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  1. #41
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    Should be working now, hopefully. And I am just helping out.

  2. #42
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    Quote Originally Posted by Frelorn View Post
    Should be working now, hopefully. And I am just helping out.
    Your posts aren't showing up in the dev tracker either btw.

  3. #43

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    Quote Originally Posted by Devil_the_sly View Post
    This is directed at the general complainers:
    1. Pay 2 Play classes are going to be more powerful in many ways than the Free to Play classes. Just good sales tactics. (If you take the time to really learn this game and play this game, you will earn points to buy packs and also classes so this is also a matter of patience. Many times, if you really work at it, you can make free to play classes much more powerful by building the characters properly. My personal favorite is the rogue class which can do ANYTHING in this game if you build them right.)
    Yeah... I'd still put the F2P Paly and Barb classes as top "EE fast and self-surviving" classes though at heroic there's nothing like a sorc blasting (another F2P). Haven't tried warlock yet to see how it compares. I guess druid, warlock, monk, and arty (though arty you can toughest-favor-in-the-game unlock) all have very different playstyles in the game and add a complex breadth of rich difference you don't find in most other MMO's. Of course with that complexity comes extra bugs, and fine tuning work that is needed to keep the class updated AND relevant as base systems get changes...
    Casual DDOaholic

  4. #44
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    Quote Originally Posted by Krelar View Post
    Your posts aren't showing up in the dev tracker either btw.
    That's ok, nobody wants to see what I have to say anyway.

  5. #45
    Community Member kauetomaz's Avatar
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    Quote Originally Posted by Frelorn View Post
    You can find the Release Notes here.
    **** you for fixing the champs chest in the market, i had a load of fun with that and a bunch of people gathering wasting shards on it :P

  6. #46
    Community Member JBS's Avatar
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    Quote Originally Posted by Frelorn View Post
    You can find the Release Notes here.
    Thank you

  7. #47
    Community Member Fedora1's Avatar
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    Quote Originally Posted by Frelorn View Post
    That's ok, nobody wants to see what I have to say anyway.
    Ah, but several people DID ask for the release notes.

    Thanks for helping out!

  8. #48
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    What was wrong with stunning blast DC?

    And what spell power was utterdark receiving prior to this update?

  9. #49
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Frelorn View Post
    You can find the Release Notes here.

    Welcome to the nightma... erm, neighborhood.

    Thanks.



    ...aand Dev Tracker^, FTW.
    CEO - Cupcake's Muskateers, Thelanis
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  10. #50
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by macadope View Post
    What was wrong with stunning blast DC?

    And what spell power was utterdark receiving prior to this update?

    Utterdark was using and still use light but was missing 0.75 spell power x AP spent in the scholar.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  11. #51
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    And now patching has begun...

  12. #52
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    Quote Originally Posted by Vanhooger View Post
    Utterdark was using and still use light but was missing 0.75 spell power x AP spent in the scholar.
    so is that a nerf or buff?

  13. #53
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    Servers are back up (that was quick)... but the Forums have lost their DDO skin for me at least...

  14. #54
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    To slightly clarify: The release note about Burning Blood only referred to the version in the Soul Eater tree. (The general spell is unchanged for existing users, aka Wizards/Sorcs).

    And what spell power was utterdark receiving prior to this update?
    Taking Utterdark Blast (and other Tainted Scholar toggles) gave zero spell power. Now they give 0.75 (per the 1st Core Enhancement). This is a strict buff and bug fix for existing Tainted Scholar.

  15. #55
    Community Member HuneyMunster's Avatar
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    Quote Originally Posted by macadope View Post
    What was wrong with stunning blast DC?

    And what spell power was utterdark receiving prior to this update?
    I don't know what change is to stunning blast dc is, Ive only noticed 1 mob save against it. But I dont use it that often as it takes about 3-4 secs to cast with quicken and stuff die in that time in heroic. Maybe might be useful in ee on champs if everything is not saving against it.

    Edit: Stunnig Blast seems to be 2 sec cast now
    Last edited by HuneyMunster; 06-25-2015 at 12:52 PM.

  16. #56
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    Quote Originally Posted by Chi_Ryu View Post
    Servers are back up (that was quick)... but the Forums have lost their DDO skin for me at least...
    Are servers up or is patching just up?

  17. #57
    Community Member FestusHood's Avatar
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    In non warlock related news:

    Rogue Mechanic's Mechanical Reloader text has been updated to reflect that non-repeating crossbows gain +40% Alacrity, not +20%. Reduced the erroneous +40 Ranged Power to its proper +10 to match text.

    Just made my first mechanic yesterday with a pdk. One of the first things i noticed was that i had 50 ranged power at level 15. So i guess that wasn't a text error.

    This should cut down on the overperforming a bit.

  18. #58
    Community Member HuneyMunster's Avatar
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    It is now easier to fire off spells while using an Eldritch Blast attack.
    Was this what was causing my mass holds to sometimes do nothing?

  19. #59
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    Quote Originally Posted by jalont View Post
    Are servers up or is patching just up?
    Up. Proper up.

  20. #60
    Community Manager
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    All worlds are now open.

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