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Thread: Rouge mechanic

  1. #1
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    Default Rouge mechanic

    So second character build request in 2 days, going strong here but if any of you awesome peoples can help me i would appreciate it!
    I'm looking for anyone to link me or make me a rouge mechanic build.
    it would have to be pure rouge, and a 28 point build, and with the great crossbow as the main weapon. free internet cookies going to any warforged builds! (but not a requirement)
    sorry for bothering any of you with this if you cant actually do it, but if you can you are amazing people with amazing-ness just oozing out of you, and thanks!
    have a good day/slash night, and continue being awsome!

  2. #2
    Build Constructionist unbongwah's Avatar
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    Do you have a DEX tome you could use with this char? Mechanics are stat-constrained, since you need DEX 21 to take all your ranged DPS feats, but you also want to max INT for dmg.

    You can't swing a dead kobold in the rogue forum without hitting a Mechanic build these days.

    https://www.ddo.com/forums/showthrea...arper-Mechanic
    https://www.ddo.com/forums/showthrea...epeater-Builds
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Community Member Lorianus's Avatar
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    This is a Halfling Mechanic build I did for a new guildy. 28 Points, no tomes needed, no VIP race or class, good selfhealing (dragonmarks + hip flask + scroll mastery III for pots/scrolls) and still a verry solid damage output with great crossbows. But it's a build for grouping as a lot of damage comes from the sneak attacks, you do double damage when someone else has the mobs aggro. Once you get a +2 DEX tome you can use Lockania/Fred to swap watchful eye for improved sneack attack.


    Pure Halfling Mechanic
    Rogue 20
    True Neutral Halfling


    Stats
    . . . . . . . .28pt . . Level Up
    . . . . . . . .---- . . --------
    Strength. . . . .8. . . .4: INT
    Dexterity . . . 18. . . .8: INT
    Constitution. . 14. . . 12: DEX
    Intelligence. . 16. . . 16: INT
    Wisdom. . . . . .8. . . 20: INT
    Charisma. . . . .8. . . 24: INT
    . . . . . . . . . . . . 28: INT


    Skills
    . . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
    . . . . .------------------------------------------------------------
    Disable . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Open Lo . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Search. . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Spot. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Bluff . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Jump. . . 3. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 2. 23
    Hide. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Move Si . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Haggle. . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    UMD . . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Balance . . . . . . . . . . . .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .2 .14
    Heal. . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
    Tumble. . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
    . . . . .------------------------------------------------------------
    . . . . .44 11 11 11 11 11 11 12 12 12 12 12 12 12 12 12 12 12 12 13



    Feats

    .1. . . . : Least Dragonmark: Healing
    .3. . . . : Rapid Reload
    .6. . . . : Point Blank Shot
    .9. . . . : Rapid Shot
    10 Rogue. : Improved Evasion
    12. . . . : Improved Critical: Ranged
    13 Rogue. : Slippery Mind
    15. . . . : Precise Shot
    16 Rogue. : Opportunist
    18. . . . : Improved Precise Shot
    19 Rogue. : Skill Mastery
    21 Epic . : Overwhelming Critical
    24 Epic . : Precision
    26 Destiny: Epic Spell Power: Positive
    27 Epic . : Watchful Eye
    28 Destiny: Doubleshot


    Enhancements (80 AP)

    Mechanic (44 AP)
    • Arbalester, Tanglefoot, Targeting Sights, Improved Detection, Expert Builder, Hip Flask
      1. Sharpshooter, Awareness III
      2. Sharpshooter, Improved Traps III, Wand and Scroll Mastery III
      3. Sharpshooter, Intelligence
      4. Sharpshooter, Fletching III, Leg Shot, Intelligence
      5. Sharpshooter, Rapid Fire III, Time Bomb III, Sniper, Mechanical Reloader

    Assassin (14 AP)
    • Knife in the Darkness
      1. Sneak Attack Training, Stealthy II
      2. Venomed Blades III, Sneak Attack Training
      3. Sneak Attack Training, Intelligence

