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  1. #1
    Community Member ThomasHunter's Avatar
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    Default Looking for Mechanic Help

    I looted a Leverage and am interested in building a mechanic. Any suggestions or other threads to point to would be greatly appreciated! Is this build strictly a kite and shoot build given the lack of self-healing?

    Thanks all!

  2. #2
    Build Constructionist unbongwah's Avatar
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    Gt xbow Mechanic builds don't differ meaningfully from repeater builds (presuming rog 18+ on both), since you want all the same stats, feats, etc. The only small tweak is taking Lacerating Shots; it's not a big DPS boost, but every bit helps and you usually have APs to burn in Mechanic.

    If you want self-healing (other than pots), you can go halfling w/Dragonmark or Bladeforged w/Recon SLA. There's also sun elf's Rejuv of Dawn, but you can only use it twice per rest. In epics you can rely on the usual ED healing abilities (i.e., Rejuv Cocoon, Healing Spring, etc.).

    https://www.ddo.com/forums/showthrea...epeater-Builds
    https://www.ddo.com/forums/showthrea...=1#post5608544
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  3. #3
    Community Member Tscheuss's Avatar
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    Mechanics usually UMD scrolls for self healing, and there is also some healing in the capstone drink. Race will affect some of your AP expense, since Halfling has more Sneak Attack options and Human has HAmp. Also, it can be nice to spend 3 in Acrobat for the movement speed. A few points in Assassin is nice for Venomed Blades and Sneak Dice.
    1776 Growing Liberty for Centuries 2022

  4. #4
    Community Member mezzorco's Avatar
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    Quote Originally Posted by Tscheuss View Post
    A few points in Assassin is nice for Venomed Blades and Sneak Dice.
    Not to mention killer, try your best to pick it.

  5. #5
    Community Member Tscheuss's Avatar
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    Quote Originally Posted by mezzorco View Post
    Not to mention killer, try your best to pick it.
    My build can't justify the cost of getting to that tier.
    1776 Growing Liberty for Centuries 2022

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  7. #7
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Tscheuss View Post
    My build can't justify the cost of getting to that tier.
    Why not? On a pure Mechanic: 41 APs Mechanic (capstone), 23 APs Assassin (max Killer), 3 APs Acrobat (Fast Movement), which leaves 13 APs for Harper and/or racial tree.
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  8. #8
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    I am thinking about making a mechanic too. Here are my thoughts:

    Gender: Female – very important as this will give you extra good looks.

    Race: half elf.

    Class: full rogue.

    How to play this char.
    Sneak and shoot. If there are too many enimies throw an Thunderstone or tanglefoot. Get you UMD as high as possible and use summon monster scrolls for the enimies to attack while you sneak. Use bluff and diplomacy to enable sneak attacks. Maybe even set up some traps every now and then so you can go back to them if there are too many mobs.

    Non rogue feats:
    Half elf delitante artificer, point blank shot, improved crit ranged, precise shot, improved precise shot, Precision, Rapid Reload, Rapid shot.

    A variataion of this is to go 6 ranger 14 rogue. This would give you the sniper shot which can be handy, but I think full on rogue is better.

  9. #9
    Community Member Tscheuss's Avatar
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    Quote Originally Posted by unbongwah View Post
    Why not? On a pure Mechanic: 41 APs Mechanic (capstone), 23 APs Assassin (max Killer), 3 APs Acrobat (Fast Movement), which leaves 13 APs for Harper and/or racial tree.
    I have 54 in mechanic, 18 halfling, and 8 assassin. I could sacrifice 1 SA die for the faster movement, but much more would be needed to put 23 in Assassin.
    1776 Growing Liberty for Centuries 2022

  10. #10
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    Currently running a 11/6/3 rouge ranger druid mix. I Picked up DWS, mechanic and enough natures warrior for fatal harrier, though i didn't have enough foresight to see if mechanical reloader stacks with fatal harrier, but it appears it does, at least for great bows. The sniper shot/killer from DWS mixed with fatal harrier and the usual mechanic goodies = lotsa shots. The one downside is I'm missing the 18 mechanic core which is a non-insignificant DPS hit but I've run enough pure mechanics. Another plus side is empire healing for cocoon, but again, fringe benefit

  11. #11
    Community Member Jiirix's Avatar
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    The mechanic tree is quite powerfull and mixes well with the harper tree. Human, drow, elf, halfing, bladeforged as pure builds or as level18/x splits are close together from what I can tell. Pick what you like to play. I have a pure drow (see my signature) and a human 18rogue/2arti mechanic atm. Both are fun and smooth to play.
    Last edited by Jiirix; 07-28-2015 at 09:38 AM.
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