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  1. #1
    Community Member Daleisme1's Avatar
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    Default I still don't understand: Why Warlocks?

    Why does DDO even bother with Warlocks? Especially using the pacts, and not Invocations. To me, it is a big mistake. Warlocks are Any-Evil alignment. But I suppose, if they can restrict Paladins to Lawful Good, they can get away with whatever alignment changes for Warlock they wish.

    I still believe: Why Pact Warlocks? Those are my absolute least favorite.

    This below is a True Warlock.

    http://eberronunlimited.wikidot.com/warlock-invocations

  2. #2
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    Quote Originally Posted by Daleisme1 View Post
    Why does DDO even bother with Warlocks? Especially using the pacts, and not Invocations. To me, it is a big mistake. Warlocks are Any-Evil alignment. But I suppose, if they can restrict Paladins to Lawful Good, they can get away with whatever alignment changes for Warlock they wish.

    I still believe: Why Pact Warlocks? Those are my absolute least favorite.

    This below is a True Warlock.

    http://eberronunlimited.wikidot.com/warlock-invocations
    4th and 5th edition got rid of the non-pact warlock AND made the Warlock a core class. WOW also probably helped a bit since their warlocks have a similar flavor.

    there is basically no such thing as a non-pact warlock anymore, it was too close to a sorcerer or favored soul (or invoker/oracle if you want to get into pathfinder and 4th edition) anyway, as its description LITERALLY says it got its power from a bloodline.

    Also, having only evil as an alignment was a idiotic decision in the first place. dark powers DOES NOT equal bad people.

    as for invocations.....they were essentially a list of arcane spells, it even mentions many of them are almost no different to their regular spell equivalents. they even had arcane spell failure like a normal arcane caster.
    Last edited by PKMN12; 05-26-2015 at 10:45 PM.

  3. #3
    Bwest Fwiends Memnir's Avatar
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    They've been oft requested for years, and likely easier to implement then other options like Psionics.

    Personally, I'd much rather have seen a new base-level, non-Iconic, race added... like Gnome or Kobold. But, c'est la vie. Warlocks might be more fun then I'm expecting them to be.
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    Quote Originally Posted by Memnir View Post
    They've been oft requested for years, and likely easier to implement then other options like Psionics.

    Personally, I'd much rather have seen a new base-level, non-Iconic, race added... like Gnome or Kobold. But, c'est la vie. Warlocks might be more fun then I'm expecting them to be.
    Dragonborn (NOT sure how they would work) or Teifling would have been awesome............just saying.............

  5. #5
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by PKMN12 View Post
    Dragonborn (NOT sure how they would work) or Teifling would have been awesome............just saying.............
    Those are RACES. Warlock is a CLASS.

    CLASSES are cheaper to design and implement because VERY LITTLE new artwork needs to be done for them. Races, however, require LOTS of new art and animations to be done which requires a LOT more cash to do.
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    Quote Originally Posted by Steve_Howe View Post
    Those are RACES. Warlock is a CLASS.

    CLASSES are cheaper to design and implement because VERY LITTLE new artwork needs to be done for them. Races, however, require LOTS of new art and animations to be done which requires a LOT more cash to do.
    yeah.......please read the comment i had quoted. He mentioned he would have liked new races as well/instead....i was simply pointing out other cool races...........

  7. #7
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    Quote Originally Posted by Steve_Howe View Post
    Those are RACES. Warlock is a CLASS.

    CLASSES are cheaper to design and implement because VERY LITTLE new artwork needs to be done for them. Races, however, require LOTS of new art and animations to be done which requires a LOT more cash to do.
    You'd think so, normally...

    Of the 4 new races introduced (iconics):

    Only one required a single new animation (chain attack).

    None required new models outside of slightly changed heads and flair

    Only 2 involved new textures.

    So yeah....

    They spent FAR more art effort on just a single monster introduced at the same time as Iconics than they did on all of the Iconic characters combined.

    Honestly though I was only mildly disappointed with the above. I'm happy to have more toys.

    Besides, if you want to go the "cheaper" route. The cost of time spent implementing and balancing an entire new class is probably much higher than a new race (which has a much smaller tree, and tends to share most of it with the rest of the races), art included.
    Last edited by richieelias27; 05-27-2015 at 08:25 AM.

  8. #8
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    Quote Originally Posted by PKMN12 View Post
    Dragonborn (NOT sure how they would work) or Teifling would have been awesome............just saying.............
    As much as I loath warlocks I hate dragonboring much much more it's the absolute last thing I would want see added to the game.

    A class was a better choice for now as it is easier to do I,just wish it had been a different choice
    Last edited by Uska; 05-27-2015 at 05:55 AM.


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  9. #9
    Community Member Steve_Howe's Avatar
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    Quote Originally Posted by Uska View Post

    A class was a better choice for now as it is easier to do I,just wish it had been a different choice
    Which class or classes would you have preferred over Warlock?
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  10. #10
    Ninja Spy phillymiket's Avatar
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    Quote Originally Posted by Memnir View Post
    They've been oft requested for years, and likely easier to implement then other options like Psionics.

    Personally, I'd much rather have seen a new base-level, non-Iconic, race added... like Gnome or Kobold. But, c'est la vie. Warlocks might be more fun then I'm expecting them to be.
    If people had wanted gnomes they should have said something!

    I'm joking of course. We have been asking for many things over the years but since forever gnomes have always been at the top of the lists.

    I also don't quite understand why warlocks, why shadar-kai, why purple dragon knights and not the thing that has a 100% chance of garnering cheers, hallelujahs and finallys.

