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  1. #1
    Community Member noinfo's Avatar
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    Default Shavarath Reavers

    So you few DC wizards left before TRing to barb and pallys, what spells do you use to stop them apart from ordinary dps?

    They walk through enchant with debuffs (sure its only my secondary but still)
    Necro after multiple energy drains doesn't slow the either

    Yes I have instakilled them but PWK does not count :-)

    The rest of the mobs can be handled either by necro or enchant but really these seem to be the predominate mob in the quests (I am not even going to mention red named raids)

    While I am not back to completionist again yet 1 dc is not going to make that much difference.

    Back to the drawing board for this one Devs
    Milacias of Kyber

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  2. #2
    Community Member MonadRebelion's Avatar
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    Quote Originally Posted by noinfo View Post
    So you few DC wizards left before TRing to barb and pallys, what spells do you use to stop them apart from ordinary dps?

    They walk through enchant with debuffs (sure its only my secondary but still)
    Necro after multiple energy drains doesn't slow the either

    Yes I have instakilled them but PWK does not count :-)

    The rest of the mobs can be handled either by necro or enchant but really these seem to be the predominate mob in the quests (I am not even going to mention red named raids)

    While I am not back to completionist again yet 1 dc is not going to make that much difference.

    Back to the drawing board for this one Devs
    They seem to have low reflex saves. I was able to knock them down consistently with cometfalls on a first life favored soul with pretty bad gear. Other than that I haven't been able to find much in terms of effective dc's against the reavers.

  3. #3
    Community Member noinfo's Avatar
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    Quote Originally Posted by MonadRebelion View Post
    They seem to have low reflex saves. I was able to knock them down consistently with cometfalls on a first life favored soul with pretty bad gear. Other than that I haven't been able to find much in terms of effective dc's against the reavers.
    Which is nice for nuking, but not much else am guessing that from webs lack of usefulness either they have a massive strength or are immune due to fire.

    Pretty much makes wizards extremely weak vs probably the most common mob in the pack. Pretty sad really.

    I had hoped for more after the DC thread but I guess not.

    My pally, barb, warlock etc (all equally geared) no mob is singularly frustrating.
    Milacias of Kyber

    Leader of the Crimson Eagles Kyber

    The Myth- TR will make my character powerful
    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

  4. #4
    Community Member MonadRebelion's Avatar
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    Quote Originally Posted by noinfo View Post
    Which is nice for nuking, but not much else am guessing that from webs lack of usefulness either they have a massive strength or are immune due to fire.

    Pretty much makes wizards extremely weak vs probably the most common mob in the pack. Pretty sad really.

    I had hoped for more after the DC thread but I guess not.

    My pally, barb, warlock etc (all equally geared) no mob is singularly frustrating.
    Cometfall isn't for nuking it's to knock them down so they can't do anything. If you want to make them useless on your wizard, cast sunburst. It's a reflex save, and if they fail they go blind. When they are blind the stand around like dummies. The point I was making was just that reflex is the ticket. Find whatever spell you like.

  5. #5
    Community Member noinfo's Avatar
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    Quote Originally Posted by MonadRebelion View Post
    Cometfall isn't for nuking it's to knock them down so they can't do anything. If you want to make them useless on your wizard, cast sunburst. It's a reflex save, and if they fail they go blind. When they are blind the stand around like dummies. The point I was making was just that reflex is the ticket. Find whatever spell you like.
    Yep I have always used comet fall on clerics and FS but there is no wizard equivalent, yes targeting the weak save sounds good in theory, in practice you need the correct spell.

    Sunburst sounds like a reasonable option to try, combined with icestorm etc

    But I will be honest with you. It still makes my wizard feel just weak.

    Guess this is just the making the best of a bad situation.

    As I have said before, if they were not such high numbers, I would care a lot less.
    Milacias of Kyber

    Leader of the Crimson Eagles Kyber

    The Myth- TR will make my character powerful
    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

  6. #6
    Community Member Ausdoerrt's Avatar
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    Every class/build does not have to excel at killing every mob solo.

    In the end, DDO is still an MMO, so put up an LFM and have someone cover your weaknesses while you cover theirs.