    Halfling (19 AP)
    • Halfling Luck, Dexterity, Halfling Luck II
      1. Jorasco Dragonmark Focus III, Cunning III
      2. Lesser Dragonmark of Healing, Break out the Leeches, Halfling Guile
      3. Greater Dragonmark of Healing, Halfling Guile
      4. Halfling Guile

    Thief-Acrobat (3 AP)
    • Staff Control
      1. Fast Movement


    Destiny (24 AP)

    Legendary Dreadnought
    1. Extra Action Boost III, Constitution
    2. Damage Boost III, Constitution
    3. Critical Damage III, Haste Boost III, Constitution
    4. Constitution
    5. Devastating Critical
    6. Master's Blitz

    Twists of Fate (6 fate points)
    1. Rejuvenation Cocoon (Tier 1 Primal)
    2. Unearthly Reactions (Tier 1 Magister)
    3. Stay Frosty (Tier 1 Shirardi)
    Last edited by Lorianus; 08-25-2015 at 03:53 AM.
    “Willy Loman: I don't want change, I want Swiss cheese!”

  4. #4
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    So first off, you people are awesome, thanks for the help. second off, as of this point i don't have a dex tomb to use,
    but still, you guys are awesome. thanks for the replies, i'm going to have some fun with these!

  5. #5
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    Just so you people know, if anyone has anymore rouge mechanic builds your free to post or link them here, we already have 3, so lets make a stockpile!

  6. #6
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    Quote Originally Posted by Zehcourier View Post
    [...] a 28 point build [...]
    That suggests a ftp account, but I've done the same while a VIP, so I will only suggest that a look at the Harper Enhancement tree will be handy for a Mechanic.

  7. #7
    Community Member Gizeh's Avatar
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    Quote Originally Posted by Lorianus View Post
    [...]

    Assassin (14 AP)
    • Knife in the Darkness
      1. Sneak Attack Training, Stealthy II
      2. Venomed Blades III, Sneak Attack Training
      3. Sneak Attack Training, Intelligence


    [...]
    Good build with easy self healing; however in the assassin tree I'd drop sneak attack training at tier 3 and take the core abilities dagger in the back and assassin's trick instead. You won't use dagger in the back, but with assassin's trick you further lower enemies' fortification, and, more importantly, you ignore their sneak attack immunity, allowing you to deal SA damage to every mob, including undead and constructs.

    Also, here is an alternative to Lorianus' AP distribution, provided you can heal yourself with wands and scrolls, or are happy with outside healing. If you go this route you won't need the halfling dragonmark feat, just take other ranged feats earlier if their prereqs allow it and take precision at heroic levels; you also won't need the heal skill. Alternatively, you could swap out the dragonmark feat for skill focus: UMD, and take mechanic t3: use magical device 3 (you'd need to take a few AP from another tree for that); that way you'll reach a UMD that's usable to heal yourself earlier / more easily. If you don't have access to the harper tree, just spend the points in halfling for core abilities and/or guile.

    Halfling (1 AP)
    core: halfling luck

    Assassin (23 AP)
    core: knife in the darkness, dagger in the back, assassin's trick
    t1: sneak attack training, stealthy 3
    t2: sneak attack training, damage boost 3
    t3: critical mastery 3, sneak attack training, stat: intelligence
    t4: killer 3

    Mechanic (44 AP)
    core: arbalester, tanglefoot, targeting sights, improved detection, expert builder, hip flask
    t1: sharpshooter, mechanics 3, awareness 2
    t2: sharpshooter, impproved traps 3, wand and scroll mastery 3
    t3: sharpshooter, stat: intelligence
    t4: sharpshooter, fletching 3, stat: intelligence
    t5: sharpshooter, rapid fire 3, time bomb 3, sniper, mechanical reloader

    thief-acrobat (3 AP)
    core: staff control
    t1: fast movement

    Harper Agent (9 AP)
    core: agent of good
    t1: harper enchantment, strategic combat I
    t2: versatile adept I 1, know the angles 3

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