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Originally Posted by
TerysDethswind
Played it once. Rolled through on Epic Normal with one friend. The scenery was nice and loved the feel of the place. I have an entire bookshelf of monster manuals, be nice if DDO would look through them rather than always using the same tired monsters with snazzy new names. A Bonegnawer Ghoul is still a Ghoul and a Nodeborn Mephit is just a Mephit. Was a bit disappointed after our five hour trek to fail at the boss fight while being hit by poison damage through my neutralize poison. Since the XP award was around 40k though, I guess it is not that big of a deal. I can get more than that by running around smelling flowers and picking up messages for an hour. If the intent is to spend over half a year designing a dungeon and a full day down trying to implement it, to have people go through it once never to return, I believe DDO is close to attaining that goal.