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Thread: About Hireling

  1. #1
    Community Member
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    Sep 2010
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    Default About Hireling

    I'm trying to be short on the matter, although its not easy.
    I know that hireling supposed to be a slight help, and not replace PCs, but...

    +About AI and command:

    - Most of the commands not working as intended or should be redesigned, reseted to original working
    I'm talking abouth the whole "Customize AI" Page. When ever we click or unclick them, it does not change anything.
    Try to uncheck the attack function on defense and offense and wait 1 sec... ups your hireling again attacks again like nothing happened. These are not funny when you try to make them stay put while you lure mobs away from them, or hide, etc.
    Why isn't they working? When I reopen the "Customize AI" page why don't I see my changed settings (Instead its just back to original) ?
    - Command Bar Buttons: When hirelings AI started to impove i was almost crying because some function become unuseable,

    + Clerics and Favored souls:

    - Most of them above Lvl20 are useless. A Cleric without a Heal spell and a decent Heal skill is just a waste of mana and time. My lvl 20 cleric and favored soul heals 130hp after shrine rest, that is way small to heal up a PC.

    - Without a fast castable Spell that heals enough HP to keep sy alive, any character that faces a damage boosted champion is dead in epic lvl. Every favored soul and cleric should have Heal spell above lvl20.

    - Deathward spell.....not even begin to talk about how important after lvl20, and hirelings not have it.
    Make hireling spells optional, user can select 4 of 12 or someting that makes it usable

    + Not even begining to start with no rouge for all epic levels, or hirelings not picking locks when i order them to etc. Please do something

  2. #2
    Community Member FranOhmsford's Avatar
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    Hirelings were supposed to be unique so I'm always against Homogenisation of them - I hated the Update that gave them all the exact same random element weapons and a whole bunch of Armour kits to hide the changes to their Armour for instance!

    There's 6 FvS hirelings of Lvl 21-26 and one Cleric Hireling at Lvl 27 {who is utterly useless btw!}.

    Selis is supposed to be similar to Larafay according to her flavour text but unfortunately one of her bar spells {Death Pact} doesn't even work and Mass Cure Serious is a JOKE!
    Change those two to Mass Heal and Heal.

    Luna is ok but change Judgement {which is a weak ability} to FoM {Useful and the only other hireling in the game to have it is Lvl 9!}.

    Brec thinks he's a Paladin!
    Change Renewal to Heal Mass, Change Smite the Wicked to Heal, Change Heroes Feast to Deathward Mass

    Andaro is actually ok but change Judgement to something useful - Say 3rd Tier EA Soundburst!

    Garret is Perfect!

    Erytheia the Cleric is basically an updated Wyoh with exactly the same abilities - One Problem - Implosion needs max DC which she as a Hireling has absolutely no chance of having!
    So change Implosion to FoM and at least make her useful to those players who don't have a FoM item yet!

  3. #3
    Community Member FranOhmsford's Avatar
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    Epic Rogues:

    NONE of them are capable in Lvl 25+ EEs!

    Only the Lvl 21 Rogue Mech - Lilo - and the Lvl 24 Acrobat - Iessin are capable in ANY {not all} EEs prior to that and then only just!

    So:

    Upgrade the Lvl 22 Unknown but as he has Haste Boost II probably Acrobat - Mussassaba - to Lvl 23 and change him to Full Int Assassin with enough in Rogue Mech for Disable III and Search III.

    Upgrade the Lvl 23 Acrobat - Cassandra - to Lvl 25 and upgrade her Trap Skills to be viable in EEs of Lvl 22-25.

    Upgrade the Lvl 24 Acrobat - Iessin - to Lvl 27 and upgrade his Trap Skills to be viable in EEs of Lvl 26-29 - For Level 30+ quests a Hireling should not be enough!


    By EEs I mean Base Lvl +2 btw so a Lvl 25 EE would be a base Lvl 23 quest and a Lvl 29 EE would be a base Lvl 27 quest!

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