    But still, warlocks should be cool and I look forward to them.
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  11. #11
    Community Member Lonnbeimnech's Avatar
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    Did you notice that those invocations are really weak?

  12. #12
    Community Member Red_Knight's Avatar
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    Quote Originally Posted by phillymiket View Post
    If people had wanted gnomes they should have said something!

    I'm joking of course. We have been asking for many things over the years but since forever gnomes have always been at the top of the lists.

    I also don't quite understand why warlocks, why shadar-kai, why purple dragon knights and not the thing that has a 100% chance of garnering cheers, hallelujahs and finallys.

    But still, warlocks should be cool and I look forward to them.
    Because the excrement that is 4th edition removed gnomes as a core race? And gave them a stupid "I can turn invisible if I get hit" ability, but that's beside the point. Are gnomes a core race for the eberaon setting? I've not actually read the book all the way through.
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  13. #13
    The Hatchery zwiebelring's Avatar
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    Warlock is just too kewl to not be sold.
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  14. #14
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    Quote Originally Posted by Red_Knight View Post
    Because the excrement that is 4th edition removed gnomes as a core race? And gave them a stupid "I can turn invisible if I get hit" ability, but that's beside the point. Are gnomes a core race for the eberaon setting? I've not actually read the book all the way through.
    Yes Gnomes are a key race for Eberron and should have been in from the start


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  15. #15
    Founder Drakos's Avatar
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    Quote Originally Posted by Red_Knight View Post
    Because the excrement that is 4th edition removed gnomes as a core race? And gave them a stupid "I can turn invisible if I get hit" ability, but that's beside the point. Are gnomes a core race for the eberaon setting? I've not actually read the book all the way through.
    Yes, Gnomes are in the Eberron setting. All the core races in the PHB are considered core in Eberron. I don't particularily think that they "need' to be added to DDO, but I know my brother would love it since he loves them in PnP.

  16. #16
    Community Member Daleisme1's Avatar
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    Quote Originally Posted by PKMN12 View Post
    4th and 5th edition got rid of the non-pact warlock AND made the Warlock a core class. WOW also probably helped a bit since their warlocks have a similar flavor.

    there is basically no such thing as a non-pact warlock anymore, it was too close to a sorcerer or favored soul (or invoker/oracle if you want to get into pathfinder and 4th edition) anyway, as its description LITERALLY says it got its power from a bloodline.

    Also, having only evil as an alignment was a idiotic decision in the first place. dark powers DOES NOT equal bad people.

    as for invocations.....they were essentially a list of arcane spells, it even mentions many of them are almost no different to their regular spell equivalents. they even had arcane spell failure like a normal arcane caster.
    DDO is 3.5 Edition, and in my opinion a superior edition. This isn't about higher editions. DDO is 3.5 Edition. Also, 3.5 Edition Warlock is required Any-Evil Alignment. Not my opinion, that is how they were designed. Invocations are NOT Arcane spells. Did you even look at the link I placed? They are much different. They can be used almost endlessly.

  17. #17
    Community Member Daleisme1's Avatar
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    I suppose in the end, the Warlock class can be compared to a Fish. What turbine is doing is killing it, and gutting it, but in the end its still a fish. Even if I don't agree with it, it most likely won't be stopped, and once that fish is dead, its dead. No going back after that. Just fry it up, and eat what you killed.

  18. #18
    Community Member LongshotBro's Avatar
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    Quote Originally Posted by Daleisme1 View Post
    DDO is 3.5 Edition, and in my opinion a superior edition. This isn't about higher editions. DDO is 3.5 Edition. Also, 3.5 Edition Warlock is required Any-Evil Alignment. Not my opinion, that is how they were designed. Invocations are NOT Arcane spells. Did you even look at the link I placed? They are much different. They can be used almost endlessly.
    Warlocks were introduced to 3.5 in the Complete Arcane splat book. In the game rule information there, it reads "Alignment: Any evil or any chaotic." So, in DDO terms this would limit to CG and CN only. There are non-evil alignments in-game that would still uphold the 3.5 rules, if that is a concern.
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  19. #19
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    Quote Originally Posted by Daleisme1 View Post
    DDO is 3.5 Edition, and in my opinion a superior edition. This isn't about higher editions. DDO is 3.5 Edition. Also, 3.5 Edition Warlock is required Any-Evil Alignment. Not my opinion, that is how they were designed. Invocations are NOT Arcane spells. Did you even look at the link I placed? They are much different. They can be used almost endlessly.
    well, does not really matter what you think is the better edition, because there are A LOT of differences between DDO and 3.5 anyway, so that argument matters little. Besides, even YOU said that the pact warlock WAS an option in background for 3.5 'locks so even with all your 3.5 elitism, it does not matter.

    As said above, you are completely wrong about alignment, it is any-evil OR ANY-CHAOTIC, so again, your elitism screws you over there too.

    also, as i said before, even the LINKS you have say that many of the invocations are VERY similar to arcane spells (it used the fog arcane spell and an invocation that was simlar as an example). They even go by the rules of arcane spells, and for all intense and purposes they are literally no difference from arcane spells.

    Finally, the pact warlock is now WAY more well known to most D&D players. i know many who played 3.5 who did not even know the warlock existed in 3.5, since it was tucked away. The pact warlock now only still works, even within the confines of 3.5, but more people have a familiarity with it.

    Whether you think it is a bad idea does not matter. I mean hey this game has/had the same similar HORRIBLE balance and mechanics issues that 3.5 version....so there is that for you.

  20. #20
    Community Member Talon_Moonshadow's Avatar
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    DDO was already full of players who sold their souls for power; just made sense.
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    ..., but I honestly think the solution is to group with less whiny people.

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