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That's a good tidbit. Thanks.
edit: And regarding the migration - networking always was my weak point even when I remembered what I used to know. I'll take y'all's word for this being a good thing.
Heck, if it fixes LOTRO's problems, too, then I'll be back to bouncing between games again.
Last edited by cdbd3rd; 05-21-2015 at 05:04 PM.
Another melee buffing for 3 years and a little divine? Is there any chance in the next 10 years that the extremely underpowered arcane casters get a pass? They've only weakened since the beginning of ddo. Only them. Looks like turbine has a deep hatred for arcane chars.
Good to hear about the datacenter move... though the last one that was announced had a bunch of up and down times for a week as things got tuned/fixed. Everyone can be like Ghallanda until they get it setup right.
Your U27 looks more like a U26.5. I was kind of upset it was a whole update later until I saw that it was only a month. Maybe U26 should be U26WarlockBeta. Any chance there's a new explorer in the Shavarath Pack? Normally I'm not much for explorers, but I want to annoy archons in their home field... err I mean help them with spawning in Devils/Demons. Plus Turbine already had a rough layout for the Archon and Demon field landscape artwork back when they did the Devil side. Was hoping we'd finally get to go down there.
Thanks for the mini-update and moreso responsiveness in general.
Less excited by Shroud and New Store. Before you spend too many resources (I'd really prefer other UI in-game work) on your store, might see how well the current one functions once you move to new hardware.
Streamlined experience is about the only new thing I see here - from my experience it's mostly just the sometimes lag that's annoying with the store. We can already use CC's and Paypal (which accepts a large number of forms of payment). Though I have heard some international players request for more payment methods so if you make it better and/or better exchange rated for them, that part I would approve.
Last edited by Gratch; 05-21-2015 at 05:10 PM.
Casual DDOaholic
Help us help the new players. Adopt a new player today!
Promote your guild the right way: Sponsor a Raid night on your server today!
— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
As we've mentioned previously, the biggest weakness of casters currently is putting out good boss DPS without completely draining spell points. We will be addressing that with some kind of new high level damage over time spell. I have no time frame to announce at this time, but unlikely it will be 3 years out.
Sev~
Bug template! QA is here for you.
How random DD is
how to handle this random, anywhere
Sarlona: Seikojin, Toy
Astreya the Unturning
It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.
I wish you'd do it through a revisiting of current spells or casting mechanics instead. This makes it sound like "the new spell" will be just about the only thing you'll want to use on a boss, which is boring. Would vastly prefer making an array of older spells more relevant for the sake of variety/fun.
Off-the-cuff-and-possibly-bad-idea:
Add a new stance, "Focused Fire". For every successive spell you cast against a single enemy you gain a stack of -3% sp costs, stacking 15? times. Targeting a different enemy with a spell clears the whole stack.
On a different, but related note, can you guys make DDO available worldwide on Steam? I really like the platform, but for a while I can't install it through Steam because the game is blocked on my country. I was able to do some work-arounds to INSTALL it, but then if you install it through steam, you can only add TP via codes or the Steam store, but not the credit card in your turbine account. And since the game is blocked in my country... well, I had to remove the Steam installation.
Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.
The lack of spells is really dissapointing. It's one of the things about this game that is the LEAST like actual Dungeons & Dragons.
Warlocks are another arcane casting class, but our spellbooks are still woefully inadequate.
So many old spells are completely useless, and it's been YEARS since we've seen even a single new spell. It's pretty sad.
Hang on...WHAT?
So is DDO going to have a new store AND the current store then?
Otherwise hell yes you'll be forcing people who use the current store to use the new one!
Is it a good idea to tell your players who WANT to pay for your game that they no longer can unless they download/install and use a completely different program that they have no other interest in?
I'm sorry but if this post is a joke it's in very bad taste!