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  1. #1
    Community Member Nonesuch2008's Avatar
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    Default Mabar Re-Incarnated

    The only good thing about being mired in the dog days of summer is that it means Fall will be here soon enough. And with the arrival of Fall & the traditional Halloween season, we should finally get to see what Turbine has in store for us as a replacement for the Mabar Festival. If you had to make a list of what things you would like to see included, what would you choose?

    I'll start with these...

    Return Mabar as we left it, sans the lag issues in the Summoning Chamber.
    Provide a means to upgrade or finish existing Mabar gear.
    Offer trade in's or a way to convert old Mabar mat's.
    Ditch Shadar-Kai & restore skeletal giants, or some other true form of undead to keep with the theme.
    Until level-tiered slayer instances can be shown to work properly, keep it to a multi-level slayer instance.
    If multiple players entering or running the challenge at the same time causes lag issues, set a cap on the number of simultaneous runs or players allowed inside.
    Challenge boss... Draco Lich? Eternity? Surprise me.
    "When asked if the developers hate the players, as they make so many challenging jumping puzzles, their response was that they have what they consider a “… normal amount of contempt for the players.” This is good. A dungeon master should always nurse a healthy contempt for his or her players."

  2. #2
    Community Member IronClan's Avatar
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    Just bring it back (sans Shadar Kai) and stagger the spectral dragon opening by 5 minutes per level range... so the entire server is not entering the summoning chamber at the same time, and the peaks and valleys of the battle are not overlapping at all level ranges.

    Put level 28 items in of course as again NO EVENT SHOULD RE-APPEAR WITHOUT SOMETHING NEW FOR VET PLAYERS TO ACQUIRE, ever...

  3. #3
    Community Member cyreme's Avatar
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    Quote Originally Posted by IronClan View Post
    Just bring it back (sans Shadar Kai) and stagger the spectral dragon opening by 5 minutes per level range... so the entire server is not entering the summoning chamber at the same time, and the peaks and valleys of the battle are not overlapping at all level ranges.

    Put level 28 items in of course as again NO EVENT SHOULD RE-APPEAR WITHOUT SOMETHING NEW FOR VET PLAYERS TO ACQUIRE, ever...
    Amen
    cyreme-1 (15/5 arti/rogue), completionist/epic completionist trickster, survivalist, master trapper, master crafter, Qualingor (lvl 28 healer cleric), Narukan (lvl 28 barbie), Kaligga (lvl 28 rogue/pally/arti mix), BingCrosby (lvl 28 15/5 arti/rogue), Madbombah (lvl 28 drow lock), Swasher (lvl 25 bard), Mrglass (lvl 23 lock/pally), Tolmar (lvl 25 pally).

  4. #4

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    I started this thread on the new Halloween event last year and it received a number of suggestions. One of the best ideas was to include a Haunted House that is pitch black like the 'Rainbow in the Dark' Vale quest.

    https://www.ddo.com/forums/showthrea...o-Mabar-Event?

  5. #5
    Community Member arkonas's Avatar
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    Quote Originally Posted by The_Human_Cypher View Post
    I started this thread on the new Halloween event last year and it received a number of suggestions. One of the best ideas was to include a Haunted House that is pitch black like the 'Rainbow in the Dark' Vale quest.

    https://www.ddo.com/forums/showthrea...o-Mabar-Event?
    heh now that haunted house idea would be funny to see.

  6. #6
    Community Member Nonesuch2008's Avatar
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    Quote Originally Posted by The_Human_Cypher View Post
    I started this thread on the new Halloween event last year and it received a number of suggestions. One of the best ideas was to include a Haunted House that is pitch black like the 'Rainbow in the Dark' Vale quest.
    Yes, you did, and I read that thread with great interest at the time. Thanks to you & everyone else that offered up some great ideas!

    We're almost a year down the road though, and I wanted to let the powers-that-be know that Mabar is still at the forefront of a lot of people's minds when it comes to a Fall event, and also to consolidate what others and myself have mentioned about Mabar in several other threads into one concise package.
    "When asked if the developers hate the players, as they make so many challenging jumping puzzles, their response was that they have what they consider a “… normal amount of contempt for the players.” This is good. A dungeon master should always nurse a healthy contempt for his or her players."

  7. #7
    Community Member Casareena's Avatar
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    Default Bring Back Mabar!

    Quote Originally Posted by The_Human_Cypher View Post
    I started this thread on the new Halloween event last year and it received a number of suggestions. One of the best ideas was to include a Haunted House that is pitch black like the 'Rainbow in the Dark' Vale quest.

    https://www.ddo.com/forums/showthrea...o-Mabar-Event?
    I'm sorry but the DDO year won't be the same without Mabar I understand it had it's problems but surely something can be done about that and if not why can't something be done in the same vein...as above I love the Haunted House idea...can't the dev's come up with something using that idea and stagger people into that place but working to get the key can stay the same as before? I agree with comments on giant skeletons coming back

    Please Please bring back Mabar!

