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  1. #41
    Community Member Blackheartox's Avatar
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    Honestly, only thing im wondering in gear setup is, do i want claw or not

  2. #42
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    Quote Originally Posted by Blackheartox View Post
    Honestly, only thing im wondering in gear setup is, do i want claw or not
    You could.. but there would be trade-offs. To make it work you are going to likely lose some PRR and Healing Amp with the benefit being the addition of likely 3 base damage (unless you have a +11 deadly loot gen item).

    Gear would most likely look something like this:

    Body: ToEE Armor - 12 Resistance, Lesser displacement, Fortification 150%, 20 melee power set bonus
    trinket: Epic Litany of the Dead
    Neck: Jorgundal's Collar (it was a Shroud of the Ardent so loss of 14 PRR as you are now slotting PRR in a augment)
    Gloves: Epic Claw (it was: Sanctified Gages loss of 2d6 light damage which is not that big of a deal)
    Helm: Mythic Emerald Gaze
    Bracers: Epic Claw (it was: Epic Ethereal Bracers so loss of some saves and Ghostly which is annoying)
    Goggles: Mentau Goggles
    Cloak: Mysterious Cloak
    Ring: Seal of House Avithoul - Improved Deception OP
    Ring: Deadly 10 (or 11) of xxx (it was: Encrusted Ring - Healing amplification so loss of 40 HA)
    Belt: Battle Ragers harness (it was Knost's but you can no longer fit the set in and battle ragers is a dps upgrade anyways)
    Boots: Madstone Boots
    Quiver: Epic Quiver of Alacrity

    So looks like +3 or 4 base damage (on a build like this it is about ~2.5% dps upgrade [I can run the numbers if you really want]) and you lose 40 HA, Ghostly, 14 PRR and 2d6 light damage per swing (negligible dps loss).

    If you are just looking for max dps it might make sense, but I don't think I would go with that setup for general questing.

  3. #43

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    Mentau's Goggles have Ghostly
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  4. #44
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by Andoris View Post
    You could.. but there would be trade-offs. To make it work you are going to likely lose some PRR and Healing Amp with the benefit being the addition of likely 3 base damage (unless you have a +11 deadly loot gen item).

    Gear would most likely look something like this:

    Body: ToEE Armor - 12 Resistance, Lesser displacement, Fortification 150%, 20 melee power set bonus
    trinket: Epic Litany of the Dead
    Neck: Jorgundal's Collar (it was a Shroud of the Ardent so loss of 14 PRR as you are now slotting PRR in a augment)
    Gloves: Epic Claw (it was: Sanctified Gages loss of 2d6 light damage which is not that big of a deal)
    Helm: Mythic Emerald Gaze
    Bracers: Epic Claw (it was: Epic Ethereal Bracers so loss of some saves and Ghostly which is annoying)
    Goggles: Mentau Goggles
    Cloak: Mysterious Cloak
    Ring: Seal of House Avithoul - Improved Deception OP
    Ring: Deadly 10 (or 11) of xxx (it was: Encrusted Ring - Healing amplification so loss of 40 HA)
    Belt: Battle Ragers harness (it was Knost's but you can no longer fit the set in and battle ragers is a dps upgrade anyways)
    Boots: Madstone Boots
    Quiver: Epic Quiver of Alacrity

    So looks like +3 or 4 base damage (on a build like this it is about ~2.5% dps upgrade [I can run the numbers if you really want]) and you lose 40 HA, Ghostly, 14 PRR and 2d6 light damage per swing (negligible dps loss).

    If you are just looking for max dps it might make sense, but I don't think I would go with that setup for general questing.
    Tnx for breakdown, il prolly run 2 setups, max tard dps and the general /surival dps setup

  5. #45
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Stinging_Bee View Post
    So I've been doing some adaptations after the latests changes to melee feats.

    Pure Barbarian seems the most survivable due to having more hit points and healing amplification.

    Now that TWF line grants some melee power seems worth the investment.
    It is the best dps for single target bosses beatdowns like in most of the raids (Mark of death, Fire Peaks, Deathwyrm).

    The Frenzy capstone looks superstrong when TWF since the procs happen almost twice as often than THF.

    Here is the build hope you like it.

    I also recorded a Cabal for One Bruntsmash 8403 DPS test but I'm sure this build can do that beatdown even faster if serious about it.



