Results 1 to 3 of 3
  1. #1
    Community Member
    Join Date
    Jun 2011
    Posts
    28

    Default Monk Build help. Multi-classing Staff

    Hey.

    (Some backstory, you can skip if you're only interested in the build part)

    So I just got back to DDO with a friend of mine, and I looked over my build on my monk and I saw that I had a lot of redundant stuff, plus my build was getting pretty old so I thought it'd be time to rework it a bit.

    I'd always wanted to try out Henshin Mystic, but my previous experiences with it wasn't good (could've easily been a bad build though), and after reading the forums a bit, I saw that the general conclusion was that it wasn't all that great overall.

    Then I saw that rogues had gotten an enhancement rework, and that Thief-Acrobat looked really interesting.

    My new plan was then to finally try and dabble a bit with Multiclassing. I wanted to build a monk/rogue hybrid build focusing on Quarterstaff.

    -------------------------------------------------------------------------

    This is what I came up with, and I'd love it if any of you could try and tell me if there's anything wrong with it.
    I feel as though I've got the monk class somewhat under control, with regards to what works and what doesn't, but still, missing something and then having spent 1400 turbine points would suck.

    Build

    Code:
    Character Plan by DDO Character Planner Version 04.24.01
    DDO Character Planner Home Page
    
    Level 26 Lawful Good Elf Male
    (15 Monk \ 5 Rogue \ 6 Epic) 
    Hit Points: 301
    Spell Points: 125 
    BAB: 14\14\19\24
    Fortitude: 11
    Reflex: 21
    Will: 21
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 26)
    Strength             14                    17
    Dexterity            16                    20
    Constitution         10                    13
    Intelligence          8                    11
    Wisdom               18                    27
    Charisma              8                    11
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 26)
    Balance               7                    23
    Bluff                -1                     6
    Concentration         2                    40
    Diplomacy            -1                     6
    Disable Device       n/a                    n/a
    Haggle               -1                     6
    Heal                  6                    25
    Hide                  3                    11
    Intimidate           -1                     6
    Jump                  6                    21
    Listen                4                    16
    Move Silently         3                    11
    Open Lock             n/a                  n/a
    Perform              n/a                    n/a
    Repair               -1                     6
    Search               -1                     8
    Spellcraft           -1                     6
    Spot                  8                    27
    Swim                  2                     9
    Tumble                7                    23
    Use Magic Device      3                    29
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Power Attack
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+3)
    Feat: (Monk Bonus) Two Handed Fighting
    
    
    Level 5 (Monk)
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Feat: (Monk Bonus) Deflect Arrows
    
    
    Level 6 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Power Critical
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1.5)
    
    
    Level 9 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Dodge
    Feat: (Monk Bonus) Mobility
    
    
    Level 10 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 13 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 16 (Rogue)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spot (+1)
    Skill: Use Magic Device (+4)
    
    
    Level 17 (Rogue)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spot (+4)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 19 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1.5)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Martial Arts
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Stick Fighting (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Acrobat Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Acrobat Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Acrobat Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Improved Glancing Blows (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Improved Glancing Blows (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Improved Glancing Blows (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Sweeping Strikes (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Sweeping Strikes (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Sweeping Strikes (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Acrobat Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Lunge (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Lunge (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Staff Lunge (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Acrobat Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Specialization (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Spinning Staff Wall (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Vault (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Ki Bolt (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Sounding Staff (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Dexterity (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)

    The staff I currently have is Stout Oak Walking Stick, but I've got my eyes on Epic Souleater.

    Keep these things mind:
    -This builds main purpose is to be able to do dungeons and some challenges with 1 other person (Wolf Druid) and some hirelings.
    -This is not meant to be a top tier build which can compete on EE or raids.

    Is there anything majorly wrong with this build, or does it look alright as it is?

    Thanks for taking the time to read through all this, I really appreciate it.


    --Edit--

    Never mind with the help bit. I went ahead and did it after altering the build a tiny bit. I went with cleave and greater cleave and my damage seems pretty insane, at least compared to what it was before.
    Last edited by Lynix; 06-20-2015 at 10:11 PM.

  2. #2
    2015 DDO Players Council Sebastrd's Avatar
    Join Date
    Nov 2009
    Posts
    0

    Default

    Do you want to run a stick build, or do you want to run a Monk stick build?

    If the latter, I'd go Dex-based 12 Monk/5 Rogue/3 Paladin as outlined here.
    Astreya the Unturning

    It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.

  3. #3

    Default

    Did you check out this thread?:
    https://www.ddo.com/forums/showthrea...hlight=andoris

    It keeps the nice level 18 core

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload