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  1. #61

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    Quote Originally Posted by Bloodskittle View Post
    I'm thinking acid based TOEE wepon considering acid hits most things, Thoughts?

    I realise that if you hated yourself enough you could farm all the elemental types and all the mushrooms required so that you could swap situationally to maximise DPS
    Thinking the same, if you only want to craft one weapon, I would craft acid. It's the most versatile, nothing important is immune to it.
    - Thaarak Hounds
    - Clay Golems (get healed by acid)
    - Oozes
    - Green Dragons
    ...anything else?
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  2. #62
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Eth View Post
    Thinking the same, if you only want to craft one weapon, I would craft acid. It's the most versatile, nothing important is immune to it.
    - Thaarak Hounds
    - Clay Golems (get healed by acid)
    - Oozes
    - Green Dragons
    ...anything else?
    -Black Dragons
    -Arach's Knight (immune to all elemental damage so who cares?)


    That's pretty much everything...
    Viamel ~ Lava Divers

  3. #63
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    Default new to barb -- enhancements?

    your build caught my eye as I would like to give TWF a try instead of the more typical THF. however, I have very limited experience with the barbarian class and none since the updates.

    would you be kind enough to list your enhancements? would really help us newcomers to the barbarian class.

  4. #64
    Community Member Stinging_Bee's Avatar
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    Quote Originally Posted by kendo View Post
    your build caught my eye as I would like to give TWF a try instead of the more typical THF. however, I have very limited experience with the barbarian class and none since the updates.

    would you be kind enough to list your enhancements? would really help us newcomers to the barbarian class.
    Sure! There is a screenshot of the enhancements in the first post right after the feat selection.
    Yeela & Melyssa - The Shiradi Sisters - FvS Healers
    Xylah - The Sniper - Pally Arcane Archer
    Redsonjah - Peacekeeper DPS


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  5. #65
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    Haven't really played a barb before so have been waiting for a nice build write up. I've been keeping my eye on the red sonja series. I have a couple boob (barbarian-noob) questions.

    1) I get why the weapon focus with the changes and stacking melee power and I'm assuming since you are spending feats on them it's worth it. However why improved crit piercing if you are using warhammers? If I don't have completionist would great cleave be better suited here or something else entirely?

    2) Or instead of completionist I have a toon with quite a few kopeshes that is due for a TR. I notice everyone goes with war hammers for barb, but kopeshes have a crit range of 19-20x3. Wouldn't that justify burning a feat? Please note none are TF kopeshes else it may justify the expense.

    Thanks

  6. #66
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    Default oops

    Quote Originally Posted by Stinging_Bee View Post
    Sure! There is a screenshot of the enhancements in the first post right after the feat selection.
    my apologies. for some reason, the browser I was on earlier today didn't display the screen shots of the enhancements. opened on a different browser and there they were

    thank you for your kind reply and not making fun of the browser challenged

  7. #67
    Community Member Stinging_Bee's Avatar
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    Quote Originally Posted by RumbIe View Post
    Haven't really played a barb before so have been waiting for a nice build write up. I've been keeping my eye on the red sonja series. I have a couple boob (barbarian-noob) questions.

    1) I get why the weapon focus with the changes and stacking melee power and I'm assuming since you are spending feats on them it's worth it. However why improved crit piercing if you are using warhammers? If I don't have completionist would great cleave be better suited here or something else entirely?

    2) Or instead of completionist I have a toon with quite a few kopeshes that is due for a TR. I notice everyone goes with war hammers for barb, but kopeshes have a crit range of 19-20x3. Wouldn't that justify burning a feat? Please note none are TF kopeshes else it may justify the expense.

    Thanks
    1 Ic piercing is a nice feat that works with some interesting weapons like celestias or heavy picks. That said it's not a mandatory feat and you can swap it for something else if you plan to run in Legendary Dreadnought all the time. Great Cleave or Heavy armor are solid choices.
    If you need to do some epic destiny xp and plan to play in other destinies IC with heavy picks is more dps than warhammers.

    2 Warhammers benefit from the T6 pulverizer in Legendary Dreadnought destiny so their crit profile becomes the same as a kopesh but does not cost 1 feat.

    If you have other questions toss em here and me or other nice players will try to answer if we can

    Quote Originally Posted by kendo View Post
    my apologies. for some reason, the browser I was on earlier today didn't display the screen shots of the enhancements. opened on a different browser and there they were

    thank you for your kind reply and not making fun of the browser challenged
    Ahah no worries
    Last edited by Stinging_Bee; 04-13-2015 at 07:21 PM.
    Yeela & Melyssa - The Shiradi Sisters - FvS Healers
    Xylah - The Sniper - Pally Arcane Archer
    Redsonjah - Peacekeeper DPS


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  8. #68
    Community Member Blackheartox's Avatar
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    Last thing that botherd me, was now that gear is check, build is check, the looks!

    With help of my guildies and friends, we have decided on a new guild uniform.
    Difference is glamour color tho.

    About build, its simple dumb how strong this thing is.
    Issue i have is primal interacting with madstone, when you are madened you cant use primal, so you need to plan before hand, not like anything lives thro 3 minutes, but hey!


    Last edited by Blackheartox; 04-15-2015 at 09:57 PM.

  9. #69
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Blackheartox View Post
    Last thing that botherd me, was now that gear is check, build is check, the looks!

