I got two rapiers of puncturing but notice I take a big negative to hit when I equip the rapier in off-hand.. what should I be using in off-hand to not take this negative to hit?
I got two rapiers of puncturing but notice I take a big negative to hit when I equip the rapier in off-hand.. what should I be using in off-hand to not take this negative to hit?
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PrepOn Pinciotti Lv 20 Human Bard Alahona Lv 20 Drow Sorcerer Sliceomatic Lv 20 Warforged Exploiter Vestri Vigoratus Lv 16 Human Cleric
Very cool build!
I'd probably try it out except I enjoy my level 10 ranger I have too much now already. He's ranged and ready for that lovly ROF fix turbine is gonna "HOPEFULLY" give to us in the fall.
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Use a Wounding Shortsword. Puncturing Rapiers. Wounding Shortswords are better because of the smaller Crit Range. Wounding of Puncturing is optimal.
With 14 modified strength I have been performing ON PAR with DPS Fighters and Barbs. I hit Level 9 Tonight and get Improved Crit, which opens up the build and makes Puncturing Shine.
My plan was to take Undead, Elves, and then Evil Outsiders as my FEs. But Im debating taking Aberrations just for Flayers and Beholders instead of EOs.
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After looking at all the new content, I would swap out Evil Outsiders for Giants. There are too many giant class mobs now. Although they can be punctured, in high end content they have buku CON and HP. That +6 Damage would really shine against them.
Originally Posted by Jaysensen
Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
Proud Member of the Twilight Avengers
You'd need a weapon that is of small size.Originally Posted by techguru
Rapiers are medium (but can be finessed because they are special).
Some people I have talked to took Precision and dual wield the rapiers of puncturing. That way, they deal hardly any damage and draw no agro then BOOM, the enemy just dies.Originally Posted by Balkas
Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
Proud Member of the Twilight Avengers
So far.. my little lv 4 Tempist ranger.. is very good.. can do everything..
Tank, Melee, Range, backup heal and has the highest AC ect. in most pugs.
She really shines as a melee damage dealer.
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PrepOn Pinciotti Lv 20 Human Bard Alahona Lv 20 Drow Sorcerer Sliceomatic Lv 20 Warforged Exploiter Vestri Vigoratus Lv 16 Human Cleric
I have been reading through the posts here and while I play a Ranger, it is very much unlike this one. However with the new Drow Race I am thinking of starting a new Ranger and am going to go this route. My current Ranger is a Strength based (23 str) melee fighting type with the race as a Dwarf. At level 8 I am around +24 to hit with +4 weapons and even though they are not elemental am doing in the mid 20's for damage. My AC is around low 30's with an 18 dex and wearing a +5 Heavy Shield and +3 Chain Shirt of Stability. I definately think that I can enjoy the setup of a dex ranger using the style you are talking about here but want to go with Drow because of the better benefits then elves and halflings get.
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Characters in Ghallanda:
Rhialto - Halfing Rogue/Fighter 6/4
Celindra - Elf Sorceress 6
Guntrone - Dwarf Ranger 10
Kristanna - Human Cleric 5
I have been looking at your post for quite awhile, really wanting to give it a shot because it looks like fun. I just unlocked a drow with my tank build and what something more exciting to play, and have been thinking of using this build. Just have a few questions for you.
12 - Str
20 - Dex
11 - Con
10 - Int
11 - Wis
10 - Cha lowest I could go
I had two left over, so I dropped them in str. I wasn't too sure about that, or whether it should be int for more skill points (not sure of the math) or con etc.
Also with enhancements would you change what you have and maybe select the drow SR?
My biggest concern is I have one semi-decent weapon I managed to find in the couple months of playtime, a +1 Cursespewing heavy pick of shatter lvl 6 Dwarf umd 16. I would like to be able to use it by lvl 6, is this possible without maybe giving up WF or dodge? Without having to use action boost everytime I wanted to switch?
Thanks for the help!
Illuminati,
I must be missing something because you are figuring a 20UMD at level 10 but you don't list the 8 CHA -1 penalty anywhere.
So can you really get to 20 UMD without a CHA stat boosting item as well, or by putting 6 points into the skill not 5?Note: UMD at Level 10 (+5 Rank, +10 Action Boost, +3 Item, +2 Heroism) = 20. This is enough to equip anything in the game.
