Quote Originally Posted by Razzputin View Post
To preface. I like wizards and tend to play them more than anything else so what I say is based on that.

First -> I would like to see fewer blanket immunities and more spell options other than insta-death or hold. Used to be, wizards carried waves of exhaustion into shroud to help on Harry.
Second -> I would like to see changes made to Archmage. Buff their DC's, give them oranges to apples, but give a valid reason to play a fleshy wizard instead of a Lich which is currently the best all around DC option for a wiz
Third -> Improve necrotic blasts and arcane blast or give another source of relatively cheap dps to help compensate for the bajillion hps some mobs seem to have.



Common Sense is NOT common
Excluding everything that is basically the same for all builds:

Archmage
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Int from racial tree: 2
Int from archmage tree: 4
Int from Harper tree: 4

DC From Archmage Tree: 2

Total DC from enh trees: 7

Palemaster
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Int from ractial tree: 2
Int from PM tree: 4
Int from PM stance: 4 (only in archlich form)
Int from archmage tree: 2

DC from Archmage Tree: 1
Necromancy DC from arclich form: 1
Necromancy DC from Tier 5 PM: 1

Total DC Necromancy from enh trees: 9
Total DC all other schools from enh trees: 7

For secondary schools both AM and PM lose 1 DC from the archmage tree making it again equal with the exception of one school - necromancy. This makes sense PMs are the DC tree and specifically the necromancy tree. AMs lose that 2 DC on necromancy but gain great DPS in exchange.

You also have the option of warlock. Warlock gives you a higher DC and better self healing in Exalted Angel with cocoon, shining through and mass cure moderate wounds SLA.

When all the class passes are complete they may want to take a look at Wizard in general and determine if both trees need a DC boost as part an overall class pass. I suspect wizards will be fine, but some believe warlocks will dominate as DC casters.

If anything I would say PMs need a boost.