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  1. #21

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    Quote Originally Posted by Wizza View Post
    A Sorcerer spec'ed in Necro running in EA can instakill as much as reliably as a Wizard in DI, with much faster CD on Wail on every spells in general, a larger pool and the possibility to actually be meaningful in bosses fights.

    It's not that I like it but it is the sad truth of Wizards of these latest patches.
    And you get friggin wings!
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  2. #22
    Community Member Hamadov's Avatar
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    Default intersting

    https://dl.dropboxusercontent.com/u/...illus%20dc.jpg


    + the cooldown from epic pastlifes sounds fun

  3. #23

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    Quote Originally Posted by Hamadov View Post
    https://dl.dropboxusercontent.com/u/...illus%20dc.jpg


    + the cooldown from epic pastlifes sounds fun
    Is this just some theory calculation that picks illusion because of the twist drom DI?
    Why in the world would you go illusion?
    Sure you can twist 2.5 more DC, but you end up having only a single spell that even has a DC check.
    FoD has the same cooldown as PK, doesn't have a double save against it and you have plenty of other necro spells that are also useful.

    With those feats you could also only select 3 metamagics which is kind of questionable, and also no energy burst with those twists...
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  4. #24
    Community Member RTFM's Avatar
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    Default Why sorc for necro DC?

    Quote Originally Posted by Such755 View Post
    Hello
    I am trying to set up my final life for my caster character. I want him to be a DC based sorcerer, main focus is necromancy, secondary evocation and enchantment, when it can work.
    I'm trying to understand why you want to put a square peg in a round hole?

    If you want to go with Necro DC as your #1 focus as above, go wizard. Your sig even has a pale master build in it that is probably better as a Necro DC caster than any sorc Necro DC you can possibly build.
    RTFM, DOOF, and MACHINATION on Khyber. Guild: Toy Soldiers.

  5. #25
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    Default

    Quote Originally Posted by RTFM View Post
    If you want to go with Necro DC as your #1 focus as above, go wizard.
    I, and other posters, respectfully disagree.

    I love playing a PM Wizard for the feel of it, but at Epic levels a Sorcerer in EA does not have significantly lower DCs, and has a heck of a lot of other advantages.

  6. #26

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    Quote Originally Posted by RTFM View Post
    I'm trying to understand why you want to put a square peg in a round hole?

    If you want to go with Necro DC as your #1 focus as above, go wizard. Your sig even has a pale master build in it that is probably better as a Necro DC caster than any sorc Necro DC you can possibly build.
    Even if you put a focus on necro spells they are only a single aspect. If you look at the actual DCs, there is not much difference between Wizards and Sorcs. Wizards win in Necro DCs, but Sorcs get better general DCs.

    Those are the values from Ash's PM guide for a wizard with all the gear and PLs you can have:
    Generic to all: +60 (10 base +9 lvl +35 Int +1 wiz pl +2 augment +1 Unique +1 Profane +1 Guild)

    Necromancy – 77; (+60 Generic +3 feats +1 Lich +1 PM +1 AM +3 ED +6 Item +2 Deific Focus II)
    Enchantment – 68; (+60 Generic +2 feats +1 Bard PL +5 Item)
    Transmutation – 66; (+60 Generic +6 Item)
    Illusion – 65; (+60 Generic +5 Item)
    Evocation – 68; (+60 Generic +6 Item +3 Sorc Pls -1 Unique)
    Conjuration – 68; (+60 Generic +5 Item +3 Cleric Pls)



    If you take a Sorc with the best gear and the same PLs, you will get those values (I'll also use the same item bonuses):
    Generic to all: +62 (10 base +9 lvl +34 Cha +1 wiz pl +2 augment +1 Unique +1 Profane +1 Guild +3 EA)

    Necromancy – 73; (+62 Generic +2 feats + 3 ED +6 Item)
    Enchantment – 67; (+62 Generic +5 Item)
    Transmutation – 68; (+62 Generic +6 Item)
    Illusion – 67; (+62 Generic +5 Item)
    Evocation – 70; (+62 Generic +6 Item +3 Sorc Pls -1 Unique)
    Conjuration – 70; (+62 Generic +5 Item +3 Cleric Pls)

    I wouldn't call a winner here, sure wizard wins in necro (and it would be sad if that was not the case), but in the rest the sorc is close or better.

    Sorcs also get:
    - wings
    - more SP
    - shorter cooldowns
    - wings
    - more nuking potential (higher MCL and Spellpower)
    - wings
    - SLAs that actually do damage
    - wings
    - Knockdown Immunity or petrification immunity
    - faster casting speed
    - wings

    Here's the breakdown for the charisma mod I used:
    20 base
    6 tome
    7 level
    9 enhancements
    11 item
    3 insight
    1 except
    2 litany
    8 destiny
    2 yugo
    2 ship
    2 feat
    1 twist
    2 lasting pot
    2 completionist
    ---
    78
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  7. #27
    Community Member Such755's Avatar
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    Default

    I do love playing a wizard, and I love their versatility, but after realizing that a sorcerer can get his necromancy DC so close to a wizard's, to a point where it doesn't even matter, sorcerer has a more attractive attributes to me.
    The huge SP Pool, the evocation SLA, the better nuking power, faster caster, it's all there.

  8. #28
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    Default

    Quote Originally Posted by Wizza View Post
    A Sorcerer spec'ed in Necro running in EA can instakill as much as reliably as a Wizard in DI, with much faster CD on Wail on every spells in general, a larger pool and the possibility to actually be meaningful in bosses fights.

    It's not that I like it but it is the sad truth of Wizards of these latest patches.
    People have no idea how powerful sorcerers could really be... I made Necro sorcerer in exalted angel with evocation 2ndly... I also had Deflic helmet and epic litany, which is another +3 to spell DC. On top of that, I was using quicken and arcane alacrity x3... Let me tell you all.. It's very very fast and smooth kills. The thing is... wail of banshee and circle of death will inflict level damage, and you have reduced CD on those. Even with low necro DC, you can easily kill any monsters on EEs. The real issue is against red boss fights. But pure sorc will receive caster/max caster level bonus, which is amazing. Not to mention, you also get ruin + hellball.
    Last edited by Angelic-council; 04-14-2015 at 07:10 PM.

  9. #29
    Community Member count_spicoli's Avatar
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    Default

    dont forget that 77 necro dc also comes with a free enervation which is a no fail 1-4 minus on saves. if you really want to get silly you can tack on an energy drain and thats guarenteed no fail on any mob.(pretty expensive)

    wizard gets tons of feats. to be honest im still short feats as i couldnt even fit in extend. Insightful reflexes is too good to pass up.

    The combo of mass hold sense weakness and energy burst is just too good to pass up. Clears whole room even with less spell power wizzy has. (no way to fit in sense weakness and energy burst on twists if you take the dc's from magistar)

    And to be honest i love the switching of spells depending on the quest im running.

    I see both sides but for me i prefer the wizzy in draconic.
    Khyber IN BAD COMPANY Longand Drunkmage Sexyheals Fullforce

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