same lines over and over again
Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players
Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.
Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players
Agreed with pretty much everything except Head Shot and Empathic Healing. The difference between Head Shot and Sniper Shot is absolutely hilarious, considering one is tier 5 and the other is in a low level core.
My suggestions:
- Move Head Shot to the 4th core (level 12) and lower the cooldown to 20 or 30 seconds. Maybe add +2[W] because it's very lackluster.
- Move Sniper Shot/Exposing Strike to tier 5 in the tree.
- Move Empathic Healing to the 3rd core (level 6)
- Change Empathic Healing to add the lesser vigor, vigor, and greater vigor spells to the level 1, 2, and 4 ranger spell lists.
Tendon cut is a terrible ability - what we're gonna slow one big bad trash mob by 50% for 10 seconds? And a 15 second cooldown?
Awful
At this time, just Bows.
Means what it says - Light armor only, does not work with Robes or Outfits.
We are still considering changes to Manyshot which may be coming soon, but may not be at the same time as this Ranger pass.
The change is an intentional one. We'll be bumping each stack of Archer's Focus to +3 Ranged Power to bring it a bit closer to where it was (already updated in the OP).
Good info here, we'll take a look at Head Shot.
Like others said, Archer's Focus is a bonus to Ranged Power while Deadly is a bonus to base damage - They do stack, since they're different properties.
Yes, all three tiers of Survivalist stack.
Last edited by Steelstar; 09-10-2015 at 05:11 PM.
We don't only build for the builds that exist.
We don't only build for the builds that are good right now.
The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.
This sounds like you still need the weapon Finesse Feat. Can this be changed to: Adds Dex to damage with bows. Also, adds Dex to damage with finessable weapons if you have the Weapon Finesse feat.
That way you keep the versatility for those who want to switch between ranged and melee combat, but don't force a feat on someone that only wants to be a ranged character.
Just a thought.
Last edited by Evin_Drake; 09-10-2015 at 05:01 PM.
The changes are nice definately a lot of nonsense looks removed or intelligently consolidated. Still there's nothing in here to make me consider swapping from an int based repeater build currently in use on my pure ranger back to using a bow. Not sure if tier 5 is compelling enough to give up arrow of slaying. I really need to do the math to see if all of the potential ranged power in here is worth investing in.