Originally Posted by
Singular
The above is probably the single most important aspect of the class - and balancing this, even just for heroics, must be difficult. It will make or break the class if its main damage ability doesn't work well enough in epic, even EE content
Can you shed any light on how you are going about figuring that out? What is the standard of dps output?
RE: the metamagic discussion. To me it seems obvious that you'd want several different ways of boosting Eldritch Blast damage. The problem here is that the Warlock class looks like a one trick pony w/regards to dps output - so if metas work on EB, then all Warlocks will take them. That's not necessarily a bad thing - probably all good Sorcs take Emp/Max, too.
But I wonder if you can't make several different ways of improving/modifying the EB? For ex., perhaps one tree is good at speeding up the animation and another one adds raw damage, while another adds effects - but not all can be taken. Or perhaps toggles with analogous functions to Precision / Power Attack so you could choose either to overcome damage mitigation or increase dps somewhat.
Otherwise, cool that you're adding another class. It would be totally awesome if you could add its own spells, too, but I understand you may not have the time to do so. And I appreciated your sarcasm earlier - that was great and feels more personable.