lol
I bet sev is kicking himself right now, as he should be, for making that statement publicly.
I personally think that every tree should be completely viable as a stand alone tree. If I take a class to 20, put 41 points in a Tree, get "Good" (not perfect) gear for that class.. then I SHOULD be capable of soloing at least EN's all the way to 28/30. If thats not possible, then that tree is **** and needs to be redone.
I personally think the development team should look at whats needed at each and every level of play and then match the bonus's for a tree with that tree's ACTUAL PLAYER (NOT INTENDED) play-style to make it viable from level 1 to 20. If, as a DWS, you can't play as a pure DWS from 1-20 with a reasonable expectation of being able to succeed at quests, then there is something wrong. **Note I say PLAYER PLAY-STYLE because we all know that how players actually play is apparently completely different then the way dev's THINK they should/do play.
"Multi-Classing" and "Synergy with other classes/trees" SHOULD NOT FACTOR IN AT ALL FOR A PARTICULAR TREE. Thats something that the players will work out on their own later, after the tree is made, when they start to min/max. Trying to "Counter" min/maxing ahead of time by keeping a tree weak on purpose and/or expecting it to be nothing more then a "Support" tree for the purposes of min/maxing is counter intuitive.
Hopefully you can have the player council members play test leveling a PURE NON-TR RANGER FROM 1-28 AS A 41 POINT DWS and then tell you if it sucks or not... because thats what should be going on.