  8. #8

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    I'm looking forward to seeing what the devs come up with this fall as well. I'm hoping we will have the ability to recycle those old Mabar ingredients myself. I really did like fighting Eternity and summoning circle. I wish they could resolve that issue.

  9. #9
    Community Member AbyssalMage's Avatar
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    I would like it returned, period. Even if they have to rebuild it from the ground up. I would like to see it more like CC, personally, in that everyone plays together, you loot treasure, and Guild Renown is awarded.

    Actually, the one thing I wish they would remove from CC and Mabar, if it were to return, is the server wide unlocking mechanism. Just slap a replay timer on completion and reduce the chances of the "key" from dropping. Of course, you could still purchase the "key" (compass for CC) from the collectables you have been gathering, at say a 15% increase in cost (from previous years). As far as what is a good "replay timer," events can happen every 20 minutes during peak times while hours may go by during non-peak. A replay timer of 30 to 45 minutes wouldn't be too unreasonable, imho, and would allow people to run adventures for XP in between timers.

    Oh, for hope and dreams.
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    Quote Originally Posted by Aelonwy View Post
    This^ in so many words is how you say time and feedback on Lammania are wasted.

  10. #10
    Community Member Nonesuch2008's Avatar
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    Quote Originally Posted by AbyssalMage View Post
    I would like it returned, period. Even if they have to rebuild it from the ground up. I would like to see it more like CC, personally, in that everyone plays together, you loot treasure, and Guild Renown is awarded.

    Actually, the one thing I wish they would remove from CC and Mabar, if it were to return, is the server wide unlocking mechanism. Just slap a replay timer on completion and reduce the chances of the "key" from dropping. Of course, you could still purchase the "key" (compass for CC) from the collectables you have been gathering, at say a 15% increase in cost (from previous years). As far as what is a good "replay timer," events can happen every 20 minutes during peak times while hours may go by during non-peak. A replay timer of 30 to 45 minutes wouldn't be too unreasonable, imho, and would allow people to run adventures for XP in between timers.

    Oh, for hope and dreams.
    Renown... a big YES to this. Even though the decay issue isn't what it used to be, remove missing out on renown as a reason not to participate in an event.

    Timers could work... Prevent lag from the mass creation of instances when everyone enters the challenge at the same time. There's a small chorus of others wailing about this in other threads in regard to CC. The same mechanic could work there as well, great idea.
    "When asked if the developers hate the players, as they make so many challenging jumping puzzles, their response was that they have what they consider a “… normal amount of contempt for the players.” This is good. A dungeon master should always nurse a healthy contempt for his or her players."

  11. #11
    Community Member eachna_gislin's Avatar
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    Quote Originally Posted by AbyssalMage View Post
    I would like it returned, period. Even if they have to rebuild it from the ground up. I would like to see it more like CC, personally, in that everyone plays together, you loot treasure, and Guild Renown is awarded.

    Actually, the one thing I wish they would remove from CC and Mabar, if it were to return, is the server wide unlocking mechanism. Just slap a replay timer on completion and reduce the chances of the "key" from dropping. Of course, you could still purchase the "key" (compass for CC) from the collectables you have been gathering, at say a 15% increase in cost (from previous years). As far as what is a good "replay timer," events can happen every 20 minutes during peak times while hours may go by during non-peak. A replay timer of 30 to 45 minutes wouldn't be too unreasonable, imho, and would allow people to run adventures for XP in between timers.

    Oh, for hope and dreams.
    The _best_ reason to get rid of the keys/compasses and have a timer is so that off-peak players get the opportunity to collect as many mats as peak-time players. One run every hour around the clock would be awesome, and leaves plenty of time to farm mats or do actual questing. Even when a special event is up, you shouldn't be separating players into the group willing to chain themselves into the event, and those who are avoiding it like the plague. People should drop in and leave as they like.

    I'm so tired of having the opportunity to play during my (Australian) day and have my husband (whose not yet retired) come home at night just when all the late-night US folks drop off to sleep. If he's lucky, he'll get one run a night. Most times, it fails (due to not enough people to pull levers or someone not knowing what to do). Then, he has to go to bed. He can't wait another four hours for another run.

    A great fix would be to have people in the same group end up in the same instance (and only combining groups if they're too small). It makes absolutely no sense to be part of a group farming the graveyard and then dropped in with strangers for the dragon event.

    I'd also like to see something that lets us use our old mats to create/upgrade items. I have a big stack of mats that are three Mabars old, thanks to Turbine being unable to keep Mabar up and on schedule the past three years. I'd really like to get wraps for my monks and cloaks for all my toons. I farmed my mats legitimately, I should be able to spend them legitimately.

  12. #12
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    As far as removing the collectable turnins to open the event in favor of a variable set open time depending upon activity level, I'd say I'd be against that as it favors the more active times and could also encourage peak times to be even higher, simply due to the more frequent opening time simply because of 'when' you play. Would discourage playing in off peak times.

