Originally Posted by
doomboyv2
so when any program displays text, it reads data that is written in a specific manner, aka 'encoded'.
the type of encoding tells the program how to translate the data into letters.
for example, ASCII is an old and well known encoding.
unicode is the largest(to my knowledge) encoding library in use. it covers tons of scripts, symbols, emoji, whatever. so if you're playing a game and it only uses ASCII encoding, then you can't write/display letters from the japanese script. however with unicode, you can.