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  1. #1
    Community Member Zakan's Avatar
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    Lightbulb Warlock Bugs and Issues

    Hello, not sure if these have been posted elsewhere or not, but I'm going to post issues I've found with the current Warlock here.

    Issues:
    • Enervating Shadow: This ability isn't applying the negative level 10% of the time as stated, but instead is applying it 100% of the time. Also, the negative levels are being applied to bosses, who are supposed to be immune to negative levels (I think).
    • Enlightened Spirit: The Tier 4 enhancements only require 15 AP spent in the tree to access, instead of the usual 20.
    • Shiradi Stances: Shiradi Stances and Effects are applied on-hit with eldritch blast and chain. This may be WAI.
    • Other On-hit Effects: Other on hit effects such as the light damage from Sanctified Gages are not being applied, while on-spell cast effects are being applied, such as those from lantern ring. This may be WAI.
    • Dismiss Charm Feat: Warlocks are missing this feat, giving them no way to dismiss any charms they should place on creatures.


    Thanks for reading, please comment any other bugs you have found.
    Last edited by Zakan; 05-31-2015 at 12:32 PM.

  2. #2
    2015 DDO Players Council Seikojin's Avatar
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    There is a thread for bugs already up at https://www.ddo.com/forums/showthrea...70#post5621970

  3. #3
    2014 DDO Players Council
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    Quote Originally Posted by Zakan View Post

    • Dismiss Charm Feat: Warlocks are missing this feat, giving them no way to dismiss any charms they should place on creatures.
    That's probably WAI. For years the devs have refused to give Dismiss Charm to all the other classes with charming spells. I don't understand the reasoning, but Warlock also not having it is consistent.

    Of course it would be preferable if this was fixed, for all classes with charm spells.
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    Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap

  4. #4
    Developer Vargouille's Avatar
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    Spell on-hit effects are intended to work with Eldritch Blast.

    Since I'm in the right place for other reasons so it's relatively easy for me to do this right now, I'm adding Dismiss Charm to every single class. Barbarians are going to get Dismiss Charm with Update 26. Just in case they need it.

  5. #5
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by Vargouille View Post
    Spell on-hit effects are intended to work with Eldritch Blast.

    Since I'm in the right place for other reasons so it's relatively easy for me to do this right now, I'm adding Dismiss Charm to every single class. Barbarians are going to get Dismiss Charm with Update 26. Just in case they need it.
    omg barbs are getting more buffs!!?




    /sarc

  6. #6
    Community Member Requiro's Avatar
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    Quote Originally Posted by Vargouille View Post
    (...)

    Since I'm in the right place for other reasons so it's relatively easy for me to do this right now, I'm adding Dismiss Charm to every single class. Barbarians are going to get Dismiss Charm with Update 26. Just in case they need it.
    This is great news :-)
    And you know what?
    That little details (like 100 stacks of arrows/bolt in u25) are sometimes much more better for all the playerbase, then new content and stuff.

    Thank you, very much!
    And please more of this tiny convenient stuff in the future :-)
    -------------------------------------------------------------
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  7. #7
    2014 DDO Players Council
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    Quote Originally Posted by Vargouille View Post
    Since I'm in the right place for other reasons so it's relatively easy for me to do this right now, I'm adding Dismiss Charm to every single class.
    Yay! Thanks, Vargouille.

    Quote Originally Posted by Vargouille View Post
    Barbarians are going to get Dismiss Charm with Update 26. Just in case they need it.
    For when they UMD Charm spells, of course! Or when you guys make a nice Barb item with Charm Guard on it.
    Quote Originally Posted by ProducerRowan View Post
    Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap

  8. #8
    Hero madmaxhunter's Avatar
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    Was going to start a thread but this seems to be the best place for another Warlock bug (love being a beta tester).

    There are at least two quests where Warlocks are bugging the quests. Both are in Eveningstar. Disciples of Shar and Detour. On both of the quests there are enemies that will go neutral after you beat them down. You then talk to them and they will either get chained and disappear, or will become friendly. This is bugging out with Warlocks.

    They go neutral but then go aggressive again (though they are not targetable). In Disciples we had to recall and re-enter the quest. Second go and they behaved normally. In Detour, Bensen would not leave the bugged combatant and kept oops casting dretches. We finally got him far enough away to get him to the Inn. A real pain.
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  9. #9
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by madmaxhunter View Post
    Was going to start a thread but this seems to be the best place for another Warlock bug (love being a beta tester).

    There are at least two quests where Warlocks are bugging the quests. Both are in Eveningstar. Disciples of Shar and Detour. On both of the quests there are enemies that will go neutral after you beat them down. You then talk to them and they will either get chained and disappear, or will become friendly. This is bugging out with Warlocks.

    They go neutral but then go aggressive again (though they are not targetable). In Disciples we had to recall and re-enter the quest. Second go and they behaved normally. In Detour, Bensen would not leave the bugged combatant and kept oops casting dretches. We finally got him far enough away to get him to the Inn. A real pain.
    Warlock bug House of the broken chains too. If you break a door with eldricth blast mob won't spawn.

    Also eldritcth burst (t3 spirit) if you take 3 rank in it, cooldown still 8 sec instead of 5.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  10. #10
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    Quote Originally Posted by Vanhooger View Post
    Also eldritcth burst (t3 spirit) if you take 3 rank in it, cooldown still 8 sec instead of 5.
    You have to redrag it to your hotbar.

  11. #11
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by Krelar View Post
    You have to redrag it to your hotbar.
    thanks for the tip, I thought I did, will try it again.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  12. #12
    Community Member MobiusMk2's Avatar
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    Quote Originally Posted by madmaxhunter View Post
    Was going to start a thread but this seems to be the best place for another Warlock bug (love being a beta tester).

    There are at least two quests where Warlocks are bugging the quests. Both are in Eveningstar. Disciples of Shar and Detour. On both of the quests there are enemies that will go neutral after you beat them down. You then talk to them and they will either get chained and disappear, or will become friendly. This is bugging out with Warlocks.

    They go neutral but then go aggressive again (though they are not targetable). In Disciples we had to recall and re-enter the quest. Second go and they behaved normally. In Detour, Bensen would not leave the bugged combatant and kept oops casting dretches. We finally got him far enough away to get him to the Inn. A real pain.
    OK, I think I see what was happening with Disciples of Shar now. Apparently when the disciples are confused, you can't talk to them when they surrender and because they are confused they keep attacking everyone around them. Definitely a bug.

    Addition...

    Went back with a Dev watching what happened. He saw the problem and says they are working on it.
    Last edited by MobiusMk2; 07-20-2015 at 12:33 PM.

  13. #13
    The Hatchery
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    Here's something that seems like a bug (to me, at least): EBs not destroying webs. Tried the cone, tried the burst, tried the basic blast, tried the aura... especially with a fiendish pact fire added, they should burn through 'em.
    "Ignorance killed the cat, sir; curiosity was framed."
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