    With help of my guildies and friends, we have decided on a new guild uniform.
    Difference is glamour color tho.

    About build, its simple dumb how strong this thing is.
    Issue i have is primal interacting with madstone, when you are madened you cant use primal, so you need to plan before hand, not like anything lives thro 3 minutes, but hey!


    Thought you guys wore top-hats XD
    Viamel ~ Lava Divers

  10. #70
    Community Member Stinging_Bee's Avatar
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    To clear madstone rage toggle on your defensive combat stance, then toggle it off, then cast primal scream, buffs and whatnot, then rage again!
    Yeela & Melyssa - The Shiradi Sisters - FvS Healers
    Xylah - The Sniper - Pally Arcane Archer
    Redsonjah - Peacekeeper DPS


    YouTube

  11. #71
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by Stinging_Bee View Post
    To clear madstone rage toggle on your defensive combat stance, then toggle it off, then cast primal scream, buffs and whatnot, then rage again!
    I know, but to much unneeded work

  12. #72
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by Bloodskittle View Post
    Thought you guys wore top-hats XD
    We do, but since i have skull fetish, im trying to make it our new guild uniform!

  13. #73

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    Quote Originally Posted by Bloodskittle View Post
    Thought you guys wore top-hats XD
    The elemental companion seems to cover that.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  14. #74
    Community Member Cetus's Avatar
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    I'll probably craft a fire toee weapon actually, the fire vulnerability seems to stack with 1st degree burns vulnerability, and would amplify the crippling flames damage quite nicely on vulnerable bosses.

  15. #75
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Cetus View Post
    I'll probably craft a fire toee weapon actually, the fire vulnerability seems to stack with 1st degree burns vulnerability, and would amplify the crippling flames damage quite nicely on vulnerable bosses.
    Abbot has a more or less permanent fire shield cold, so he takes 50% fire damage.
    Dragons in Peaks are immune to fire.
    Don't spend a huge amount of time attacking Auglalaroasa anyway.
    Zuggtmoy uses the immunity shield so you'll be losing stacks of vulnerability pretty quickly.

    So for the main bosses where you'll actually be able to stack up 20 vulnerability Fire is fairly ineffective. On trash you're just gonna crush it anyway no need for vulnerability.

    All that said, if you have the patience and the time go ahead and craft all 4 elements it couldn't hurt.
    Viamel ~ Lava Divers

  16. #76

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    Also, if they stick to the plan, we should see epic shavarath and vale in the future. Fire will be likely less useful there.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  17. #77
    Community Member Bloodskittle's Avatar
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    Quote Originally Posted by Eth View Post
    Also, if they stick to the plan, we should see epic shavarath and vale in the future. Fire will be likely less useful there.
    Cordovan confirmed that we will be seeing Epic Shavarath and that it will be fresh content somewhere on this thread

    https://www.ddo.com/forums/showthrea...Raids-and-Loot
    Viamel ~ Lava Divers

  18. #78
    Community Member Blackheartox's Avatar
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    In all honesty il start farming for acid one, but since i plan to do it with 5 bot accounts, doubt it will take me forever.

    My biggest issue is that i linked tentacle hentai in wrong channel so got a 1 day ban.
    **** me and my mind state at 4 am

  19. #79

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    Quote Originally Posted by Blackheartox View Post
    My biggest issue is that i linked tentacle hentai in wrong channel so got a 1 day ban.
    I'm sure the GM did some extended investigation on this offense.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  20. #80
    Community Member Cetus's Avatar
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    Quote Originally Posted by Bloodskittle View Post
    Abbot has a more or less permanent fire shield cold, so he takes 50% fire damage.
    Dragons in Peaks are immune to fire.
    Don't spend a huge amount of time attacking Auglalaroasa anyway.
    Zuggtmoy uses the immunity shield so you'll be losing stacks of vulnerability pretty quickly.

    So for the main bosses where you'll actually be able to stack up 20 vulnerability Fire is fairly ineffective. On trash you're just gonna crush it anyway no need for vulnerability.

    All that said, if you have the patience and the time go ahead and craft all 4 elements it couldn't hurt.
    Deathknights in abbot are the more important beatdown, they take fire damage. I spend a lot of time attacking aurglarossa actually. Zoggtmoy's shield is only up for as long as trash is up, depends how fast your group can take them down - I've been in groups that demolished them very quickly.

    There are a lot of bosses that I use crippling flames on. Bunch of rares in TOEE that take full fire damage, TOEE end boss, the bebelith, zugtmoy, haunted halls remnant farms all take it, the bosses in all the nodes except fire obviously take fire damage, all of stormhorns.

    Don't downplay the usefulness of crippling flames, in my experience - its utility far outweighs the few targets that are immune. For those guys, yea I'll probably have an acid backup.

    But the best synergy between toee and TF in terms of red named DPS is fire.

    It's also worth noting that there isn't actually that much elemental damage on the weapons - greater blast is really the only thing, the AoE save seems bugged, and even then it is rather crappy damage.

    Quote Originally Posted by Eth View Post
    Also, if they stick to the plan, we should see epic shavarath and vale in the future. Fire will be likely less useful there.
    Well of course, but I'm not holding my breath for that, dealing with current end-game for now, by then there will be a ton of extra mats to adapt.
    Last edited by Cetus; 04-16-2015 at 11:26 AM.

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