Honestly, only thing im wondering in gear setup is, do i want claw or not
Honestly, only thing im wondering in gear setup is, do i want claw or not
You could.. but there would be trade-offs. To make it work you are going to likely lose some PRR and Healing Amp with the benefit being the addition of likely 3 base damage (unless you have a +11 deadly loot gen item).
Gear would most likely look something like this:
Body: ToEE Armor - 12 Resistance, Lesser displacement, Fortification 150%, 20 melee power set bonus
trinket: Epic Litany of the Dead
Neck: Jorgundal's Collar (it was a Shroud of the Ardent so loss of 14 PRR as you are now slotting PRR in a augment)
Gloves: Epic Claw (it was: Sanctified Gages loss of 2d6 light damage which is not that big of a deal)
Helm: Mythic Emerald Gaze
Bracers: Epic Claw (it was: Epic Ethereal Bracers so loss of some saves and Ghostly which is annoying)
Goggles: Mentau Goggles
Cloak: Mysterious Cloak
Ring: Seal of House Avithoul - Improved Deception OP
Ring: Deadly 10 (or 11) of xxx (it was: Encrusted Ring - Healing amplification so loss of 40 HA)
Belt: Battle Ragers harness (it was Knost's but you can no longer fit the set in and battle ragers is a dps upgrade anyways)
Boots: Madstone Boots
Quiver: Epic Quiver of Alacrity
So looks like +3 or 4 base damage (on a build like this it is about ~2.5% dps upgrade [I can run the numbers if you really want]) and you lose 40 HA, Ghostly, 14 PRR and 2d6 light damage per swing (negligible dps loss).
If you are just looking for max dps it might make sense, but I don't think I would go with that setup for general questing.
Mentau's Goggles have Ghostly
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
I went into Cabal yesterday to test DPS on my sorc and noticed something very important, his HP are incredibly unreliable, I did a few instances to put this theory to the test and found him at 110k at the lowest and 155k at the highest. Might be time to find a more reliable training dummy.
Viamel ~ Lava Divers
That is why we record his HP when we do the dps tests.
You can unlock Hobgoblin in your Monster Manual and see his HP.. then it is as simple as dividing his HP by the number of seconds it took.
While I agree we can use a better training dummy (one with a million HP or more) as then we would get a slightly better look at true averages. Bruntsmash is all we have that is reliable atm.
However we can't see the HP in Xylah's video therefore making her 8400 DPS unreliable. (Though probably still close to the truth)
Its worth killing Gardak 5-6 times to develop a proper average to see how much of a difference a +1 damage bonus is really making outside of the theory craft for example.
Viamel ~ Lava Divers
On ToEE equip...
Looking at the crafting bench I noticed you can upgrade the armor and the weapon each with up to 4 MP/RP. Anyone knows if these stack with each other?
...and where do you get the big mushrooms? End chest?
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
Its not confirmed if they stack but they are labelled differently one is "Mythic wepon" and one is "Mythic armor" so it stands to reason that they stack.
The big Mushrooms as far as I know can come from any chest in part 2, They could come from part 1 but I've so far only seen them from pt2
Viamel ~ Lava Divers
Why are you messing around with hammers and pulverizer? Picks are 17-20x4 with crit rage.
In LD warhammers are 15-20/x3. 15-20/x3 and 17-20/x4 are identical profiles in terms of power. Warhammer has a better base die (1d8 vs. 1d6).
Critting more often also triggers some specific effects more often that only work on crit (dragon's edge bleed damage, crippling flames or the new elemental blasts).
Picks are the best pick in DC though (pun intended).
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
Has anyone tried to put up a fighter build with weapon focus feats?
Some kind 16 fighter 2 monk 2 palie or whatnot that abuses focus feats to max
2 more points in LD adds DPS, 1 less Improved Critical feat adds DPS. If nothing else you can add 6 seeker right there. 10% wider crit range is nice situationally, but last time I checked Dragon's Edge bleed damage was bugged and Crippling Flames isn't worth using in the first place.
Does that make up for the base damage?
Just self buffs is 6.3[1d6] vs. 6.3[1d8] (with ToEE weapons it's 6.8[x]).
Add more W buffs and it get's worse and worse for the pick.
This get's multiplied by MP.
If you don't plan to play in DC at all you could also just skip the IC Pierce entirely (at leasts that's what I will do).
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos
I'm thinking acid based TOEE wepon considering acid hits most things, Thoughts?
I realise that if you hated yourself enough you could farm all the elemental types and all the mushrooms required so that you could swap situationally to maximise DPS
Viamel ~ Lava Divers