    Human 20 Female Barbarian
    18 Str + Level up points
    12 Dex
    18 Con
    8 Int
    8 Wis
    8 Cha

    Feats
    Explaining real quick the feat selection:
    Weapon focus feats now grant 2 melee power each and do stack together.
    This means more damage of course but also more healing because Ravager Blood Strength T5 scales with melee power.
    The frenzy capstone is also boosted by melee power.
    IC Bludgeon works on Warhammers -> Best weapon for Legendary Dreadnought Barbarian, make sure to select Pulverizer as T6.
    IC Piercing works on Celestia -> Best weapon against Mark of Death Deathknights since it can bypass their PRR.
    For Mod speedruns I recommend legendary dreadnought using 2 hammers on the Abbot, switch to 1 celestia in main hand and 1 warhammer in off hand (dragons edge) for Deathknights phases.

    1 Power Attack
    1 (Human bonus) Cleave
    3 Weapon Focus Bludgeoning
    6 Weapon Focus Slashing
    9 Improved Critical Bludgeoning
    12 Two Weapon Fighting
    15 Improved Critical Piercing (Can drop this one for completionist if you have it)
    18 Weapon Focus Piercing
    21 Improved Two Weapon Fighting
    24 Greater Two Weapon Fighting
    26 Perfect Two Weapon Fighting
    27 Overwhelming Critical
    28 Elusive Target



    For Temple of Elemental Evil drop core 5 from ravager and 1 point of Cruel Cut and select knockdown immunity so you can survive the Earthquakes

    Gear
    ToEE Armor - 12 Resistance, Lesser displacement, Fortification 150%, 20 melee power set bonus
    Epic Litany of the Dead
    Shroud of the Ardent
    Sanctified Gages
    Mythic Emerald Gaze
    Epic Ethereal Bracers
    Mentau Goggles
    Mysterious Cloak
    Seal of House Avithoul - Improved Deception OP
    Encrusted Ring - Healing amplification
    Knost Belt
    Madstone Boots
    Epic Quiver of Alacrity

    Weapons
    Main Hand: TF Warhammer: 1st Degree, Dragon's Edge, Mortal Fear (Draconic Reinvigoration)
    Off Hand: ToEE Warhammer: Fire or Acid
    I went into Cabal yesterday to test DPS on my sorc and noticed something very important, his HP are incredibly unreliable, I did a few instances to put this theory to the test and found him at 110k at the lowest and 155k at the highest. Might be time to find a more reliable training dummy.
    Viamel ~ Lava Divers

  6. #46
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Bloodskittle View Post
    I went into Cabal yesterday to test DPS on my sorc and noticed something very important, his HP are incredibly unreliable, I did a few instances to put this theory to the test and found him at 110k at the lowest and 155k at the highest. Might be time to find a more reliable training dummy.
    That being said Hobgoblin hunter isn't hard to get, so if you can see his hp and do some quick maths DPS is still easily tested here.
    Viamel ~ Lava Divers

  7. #47
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    Quote Originally Posted by Bloodskittle View Post
    I went into Cabal yesterday to test DPS on my sorc and noticed something very important, his HP are incredibly unreliable, I did a few instances to put this theory to the test and found him at 110k at the lowest and 155k at the highest. Might be time to find a more reliable training dummy.
    That is why we record his HP when we do the dps tests.

    You can unlock Hobgoblin in your Monster Manual and see his HP.. then it is as simple as dividing his HP by the number of seconds it took.

    While I agree we can use a better training dummy (one with a million HP or more) as then we would get a slightly better look at true averages. Bruntsmash is all we have that is reliable atm.

  8. #48
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Andoris View Post
    That is why we record his HP when we do the dps tests.

    You can unlock Hobgoblin in your Monster Manual and see his HP.. then it is as simple as dividing his HP by the number of seconds it took.

    While I agree we can use a better training dummy (one with a million HP or more) as then we would get a slightly better look at true averages. Bruntsmash is all we have that is reliable atm.
    However we can't see the HP in Xylah's video therefore making her 8400 DPS unreliable. (Though probably still close to the truth)
    Its worth killing Gardak 5-6 times to develop a proper average to see how much of a difference a +1 damage bonus is really making outside of the theory craft for example.
    Viamel ~ Lava Divers

  9. #49

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    On ToEE equip...
    Looking at the crafting bench I noticed you can upgrade the armor and the weapon each with up to 4 MP/RP. Anyone knows if these stack with each other?

