I wonder how many people would play a challenging server with a new ruleset. I know I would jump right on it and have a blast. Here's what I'm thinking:
- Number one thing is absolutely NO SHIP BUFFS. These clearly made DDO too easy.
- Next is an experience point loss on death of 1%. This would make people play smarter and improve their game, as well as create a real pain to death.
- Limit the number of supplies on vendors. Maybe a very small stack of some random items depending on the vendor every few hours, just to make it so consumables aren't unlimited but to still allow gold to have a value.
What other things could make a fun, challenging server? How many of you would play it? Is this in the realm of possibilities with enough people interested? It wouldn't take much for Turbine to make it happen.
Bring it on, I'm game!