Originally Posted by
nibel
There is a good bunch of DC-based monk effects that DO work on bosses. All the good ones are tucked in the dark path, however.
IMO, if you don't have any good FM you want to use on bosses, you can just switch to a DPS stance (fire or air) when fighting a boss. If the boss lasts for more than a full attack chain, it is worth the time switching stances. Specially if you know what is ahead and can switch on the move.
It is just how I envision the stances. If you want DPS, you are either on fire or air. If you want survivability, you go to earth. If you want something in between, go water. That's why I don't want to just tuck something DPS-based on water.
Maybe something like great xbows? On a vorpal attack, mob is knocked down?