I was looking through the classes the other day, and decided to make a staff build, using rogue/monk/fighter. Any advice or tips are welcome, and here is a feat/class/stat breakdown.
Level 20 Human (10 rogue/ 6 monk/ 4 fighter)
Level Order:
1. Rogue -2 cleave, power attack
2. Rogue
3. Rogue - combat expertise
4. Monk - dodge
5. Monk - mobility
6. Monk - spring attack,
7. Monk
8. Monk
9. Rogue - great cleave
10. Rogue
11. Monk - whirlwind attack
12. Rogue - Two handed fighting
13. Fighter - improved crit bludgeon
14. Fighter - weapon focus bludgeoning
15. Rogue - master of forms
16. Rogue
17. Rogue - improved evasion
18. Fighter - grandmaster of forms
19. Fighter -improved two handed fighting
20. Rogue
21. Greater two handed fighting
24. overwhelming Critical
26. Perfect two handed fighting
27. Blinding Speed/ Epic Damage Reduction
28. Pierce DR
Will be fighting epics in Dreadnought, not sure with what twists though. Build is based on as many hits per second as possible for maximum crits. All help is thanked.