View Poll Results: Guild Management System (GMS)

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  • Si (Yes)

    18 62.07%
  • or no (no)

    3 10.34%
  • Ban guilds, they have no place in DDO.

    4 13.79%
  • What are we talking about?

    4 13.79%
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  1. #21
    Community Member UurlockYgmeov's Avatar
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    Interesting idea using the Founder's Fountain - and that would be a great place to put Guild Stats (if they did that). But in order to keep this as user friendly and intuitive as possible the 'Find Guild' tab would have to be in the user interface. That way the new player would easily discover it and not have to be told to click on the fountain. I had originally proposed a Guild NPC in the lower Harbor - but again the same drawbacks.

    We loose most new players right around level 4-6 (unless the harbor npc pass changed that) and this is a crucial time for new players to join a guild for mentoring and guidance.

    I agree that the Dev's might be loath to dedicate the resources to this - but as was pointed out - this would help the game enough to pass the ROI and CBA (return on investment / Cost Benefit Analysis).

    As far as 'Find Guild' tab name - maybe keep it more immersive - 'Guild Harker' (ok just kidding)!

    Otherwise sell us billboard space in Korthos and the Harbor for guild to advert! (ok just kidding)

  2. #22
    Community Member FuryFlash's Avatar
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    Oh good, now I don't have to be the one to make this long and thought-out post. Thank you.

    I agree with everything said here. Some of it might be unnecessary, but most of it should really already be in the game, it is so important. My guild leader and I have been talking about these sorts of changes for a while now, since as a very large and active guild (almost 1000 members), it is extremely difficult to monitor who is doing what.

    We have had difficulties with guild chest thieves (everyone's an officer BTW), almost no-one reads the guild MotD since it is so hidden in the guild chat (and waaay too small), and our attempts at getting a community going through forums and a calendar have been slow at best.

    Now, most guilds don't have quite that many members, but managing guilds with our current system is practically impossible. Not only that, but having the only method of recruitment being the forums and people posting LFMs is simply not OK. Back in Update 22, I was really excited to see the new "guild improvements". Guess what; they added more power and benefits to being in a guild, but literally didn't touch any of the important aspects. The community.

    I for one place this very high on my list of things I would like to see in DDO. Your ideas listed are excellent, everything I could have thought of and more. Maybe something like this could even lead to fun guild events like guild vs guild PVP... just me?
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  3. #23
    Hero madmaxhunter's Avatar
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    I like your ideas. Maybe it will stop LFM spamming. Not nearly as bad as it used to be, but I still see them every once in a while. Now we need a way to kill LFM trades. You'll probably get more responses after the holiday weekend.
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  4. 05-26-2015, 01:09 AM


  5. #24
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by madmaxhunter View Post
    I like your ideas. Maybe it will stop LFM spamming. Not nearly as bad as it used to be, but I still see them every once in a while. Now we need a way to kill LFM trades. You'll probably get more responses after the holiday weekend.
    ty - most probably have Uurlock /squelched or /ignored. :P Kobold doesn't mind.

    In truth it is a very long post - I tried to break it up - but took a few messages.

    Agree about after weekend. Let the fun begin!

  6. #25
    Community Member AdamSmith's Avatar
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    I think the existing system is fine and just needs small tweaks not a big overhaul as you suggest.

    1) Option to disable log on/off recruit/expel messages in guild chat (these all should be turned off by default)

    2) Option to set auto-removal cutoff timer for inactivity

    3) Fix the class icons to allow for 3 multiclass + epic levels to be displayed properly

    Fun stuff that could be added: guild missions

  7. #26
    Hero JOTMON's Avatar
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    Quote Originally Posted by AdamSmith View Post
    I think the existing system is fine and just needs small tweaks not a big overhaul as you suggest.

    1) Option to disable log on/off recruit/expel messages in guild chat (these all should be turned off by default)

    2) Option to set auto-removal cutoff timer for inactivity

    3) Fix the class icons to allow for 3 multiclass + epic levels to be displayed properly

    Fun stuff that could be added: guild missions
    Would rather see the OP's suggestion implemented, the game could use a much more comprehensive guild management and communication component.
    currently we are forced into using 3rd party web pages or cut and paste messaging to co-ordinate guild/channel activities.


    Would also like to see the "Guild" tab members list extended to allow invites and communication to "friends of Guilds" and/or channels.
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  8. #27
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    I like what you have presented.

