Yeah, adds DPS.
AF is DPS right? Aimed Shot is also DPS.Aimed Shot allow you to stack Archer's Focus quicker than any other ranged character. If you have enough targets (or a sufficiently durable target), you can keep 10+ stacks of AF even while moving.
soooo... I'll note this under HP and self-healing then.+90 Positive Spellpower is on par with the most healing-focused tree in the whole game.
DPS again.Extra Favored Enemy is a cheap +2 damage to a ton of mobs (but I really want them to add more mechanics that works better against FE).
Killer and Merciful Shots are DPS too.Killer can be easily sustained for +20 Doubleshot, specially if you time correctly your Merciful Shots.
I'm not against those abilities you listed. I'm pointing out that all the abilities in here are adding HP, DPS and PRR. (except the ones I noted, like Head Shot) Is that all a deepwood stalker can do? No good with animals (he can't even buff them?), no good with nature (he can't even take a hint from some druid spells?), no good with assassinations while hidden?
But I guess we get what we ask for. Reading the thread, 90% of the posters only care about DPS and how new ranger compares to pally and rogue DPS. It's only natural that the devs will just offer more of that. And then deliver a raid where DPS is the only thing that matters.![]()