    Also, it's not like you can't adjust your build or approach a bit rather than banging your head against the wall here. If your wiz can do nothing but CC, perhaps it's time to branch out a bit? I mean, the game's changing.
    "People are stupid; given proper motivation, almost anyone will believe almost anything. ... People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true." Terry Goodkind

  7. #7
    Community Member noinfo's Avatar
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    Quote Originally Posted by MonadRebelion View Post
    Cometfall isn't for nuking it's to knock them down so they can't do anything. If you want to make them useless on your wizard, cast sunburst. It's a reflex save, and if they fail they go blind. When they are blind the stand around like dummies. The point I was making was just that reflex is the ticket. Find whatever spell you like.
    By the way nice call on Sunburst, blind mobs are something if only a little, appreciate it.
    Milacias of Kyber

    Leader of the Crimson Eagles Kyber

    The Myth- TR will make my character powerful
    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

  8. #8
    Community Member MonadRebelion's Avatar
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    Quote Originally Posted by noinfo View Post
    By the way nice call on Sunburst, blind mobs are something if only a little, appreciate it.
    Glad I could help. Hope things are looking up.

  9. #9
    Community Member Wizza's Avatar
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    Solid Fog + Ice Storm + Waves of Exhaustion, that's your best bet if you wanna keep them CCed as a Wizard. If you run in DI, Flyby knocks them down as well since they have low reflex save.

    Otherwise, Comet Fall/Earthquake.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  10. #10
    Community Member noinfo's Avatar
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    Quote Originally Posted by Wizza View Post
    Solid Fog + Ice Storm + Waves of Exhaustion, that's your best bet if you wanna keep them CCed as a Wizard. If you run in DI, Flyby knocks them down as well since they have low reflex save.

    Otherwise, Comet Fall/Earthquake.
    So as a DC wizard best you can hope to do is slow them down. I really would not care so much except they seem to be the dominant mob type.
    Milacias of Kyber

    Leader of the Crimson Eagles Kyber

    The Myth- TR will make my character powerful
    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

  11. #11
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by noinfo View Post
    So as a DC wizard best you can hope to do is slow them down. I really would not care so much except they seem to be the dominant mob type.
    Surely if you drop a web or two onto the mix?

    Edit bah no of course not the reavers are largely fire based.

  12. #12
    Community Member Wizza's Avatar
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    Quote Originally Posted by dunklezhan View Post
    Surely if you drop a web or two onto the mix?
    Not sure how web would work, since they spam fire spells but yes, it's an option as well. Don't think it's a good idea tho.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  13. #13
    Community Member Tlorrd's Avatar
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    Quote Originally Posted by noinfo View Post
    So you few DC wizards left before TRing to barb and pallys, what spells do you use to stop them apart from ordinary dps?

    They walk through enchant with debuffs (sure its only my secondary but still)
    Necro after multiple energy drains doesn't slow the either

    Yes I have instakilled them but PWK does not count :-)

    The rest of the mobs can be handled either by necro or enchant but really these seem to be the predominate mob in the quests (I am not even going to mention red named raids)

    While I am not back to completionist again yet 1 dc is not going to make that much difference.

    Back to the drawing board for this one Devs
    Cometfall! Greater command seems to work sometimes.

  14. #14
    Community Member noinfo's Avatar
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    Quote Originally Posted by Tlorrd View Post
    Cometfall! Greater command seems to work sometimes.
    Now if I could only find wiz scrolls to scribe them and maybe earthquake :-p
    Milacias of Kyber

    Leader of the Crimson Eagles Kyber

    The Myth- TR will make my character powerful
    The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.

  15. #15
    Community Member Charltonsexton's Avatar
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    Quote Originally Posted by noinfo View Post
    So you few DC wizards left before TRing to barb and pallys, what spells do you use to stop them apart from ordinary dps?
    On EH I've had success with softening them up Circle of Death or Necrotic Ray first then Hypno SLA or Crushing Despair. After a neg level I can usually land a mass hold and Burst. My main obstacle has been the SR in these quests, I'll miss maybe 1 out of 4.

    Edit: Just want to add that this is obviously not very sp efficient.

    Last night though, none of that helped after dying in the last fight in Devil Assault. Every time I return, every mob is just waiting for me at the portal entrance. Had to call it a night after 4-5 instant beat downs. These guys were aggro'd before I even returned to the space.
    Last edited by Charltonsexton; 07-30-2015 at 11:02 AM.

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