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  1. #1
    Community Member
    Join Date
    Mar 2015
    Posts
    13

    Default (HELP!) PDK Undead Swashbuckler (AKA Hatchetman)

    Greetings ladies, gentlemen, horcs and forged;

    Thank you for taking time out of your busy TR grinds and intensive RP sessions to read this. I am in need of some serious help with a new first life Champion build. I have been an on and off player since... before there were Monks at least. I pop in for a few months every year and try out some new fun builds that I try to make playable to TR, however because of my intermittent player status it always seems like I'm behind the curve and have to relearn the game again (perhaps that's the reason I keep coming back).

    This time I have picked one of my favorite class types yet again... the melee caster. For this incarnation, I've decided that I want to swing to the dark side with a hand axe wielding Pale Master. I've done a little research on how the game has changed and it seems that it is now possible to use intelligence for almost all the important stats: to-hit, damage, reflex saves, etc. Therefore it seems that it may be a viable build for the current game. Anyway, enough pontificating, here is what I have so far...

    Wizard 12 - Wraith Shroud, self buffing and healing, CC or EVO (not sure what would work better for team play or solo yet.

    Bard 5 - Swashbuckler T5 (not sure if necessary for the build but seems like it has fabulous synergy), possibly CC

    PDK 2 - I'm not sure about whether or not I need 2 fighter levels for feats or not, I can't seem to figure out what's needed for feats and enhancements on a build like this, but the BAB helps a tad and kensei might help with the melee DPS.

    I don't yet know where the last level should go. If not the two(or three) fighter levels, I would use the free heart as a PDK to change it to something that works better, thought I do not have access to all classes yet. PDK is mostly for the extra attribute points and the ability to skip the 1-15 grind, I have done it way too many times. As for attributes and skills...

    Int MAX
    Con 14-16
    MAX Perform, Spellcraft (or whatever its called), UMD, Jump, Tumble, Concentration... idk.

    For enhancements I'm considering taking most of the swashbuckler lines, Palemaster lines, maybe harper agent, kensei and race trees. I really don't know where to put them yet.

    PLEASE, any help making this funbuild a reality (and viable) is appreciated. The best help would probably be in the form of bare bones builds that I can make my own as I progress, but of course all help is welcome, thank you very much



    -Brenzel the Laughing Man

    Code:
    Character Plan by DDO Character Planner Version 04.24.01 
    DDO Character Planner Home Page  
    
    Hatcheteer  
    Level 15 Chaotic Neutral Purple Dragon Knight Male 
    (3 Fighter / 7 Wizard / 5 Bard) 
    Hit Points: 153 
    Spell Points: 539 
    
    BAB: 9/9/14 
    Fortitude: 8 
    Reflex: 12 
    Will: 9 
    
                  Starting    Feat/Enhancement 
    Abilities    Base Stats    Modified Stats 
    (32 Point)    (Level 1)      (Level 15) 
    Strength            8                 8 
    Dexterity          13                13 
    Constitution       14                14 
    Intelligence       18                21 
    Wisdom              8                 8 
    Charisma           13                13 
    
    Level 1 (Fighter) 
    Feat: (Human Bonus) Insightful Reflexes 
    Feat: (Selected) Precision 
    Feat: (Fighter Bonus) Single Weapon Fighting 
     
    Level 2 (Bard) 
     
    Level 3 (Wizard) 
    Feat: (Selected) Eschew Materials 
    Feat: (Wizard Bonus) Quicken Spell 
     
    Level 4 (Wizard) 
     
    Level 5 (Wizard) 
     
    Level 6 (Wizard) 
    Feat: (Selected) Extend Spell 
     
    Level 7 (Wizard) 
    Feat: (Wizard Bonus) Maximize Spell 
     
    Level 8 (Wizard) 
     
    Level 9 (Bard) 
    Feat: (Selected) Spell Penetration 
     
    Level 10 (Bard) 
     
    Level 11 (Bard) 
     
    Level 12 (Bard) 
    Feat: (Selected) Improved Single Weapon Fighting 
     
    Level 13 (Fighter) 
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons 
     
    Level 14 (Fighter) 
     
    Level 15 (Wizard) 
    Feat: (Selected) Improved Critical: Slashing Weapons
    Last edited by Brenzel; 06-25-2015 at 02:00 AM.

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