Build goals:
- High Trash DPS (AoE): Cleaves, Glancing Blows, Lay Waste, a Metric ton of Sneak Damage
- Respectable Boss DPS: High Fort Bypass (90%), Vulnerability Stacks (Smite weakness + 1st degree = 20 stacks quickly), Deception, decent single target DPS (3,500+)
- High Surviability -- it doesn't need to tank a Death Knight, but it should be able to stand toe to toe with one: 34% Dodge, 151 PRR, Improved Defensive Roll (proc @ 50%; 86% chance), Respectable HP, High healing amp, Solid saves
- Strong Rogue skills: DD: 97 | Search: 114 | OL: 104 | Bluff: 87 | UMD: 72
- Needs to be a Staff build (Intent was to play with the new TA tree)
Currently I have my level 27 feat open. A few contenders for that slot are: Epic Reflexes; Epic Fortitude, PRR? I am slotting Epic Reflexes atm but not sure if that is what I want long term.
Let me know your thoughts:
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Name: Ashenblade
Class Split: 15 Rogue / 3 Pally / 2 FvS (1: Rog; 2-4: Pally; 5-15 Rog; 16-17: FvS; 18-20: Rog)
Race: Human
Abilities:Str: 52/70-- (18 base +6 tome +7 levels +2 Completionist +1 GoTIB +10 Item +2 Profane +2 ship +2 ED +2 Lasting / +14 Divine Might +4 Tenser’s) -- 80 if using cookies
Dex: 44/50 -- (15 base +6 tome +2 completionist +1 Enh +11 item +2 insight +1 GoTIB +2 insight +2 profane +2 ship +2 lasting / +4 Tenser’s +2 Yugo)
Con: 40/44 -- (14 base +6 tome +2 completionist +1 ED +8 item +2 insight +1 GoTIB +2 profane +2 Ship +2 lasting / +4 Tenser’s)
Int: 31/36 -- (8 base +6 tome +2 completionist +1 GoTIB +8/11 Item +2 Insight +2 ship +2 Lasting)
Wis: 33 -- (8 base +6 tome +2 completionist +8 item +1 GoTIB +2 profane +2 insight +2 ship +2 lasting)
Cha: 38 -- (14 base +5 tome +2 completionist +8 item +2 insight +1 GoTIB +2 profane +2 ship +2 lasting)
Feats:Passive Past Life: Paladin x3, Monk x3, Ranger x3, Completionist
Epic Past Life: Doublestrike x3, Brace x3, Colors x3, Weapon x3, PoL&D x3, Deflect Energy x1
Base: Power Attack (1), Cleave (1), Completionist (3), Great Cleve (6), Two Handed Fighting (9), IC: Bludgeoning (12), Improved THF (15), Greater THF (18), Overwhelming Critical (21), Improved Sneak Attack (24), Epic Reflexes (27)
Destiny: Perfect Two-Weapon Fighting (26), Perfect Two-Handed Fighting (28)
Rogue: Opportunist (13), Defensive Roll (18)
Skills:Disable Device: 97 (23 ranks + 8 epic +2 completionist +4 tome +11 Int mod +3 Luck +4 morale +1 profane +1 PL +20 item +5 enhanced +6 exceptional +3 guild +7 tools)
Search: 114 [94 on sheet] (23 ranks + 8 epic +2 completionist +5 tome +11 Int mod +3 Luck +4 morale +1 profane +1 PL +20 item +5 enhanced +6 exceptional +3 guild +1 insight (find traps scroll +20 roll))
Open Lock: 104 (22 ranks + 8 epic +2 completionist +4 tome +19 dex mod +3 Luck +4 morale +1 profane +20 item +5 enhanced +6 exceptional +3 guild +7 tools)
Bluff: 87 (23 ranks + 8 epic +2 completionist +4 tome +14 Cha mod +2 Luck +4 morale +1 profane +20 item +3 guild +6 exceptional)
UMD: 72 (23 ranks + 8 Epic + 3 tome +2 completionist +14 Cha mod +2 luck + 4 morale +1 Profane +1 PL + 5 item +3 guild +6 exceptional)
Heal: 73 (23 ranks + 8 Epic + 4 tome +2 completionist +11 Wis mod +2 luck + 4 morale +1 Profane +15 item +3 guild)
Jump: 50 [no buffs] (6 ranks + 8 Epic + 4 tome +2 completionist +20 Str (no DM) +2 luck +1 Profane +4 Exceptional +3 guild)
Tumble: 51 (4 ranks + 8 Epic + 4 tome +2 completionist +19 Dex mod +2 luck + 4 morale +1 Profane +4 Exceptional +3 guild)
Balance: 66 (19 ranks + 8 Epic + 4 tome +2 completionist +19 Dex mod +2 luck + 4 morale +1 Profane +4 Exceptional +3 guild)
Enhancements:
Paladin: Stalwart Defender (6 ap):C: Holy Bastion (1), Stalwart Defense (1)
I: Improved Sacred Defense: PRR III (3), Sacred Armor Mastery I (1)
FvS: Warpriest (10 ap)C: Smite Foe (1)
I: Toughness II (2), Divine Might (2)
II: Wall of Steel III (3), Smite Weakness (2),
Rogue: Assassin (21 ap) C: Knife in the Darkness (1), Dagger in the Back (1), Assassin’s Trick (1), Nimbleness (1),
I: Sneak Attack Training (2), Faster Sneaking II (2),
II: Sneak Attack Training (2), Damage Boost III (3), Venomed Blades III (3)
