Results 1 to 2 of 2
  1. #1
    Community Member
    Join Date
    Oct 2012
    Posts
    146

    Cool Guild ship training dummy.

    It would be really nice if we could turn off fortification / natural construct resistances on the guildship training dummy as an option or to allow a second training dummy with "living" creature attributes to allow us to use it in the way most of us do. To compare different enhancements/ weapons/ feat combinations and how they effect DPS.

    Even better would be to allow us to change the dummies attributes to common creature classes (devil , undead, etc...) , but that would be a major stretch goal.

    What does everyone think?

  2. #2

    Default

    People will tell you it is not worth dev time. It is a nice idea. Right now peeps just test stuff in-quest, but yeah dummy is easier.
    And hey--free dummy!
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload