Yesterday I was on my airship testing attack speeds on a training dummy, which was fine for what I was doing, but attack speed is just about all the Training Dummy is good for testing, so an idea occurred to me, what if I could set the conditions for my testing?
DDO's major edge that it has over other MMOs is its superb character customisation, this aspect of the game is what separates it from other MMORPGs and makes it a joy to play and even when re-playing content you've done a hundred times.
What I am proposing is simple, an in-game facility that lets you go above and beyond in character customisation.
What I want is a proper training room that lets you set the conditions to exact speccifications with some limitations.
The Training facility would be located either in House Cannith as a purchasable feature or as an amenity available for purchase via astral shards for a guild airship.
The facility would allow a player to select a monster from their monster manual, this means it is limited to things available in the current Monster Manuals. Then they would be able to set the conditions for the test; Monster CR, Hitpoints, name colour (red,orange or yellow) damage output and aggressiveness (whether or not the test subject attacks or stands passively like the kobolds in the dojo on Lammannia).
The purpose of such a facility would be to allow players to do reliable testing on certain aspects of the game and work out the best ways of dealing with certain obstacles. It would also allow players to thoroughly test DPS and gear set-ups.
The facility would have a banker, a tavern, an auction house, a mailbox, a vendor (of varying kinds; scroll, potions, components etc.) and a spirit binder.
I can't think of what else this would need but I know that a large amount of the end-game community and in fact the community at large would appreciate the chance to be able to reliably test their gear and abilities.