    Instead I would suggest another option.
    Change the opening of the event to be a set time lapse all the time, but still take collectables.
    Turning in collectables would simply be changed to reduce the timer so that it opens faster.
    So during busy times with people turning in collectables you get in faster.
    During slow times, your not waiting around *4EVA!!!!* because no one is turning in collectables, and can still speed it up some with the work your doing.
    Does not directly promote a given time to play, but does still incentivize turning in collectables.
    Cooldown between being able to open it after it closes would still apply.

  13. #13
    Community Member Nonesuch2008's Avatar
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    Default Unfinished Business

    Quote Originally Posted by eachna_gislin View Post
    I'd also like to see something that lets us use our old mats to create/upgrade items. I have a big stack of mats that are three Mabars old, thanks to Turbine being unable to keep Mabar up and on schedule the past three years. I'd really like to get wraps for my monks and cloaks for all my toons. I farmed my mats legitimately, I should be able to spend them legitimately.
    Well said, and this is of great importance to me as well as some other players that have posted here & in other Mabar threads. I put a lot of honest time & effort into acquiring my mats. Doubtless, there are those that put in even more. All of us were deprived of the chance to use those mats when the event was abruptly pulled.

    It's not just the mats though, I personally already have a lot of Mabar gear spread across my toons that I would love the chance to finish. Would it be too much trouble to park the Mote of Night Collector in the Hall of Heroes or some other location to allow us to use what we've earned & finish up our gear?

    I hope that you & your husband can have more windows of time to enjoy events & DDO in general. Trust me, IK all about work and RL cramping DDO time!
    "When asked if the developers hate the players, as they make so many challenging jumping puzzles, their response was that they have what they consider a “… normal amount of contempt for the players.” This is good. A dungeon master should always nurse a healthy contempt for his or her players."

  14. #14
    Community Member Postumus's Avatar
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    Quote Originally Posted by eachna_gislin View Post

    A great fix would be to have people in the same group end up in the same instance (and only combining groups if they're too small). It makes absolutely no sense to be part of a group farming the graveyard and then dropped in with strangers for the dragon event.
    Well said! I agree 100%.

  15. #15
    Rogue of the Realms Zoogar's Avatar
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    Quote Originally Posted by AbyssalMage View Post
    I would like it returned, period. Even if they have to rebuild it from the ground up. I would like to see it more like CC, personally, in that everyone plays together, you loot treasure, and Guild Renown is awarded.

    Actually, the one thing I wish they would remove from CC and Mabar, if it were to return, is the server wide unlocking mechanism. Just slap a replay timer on completion and reduce the chances of the "key" from dropping. Of course, you could still purchase the "key" (compass for CC) from the collectables you have been gathering, at say a 15% increase in cost (from previous years). As far as what is a good "replay timer," events can happen every 20 minutes during peak times while hours may go by during non-peak. A replay timer of 30 to 45 minutes wouldn't be too unreasonable, imho, and would allow people to run adventures for XP in between timers.

    Oh, for hope and dreams.
    I really like the idea of replay timers instead of the server wide unlocking mechanism. I would imagine it would be easy enough for the developers to add it.
    If not that then how about having the doors open on a cycle at the top of the hour and stay open for 30 or 40 minutes.
    But, then that might make running around in the wilderness useless for the most part within the crystal cove. With Mabar you need run in the wilderness in order to collect the Vampire Fang & Lich Dust.
    Thelanis ~ Zoogar


  16. #16
    Community Member barecm's Avatar
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    Something to do with launching pumpkins with a catapult.

  17. #17
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    Quote Originally Posted by IronClan View Post
    Just bring it back (sans Shadar Kai) and stagger the spectral dragon opening by 5 minutes per level range... so the entire server is not entering the summoning chamber at the same time, and the peaks and valleys of the battle are not overlapping at all level ranges.

    Put level 28 items in of course as again NO EVENT SHOULD RE-APPEAR WITHOUT SOMETHING NEW FOR VET PLAYERS TO ACQUIRE, ever...
    Or maybe change the spectral dragon part to a conventional raid? - you reset the timer by turning in a key.
    Thelanis:
    Annikka (Sorc), Dannikka (F), Jannikka (Rgr)
    Tamikka (Bard), Famikka (Rgr)
    Bellynda (Cl), Mellynda (M)

  18. #18
    Community Member Ykt's Avatar
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    Mabar is the only event worth my time. Others are just meh.

  19. #19
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    It needs to stay dead and buried


    Beware the Sleepeater

  20. #20
    Community Member Loromir's Avatar
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    I really missed Mabar last year. Unlike most, I enjoy the graveyard aspect as much as the summoning chamber. Mabar seemed to be the one event that tended to bring the most people together (Probably one of the many causes of the massive lag).

    The overall feel in the graveyard just oozed Halloween...It did tend to get a little grindy, but there was always chatter going on that really just made DDO a bit different for a couple weeks out of the year.

    I really hope we get the Mabar event back in some form this year.
    Leader of Legion of Eberron on Cannith.

    Characters: Loromir & Baldomir....among others.

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