    The single item I would really love to have though is "sort by account" which you also mention. Give me that and we are halfways there as far as I am concerned.
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  9. #28
    Forum Turtle
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    I'm a little worried about the practically of basically what seems to be implementing the guildportal websites (which are free, has all the features you mention, offers an ability to check the calender and such on my phone/ipad not only when I'm actually in game, and very easy to use) into the game. My personal preference is guilds use a site like that, with a link in the motd, and dont' clutter up my screen. However, if the mass public wanted something like this, obviously I would bow to the will of them and just deal with a cluttered up guild section and would not actively oppose it either.

    I wish they would FIX the voice chat so TeamSpeak/vent/etc. isn't so important. *grouchy turtle about that*
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  10. #29
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by TrinityTurtle View Post
    I'm a little worried about the practically of basically what seems to be implementing the guildportal websites (which are free, has all the features you mention, offers an ability to check the calender and such on my phone/ipad not only when I'm actually in game, and very easy to use) into the game. My personal preference is guilds use a site like that, with a link in the motd, and dont' clutter up my screen. However, if the mass public wanted something like this, obviously I would bow to the will of them and just deal with a cluttered up guild section and would not actively oppose it either.
    Problem is how do new players FIND guildportal without being in the guild first AND having someone maintain said extra website - which totally defeats purpose of the concept of helping guilds.

    As far as clutter - there is plenty of space on the social panel for 'FIND GUILD' and plenty of tab space on the Guild tab (already two tabs, one basically static information) so there wouldn't be any additional clutter. Mostly you would open up social panel, and the guild tab would act and be the same - just more tabs in case you want to use them. Just like the tooltips on the character sheet, you don't have to use them unless you want to.

  11. #30
    Community Member UurlockYgmeov's Avatar
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    OK - so to prove the point - mocked this up (sorry about quality - was rushed and couldn't find the perfect font)


  12. #31
    Forum Turtle
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    Quote Originally Posted by UurlockYgmeov View Post
    OK - so to prove the point - mocked this up (sorry about quality - was rushed and couldn't find the perfect font)

    I'm sorry, that just looks clumsy and annoying to me(i'm talking concept, not mockup quality). Like I said I wouldn't fight it if a majority want this, I just would prefer not to load on a bunch more things. *shrugs*
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  13. #32
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by TrinityTurtle View Post
    I'm sorry, that just looks clumsy and annoying to me(i'm talking concept, not mockup quality). Like I said I wouldn't fight it if a majority want this, I just would prefer not to load on a bunch more things. *shrugs*
    not to load --- nothing should load until you click on the tab / sub tab.

    It would be just another thing that you didn't have to look at or even load (because you didn't click on the tab).

  14. #33
    Community Member TempestAlphaOmega's Avatar
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    Quote Originally Posted by TrinityTurtle View Post
    I'm a little worried about the practically of basically what seems to be implementing the guildportal websites (which are free, has all the features you mention, offers an ability to check the calender and such on my phone/ipad not only when I'm actually in game, and very easy to use) into the game. My personal preference is guilds use a site like that, with a link in the motd, and dont' clutter up my screen. However, if the mass public wanted something like this, obviously I would bow to the will of them and just deal with a cluttered up guild section and would not actively oppose it either.

    I wish they would FIX the voice chat so TeamSpeak/vent/etc. isn't so important. *grouchy turtle about that*
    Speaking of Guildportal, has it been down for the past several days? A few days ago our guild page there went basically blank and now I cannot even get the main www.guildportal.com page to respond.

    More on topic yes having something in game that could get you to see some level of info on guilds to give you a basic idea if they are what you are looking for would be great.
    Shapshap, League of Extraordinary Ham, Sarlona and a bunch of alts that all have names begining with Sha or Sho. Of course Shapshap could be the alt and one of the others the main, it just depends on what day it is.

  15. #34
    Community Member Windaar's Avatar
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    Quote Originally Posted by TempestAlphaOmega View Post
    Speaking of Guildportal, has it been down for the past several days? A few days ago our guild page there went basically blank and now I cannot even get the main www.guildportal.com page to respond.
    After seeing your post, I went looking for my guild's page as well, and it would not load. According to this http://downoruprightnow.com/status/guildportal.com Guildportal is down currently. There is no indication as to whether or not they will be back up.
    Last edited by Windaar; 05-28-2015 at 09:26 AM. Reason: fixing quote
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  16. #35
    Forum Turtle
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    Quote Originally Posted by TempestAlphaOmega View Post
    Speaking of Guildportal, has it been down for the past several days? A few days ago our guild page there went basically blank and now I cannot even get the main www.guildportal.com page to respond.