    ...and where do you get the big mushrooms? End chest?
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  10. #50
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Eth View Post
    On ToEE equip...
    Looking at the crafting bench I noticed you can upgrade the armor and the weapon each with up to 4 MP/RP. Anyone knows if these stack with each other?

    ...and where do you get the big mushrooms? End chest?
    Its not confirmed if they stack but they are labelled differently one is "Mythic wepon" and one is "Mythic armor" so it stands to reason that they stack.

    The big Mushrooms as far as I know can come from any chest in part 2, They could come from part 1 but I've so far only seen them from pt2
    Viamel ~ Lava Divers

  11. #51
    Community Member Therrias's Avatar
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    Why are you messing around with hammers and pulverizer? Picks are 17-20x4 with crit rage.

  12. #52
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Therrias View Post
    Why are you messing around with hammers and pulverizer? Picks are 17-20x4 with crit rage.
    Theoretically 2 more crit range is better for dps than 1 more multiplier.
    Viamel ~ Lava Divers

  13. #53

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    Quote Originally Posted by Therrias View Post
    Why are you messing around with hammers and pulverizer? Picks are 17-20x4 with crit rage.
    In LD warhammers are 15-20/x3. 15-20/x3 and 17-20/x4 are identical profiles in terms of power. Warhammer has a better base die (1d8 vs. 1d6).
    Critting more often also triggers some specific effects more often that only work on crit (dragon's edge bleed damage, crippling flames or the new elemental blasts).

    Picks are the best pick in DC though (pun intended).
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  14. #54
    Community Member Therrias's Avatar
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    Quote Originally Posted by Eth View Post
    In LD warhammers are 15-20/x3. 15-20/x3 and 17-20/x4 are identical profiles in terms of power. Warhammer has a better base die (1d8 vs. 1d6).
    Critting more often also triggers some specific effects more often that only work on crit (dragon's edge bleed damage, crippling flames or the new elemental blasts).

    Picks are the best pick in DC though (pun intended).
    Well, I'd prefer DC anyway, but in LD you'd get those 2 ED points back.

  15. #55

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    Quote Originally Posted by Therrias View Post
    Well, I'd prefer DC anyway, but in LD you'd get those 2 ED points back.
    Fair enough. With my LD setup the 2 points wouldn't do much more than giving me either 2 seeker and a filler point or +1 Str though.
    Warhammer is still better for the points mentioned in that case.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  16. #56
    Community Member Stinging_Bee's Avatar
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    Quote Originally Posted by Therrias View Post
    Why are you messing around with hammers and pulverizer? Picks are 17-20x4 with crit rage.
    Warhammers have same crit profile in LD but higher base damage which means more DPS, especially on high fort mobs
    Yeela & Melyssa - The Shiradi Sisters - FvS Healers
    Xylah - The Sniper - Pally Arcane Archer
    Redsonjah - Peacekeeper DPS


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  17. #57
    Community Member Blackheartox's Avatar
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    Has anyone tried to put up a fighter build with weapon focus feats?
    Some kind 16 fighter 2 monk 2 palie or whatnot that abuses focus feats to max

  18. #58
    Community Member Therrias's Avatar
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    Quote Originally Posted by Stinging_Bee View Post
    Warhammers have same crit profile in LD but higher base damage which means more DPS, especially on high fort mobs
    2 more points in LD adds DPS, 1 less Improved Critical feat adds DPS. If nothing else you can add 6 seeker right there. 10% wider crit range is nice situationally, but last time I checked Dragon's Edge bleed damage was bugged and Crippling Flames isn't worth using in the first place.

  19. #59

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    Quote Originally Posted by Therrias View Post
    2 more points in LD adds DPS, 1 less Improved Critical feat adds DPS. If nothing else you can add 6 seeker right there.
    Does that make up for the base damage?
    Just self buffs is 6.3[1d6] vs. 6.3[1d8] (with ToEE weapons it's 6.8[x]).
    Add more W buffs and it get's worse and worse for the pick.
    This get's multiplied by MP.

    If you don't plan to play in DC at all you could also just skip the IC Pierce entirely (at leasts that's what I will do).
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  20. #60
    Community Member Bloodskittle's Avatar
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    I'm thinking acid based TOEE wepon considering acid hits most things, Thoughts?

    I realise that if you hated yourself enough you could farm all the elemental types and all the mushrooms required so that you could swap situationally to maximise DPS
    Viamel ~ Lava Divers

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