Nice "opinion"
Care to add anything to back it up?
Because there was a reason why this setting doesn't have the terrible realms-esque gods roaming around and there is an explanation in the eberron handbook for the existence of divine magic. what reasons do the gods have to exist in Eberron anyway?
It might be because all my groups the last 25 ish years were a 99% atheistic (some hippy like shamanistic influences in only 1 person) but all of them considered the D&D gods the same way they do the ones in "supposed real life" fluffy window dressing with no real effect yet somehow holds Humanity back.
Eberron was a godsend (pun intended)
We never missed the gods when playing Eberron.......
Really Eberron failed?
We're still playing it in PnP
We're still playing it online
I don't know what happened in the USA but over here a lot of books were published at the end of the 3,5's life cycle that added barely anything and felt a bit like a cashgrab, then 4,0 came out and we were flabbergasted by the terrible art, horrible rules, the over the top money grab (really, booster cards?).
Many of us moved over to pathfinder or used pdf's of books because they used 1 feat while the rest of that particular book was garbage.
many of us left WotC years ago and didn't look back.
There are so many (superior) competitors these days.....
it feels more like WotC failed rather then Eberron failing, at least over here
From what i can see, Eberron is still lively discussed on several boards