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  1. #1
    Founder Delacroix21's Avatar
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    Default ToEE bug, Zuggtomoy end fight

    Zuggtomoy is casting Hellball with NO-save for 500-600 a shot on EE, if she casts twice in a row you wont be able to heal in time. This is preety ridiculous. I was in there solo and reached her (even killed red named dragon in fire) on EE solo with no deaths, but started racking up deaths due to this unsurvivable mechanic.


    hellball is SUPPOSED to have a save, and my reflex save is 98 with no fail on 1. Is Her DC over 100? Or is her spell not checking for a reflex save?
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  2. #2
    Hero JOTMON's Avatar
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    Quote Originally Posted by Delacroix21 View Post
    Zuggtomoy is casting Hellball with NO-save for 500-600 a shot on EE, if she casts twice in a row you wont be able to heal in time. This is preety ridiculous. I was in there solo and reached her (even killed red named dragon in fire) on EE solo with no deaths, but started racking up deaths due to this unsurvivable mechanic.


    hellball is SUPPOSED to have a save, and my reflex save is 98 with no fail on 1. Is Her DC over 100? Or is her spell not checking for a reflex save?
    Probably intentional.
    The current flavor is not about evasion or saves, but about PRR/MRR.
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  3. #3
    Founder Delacroix21's Avatar
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    Quote Originally Posted by JOTMON View Post
    Probably intentional.
    The current flavor is not about evasion or saves, but about PRR/MRR.
    So monks are screwed because they are capped at 50 MRR? That CANT be intentional.


    Wait= MRR only works if you CAN save for half, so if there is no save then MRR isnt even being factored in!
    Last edited by Delacroix21; 04-17-2015 at 05:32 PM.
    Making DDO a better game 1 post at a time!

    Triple EVERYTHING Completionist= Heroic 42/42, Iconic 12/12, Epic 36/36

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