Dario
Etham
Sorry, forgot to mential adorning a cloak for one sec, or popping a potion, the luck gloves, or any other means =)
Originally Posted by keith33tpt
Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
Proud Member of the Twilight Avengers
I've got this build upto level 9 now and it rocks. Truelaw Rapier of Puncturing and +2 dagger of puncturing in my off hand. Holy Rapier for undead. Shocking burst longbow for range. Everything is so squishy. Good idea to pick up the Abberant Robe for the spell resistance cause casters will be just about the only thing that can harm you. Bark skinning the whole party rocks. +5 shield, barkskin, and evasion makes you an AC monster and great for shield blocking. I love this ranger build!
My Level 6 permadeath Ranger just died, so now I have an opportunity / open slot to make a Tempest Ranger. I plan on using Illuminati's Build as shown on Page 1 of this post. One question:
Here are the End Stats as listed by Illuminati:
14 - Str (+4 Str/-1 Dex ,Static Reward: Linen Handwraps)
30 - Dex (+3 Enhancement, +2 Enhancement, +2 Lvl’s 4/8, +3/4 item/buff, -1 Linen Handwraps)
14 - Con (+3 Item)
10 - Int
14 – Wis (+3 Item) *You are able to cast 4th level spells in DDO with an item modifier.
8 - Cha
My question: Why bother getting the linen handwraps? You can just use the TR Static Reward +3, but you would need to put +1 into Strength at either the Level 4 or Level 8. Am I missing something?
Illuminati; have you made any changes to your build listed on Page 1?
ciao!
Caddal - Insanity Plea (Ranger 10 / Fighter 2) - An Original Sublime Guild Member - Before His Death, Of Course!
Kahdal - Insanity Plea (Level 8 Tempest Ranger)
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Tremble - Insanity Plea (Level 8 Warpriest Cleric)
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I'm guessing because it is a static reward you know you can acquire and use it until you find a +4 item without the -1 dex. This way you will have more points in your dex once you do this.Originally Posted by guygrim
There would be nothing wrong with putting a point into strength and using the TR item but you may miss out on an additional +1 to Dex in later levels.
Last question before I make my character...
I had 15 Strength +3 for a total of 18 Strength. Is your damage with your bow much less with 14 Strength vs 18 Strength?
Caddal - Insanity Plea (Ranger 10 / Fighter 2) - An Original Sublime Guild Member - Before His Death, Of Course!
Kahdal - Insanity Plea (Level 8 Tempest Ranger)
Ignatz - Insanity Plea (Level 12 Barbarian)
Tremble - Insanity Plea (Level 8 Warpriest Cleric)
Mitzi - Insanity Plea (Level 5 Ironborn Fighter)
"we are all a bunch of dirty donkeys in an unprotected orgy? - Musicman"
Originally Posted by guygrim
The difference beteween 14 and 18 is 2 points of damage per hit
Originally Posted by Enigma_Shock
Hey there,
Remember there are many uber items in game you may find to keep the progress moving forward. Your Dex is your 'to hit' so you always want to keep it going. Dex tomes, etc. all drop. +5 stat items, etc. , dont limit yourself.
The build is just a template. You may have an item that adjusts your beggining stats for a little tweakage.
Originally Posted by guygrim
Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
Proud Member of the Twilight Avengers
Thats great!! Get those bane weapons too, they really make a difference, especially on the non-con death mobs.Originally Posted by techguru
Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
Proud Member of the Twilight Avengers
hey illuminati, have you had a look at my tumbelina build. My actual character has slightly different stats, but I came around to the same stats as the tempest ranger. basically realized I need more con and less str.
the only change I have over your build is a level of fighter (for mobility), and I take precision at level 6, and dont take weapon focus at all. precision just so useful...
oh, and halfling instead of elf: +1 to hit, +1 to AC and +4(!) to resists with halfling resist and +3 halfling resist enhancement.
fighter gives fab enhancement, but you loose L10 spell and extra favoured enemy (until L12 cap, anyway). = 10 levs ranger, 2 of fighter.
Actually, that is what I would do when it goes to 12.
I am also looking at Power Attack for the trash mobs.
Originally Posted by stefoid
Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
Proud Member of the Twilight Avengers