    More on topic yes having something in game that could get you to see some level of info on guilds to give you a basic idea if they are what you are looking for would be great.
    Hey Shappy! I Forgot about that, Coddex did your guy's logo! I hope they fix it again, Harry with the Ham must live on!
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  17. #36
    Community Member UurlockYgmeov's Avatar
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    Quote Originally Posted by TempestAlphaOmega View Post
    Speaking of Guildportal, has it been down for the past several days? A few days ago our guild page there went basically blank and now I cannot even get the main www.guildportal.com page to respond.

    More on topic yes having something in game that could get you to see some level of info on guilds to give you a basic idea if they are what you are looking for would be great.
    Quote Originally Posted by Windaar View Post
    After seeing your post, I went looking for my guild's page as well, and it would not load. According to this http://downoruprightnow.com/status/guildportal.com Guildportal is down currently. There is no indication as to whether or not they will be back up.
    both prime example of why this is needed to be in game.

  18. #37
    Community Member Full_Bleed's Avatar
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    Posts in the "Suggestions" subforum get very little traffic (by both players and devs). That would probably account for the low response on the topic...

    And while I appreciate what you mocked up here, and do see it as a vast improvement, I would rather see this level of development spent on other things (like Player Housing or a storage revamp, etc.)

    At the end of the day, unless you can show significant monetization of an idea that requires this sort of development, I don't see it as a feasible feature. So while I might like much of this, a good deal of it would need to be "free" and those things you could "sell" would probably not generate much revenue (since they would be per guild not per account).

  19. #38
    Community Member TempestAlphaOmega's Avatar
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    Quote Originally Posted by Windaar View Post
    After seeing your post, I went looking for my guild's page as well, and it would not load. According to this http://downoruprightnow.com/status/guildportal.com Guildportal is down currently. There is no indication as to whether or not they will be back up.
    Lol and now it's back. Really it had been goon for four days for us and I post this and within a few hours it's back. Guess I should have tried this sooner.
    Shapshap, League of Extraordinary Ham, Sarlona and a bunch of alts that all have names begining with Sha or Sho. Of course Shapshap could be the alt and one of the others the main, it just depends on what day it is.

  20. #39
    Community Member TempestAlphaOmega's Avatar
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    Quote Originally Posted by TrinityTurtle View Post
    Hey Shappy! I Forgot about that, Coddex did your guy's logo! I hope they fix it again, Harry with the Ham must live on!
    All good, everything came back fine.
    Shapshap, League of Extraordinary Ham, Sarlona and a bunch of alts that all have names begining with Sha or Sho. Of course Shapshap could be the alt and one of the others the main, it just depends on what day it is.

  21. #40
    Community Member AdamSmith's Avatar
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    Quote Originally Posted by JOTMON View Post
    Would rather see the OP's suggestion implemented, the game could use a much more comprehensive guild management and communication component.
    currently we are forced into using 3rd party web pages or cut and paste messaging to co-ordinate guild/channel activities.


    Would also like to see the "Guild" tab members list extended to allow invites and communication to "friends of Guilds" and/or channels.
    DDO already had a more extensive guild management system via MyDDO which was removed because it wasn't a profitable component of the game. They're not going to redo the whole system just because you want one. It has to make sense numbers wise. That's why they re-did the guild airships.

    So when you suggest guild system revamps, please bear in mind, Turbine will be looking at the numbers and the cash flow. Let's start with OP suggestions.

    Already exists: 1.Adverting / Recruitment / Researching / Pledging
    Doesn't generate cash for Turbine. 2.Guild Life
    Doesn't generate cash for Turbine. 1.News
    Will bog down the servers even further. 1.activity log, it registers the guild events (creation, join, promotion, leveling, reincarnation etc)
    Will bog down the servers even further. 2.log of the guild vault (Guild AD / Plat bank events - guild chest adds/removes)

    Doesn't generate cash for Turbine. 2.Calendar
    Possibility of customer loyalty program. 3.Anniversaries
    many possibilities. 4.Special Events
    Will bog down the servers even further and increase spam (think obsessive-compulsive guild leaders or officers sending multiple messages a day scary thought). 5.Guild Mail
    Doesn't generate cash for Turbine, diverts customers away from DDO-controlled advertising if allowed to list external websites, moderation headaches if housed in their own domain. 6.Forums (pipe dream – but at least allow a space to list url)

    3.Guild Management
    Could be improved to reduce lag/optimize display 1.Roster
    Yes for airship amenity placement/vaults could be tidied up. 2.Permissions
    Not needed what we have now is fine. 3.Ranks
    already displayed in message of the day 4.Information
    Use the limited space that you have don't ask for more. 5.MotD (Message of the Day) (more than the 128 or 256 characters now)

    Will bog down the servers even further 4.Statistics

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