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  1. #21
    Community Member Robai's Avatar
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    Feb 2010
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    Quote Originally Posted by Saekee View Post
    Interesting idea although often farmers will have people/guildies to pass tokens who join after the quest is IP. They just stand around in the entrance area and couldn't gather at the gong. Maybe that is not such a bad thing....
    It's no problem, because:
    1) joiners can wait outside the quest to speed up the process (the gong should work, iirc in rusted blades the gong works too if members not in quest)
    2) in case they do enter, then the gong can be ignored and the things would be the same as they are now (i.e. wait for waves), so no change in this case
    3) it would be even a good thing, because those who stay inside quest for xp shouldn't get xp faster, unless they are inside fighting room and help there
    Loot Design, S/S/S system, TR Cache Button, The exact trap DCs in EE HH, A guide for DDO-ML, Unknown Heroes: 3rd place, Welcome to Orien: /joinchannel Titan
    Quote Originally Posted by Certon View Post
    This is the most perfect suggestion in the history of suggestions, and it is full of upsides for both players and servers.

  2. #22
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    Apr 2013
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    Quote Originally Posted by PsychoBlonde View Post
    The one in Breaking the Ranks is tied to an optional, so even if someone prevents you from shrining, you can't really call it "griefing" in there, because they got you an optional.
    Unless I was the cleric and was trying to shrine and then we all wiped because I couldn't heal anymore. And this has happened some of the times I've run this.

    Anyway, that has to do with group communication. For example, other times I've stated up front "I will use the shrine between orcs and giants, I will be fast, please don't ring the gong" and indeed I shrined fast, I rang the gong after shrining and we got the optional.
    My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts

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