III: Sneak Attack Training (2), Dex (2), Critical Mastery I (1)
Rogue: Thief-Acrobat (42 ap)C: Staff Control (1), Stick Fighting (1), Tumbler (1), Kip Up (1)
I: Acrobat Staff Training (2), Thief Acrobatics III (3), Fast Movement (2)
II: Acrobat Staff Training (2), Quick Strike III (6), Haste Boost III (3)
III: Acrobat Staff Training (2), Improved Glancing Blows III (3), Sweeping Strikes I (1)
IV: Acrobat Staff Training (2), Improved Defensive Roll III (3), Staff Lunge I (1)
V: Acrobat Staff Training (2), Staff Specialization (2), Vault (2), Spinning Staff Wall (2)
Human: (1 ap)C: Human Versatility: Damage (1)
Core Stats: HP: 839 Standing | 923 self-buffed
Positive Spell Power: 293 (138 Devotion + 42 Implement +73 heal skill +25 Ardor potion (Alchemical) +15 guild)
Healing Amp: 295% ((30 pally PLs + 60 Shroud + 40 Bracers +45 Exceptional +20 guild) +100) / 100
Average Healing: Large Silver Flame: 738 hp | Cocoon: ~202hp | Sovereign (Anniversary/Store) Pot: 384hp + 115 hp per tick
Incorp: 10%
MDB: 35 (19 armor + 5 Spinning Staff +2 augment +4 TA +1 SD +2 Airship +2 Mobile)
Dodge:24% standing; 34% max - (10% item +4% Imp Uncanny +5% Spinning Staff +3% Unearthly Reactions +2% Mobile +10% Nimbleness)
PRR: 151 (201 w/ SSW) / 60% (67%) mitigation (10 Armor +16 Proficiency +30 sheltering +21 Divine ETRs +9 PDK PL +25 Sacred Defender +10 Warpriest +30 Blitz)
MRR: 65 / 39.4% Mitigation (10 Armor + 30 Sheltering +25 Insight)
Total Mitigation: 88.3% (Displacement) | 81.3% (Standing) | 76.6% (no concealment)
Defensive Roll: 86% chance to reduce damage by 50% when below 50% health.
Fort: 189% (130 Item + 40% brace for impact + 4% SD +15% ship)
Saves: Fort: 72 (11 Base +4 Epic +17 Con +4 Morale +11 Resistance +2 Luck +1 Competence +3 Guild +15 Divine Grace +1 Aura of Good +4 Insightful +2 Brace for Impact -2 Litany)
Ref: 86 (13 Base +4 Epic +20 Dex +4 Morale +11 Resistance +2 Luck +1 Competence +3 Guild +15 Divine Grace +1 Aura of Good +4 Insightful +2 Brace for Impact +1 Shadow Killer +6 Unearthly Reactions -2 Litany +2 feat)
Will: 64 (68 vs enchantment spells) (11 Base +4 Epic +11 Wisdom +4 Morale +11 Resistance +2 Luck +1 Competence +3 Guild +14 Divine Grace +1 Aura of Good +4 Insightful +2 Brace for Impact -2 Litany|| +4 Raging Focus +2 Bard PL)
Epic Destiny –Legendary DreadnoughtI: Extra Action Boost III (3), Str (2)
II: Momentum Swing III (3), Improved Power Attack (2), Str (2)
III: Lay Waste (1), Critical Damage III (3), Con (2)
IV:
V: Devasting Critical (2), Advancing blows (2)
VI: Masters Blitz (2)
Twists: Wild Weapons (4) or Grim Precision (3), Hail of Blows (2) or Brace for Impact (1), Unearthly Reactions (1), Cocoon (1)
Gear: Trinket: Epic Litany [eldrich saves ritual] (Green: Good Luck +2|Blue/Yellow: +8 Wis)
Head: Dragon Masque (Yellow: Draconic Soul Gem | Colorless: Globe of True Imperial Blood )
Neck: Shroud of the Ardent (Green: Golem’s Heart| Blue/Yellow: +2 iWis)
Goggles: Epic Mentau’s (Green: +2 iDex |Yellow: Blindness Immunity)
Bracers: HA 60 of Superior Parry
Body: Flawless Shadow Dragonhide: Shadow Killer (Green: +2 MDB |Blue: False Life 40)
Cloak: Mysterious Cloak: 45 HA and 25 MRR (Green: Colorless
| Swap prismatic Cloaks
Ring: Cannith Crafted: Mobile Ring of True Seeing (Yellow: +2 iCon |Colorless: Vitality 20)
Ring: Ogre 10 or Dodge 10%
Boots: Epic Boots of the Innocent (Green: +8 Cha | Blue: +2 iCha)
Gloves: EE Backstabbers (Yellow: +8 Con)
Belt: Battlerager’s harness (Green: 250 Spell points)
Quiver: Epic Quiver of Alacrity
Weapon: Thunder Forged Q-Staff Touch of Flames/Dragon’s Edge/Mortal Fear (Orange: Meteoric Star Ruby | Red: Devotion 138 | Colorless: Heal +15)
Trapping Swap Items: Trinket: Manual of Stealthy Pilfering (Green: Int +8 )
Goggles: Wolfinson’s Monocular Enhancer
Bracers: Ventilated Armbands
Cloak: Prismatic: Search 20 (green: iInt +2)
DPS Calcs: Single Target only, not factoring in Momentum Swing, Special Attacks, or Vulnerability Stacks (If soloing: 6.5 average stack on second 1; 11.8 average stack over 30 seconds; ~30 sec to 20 stack of Vulnerability)
EE Bruntsmash test: 3,748 dps
DPS Thunder Forged: ~3,329 Blitz | ~3,944 Haste Boosted | ~3,572 MP boosted; 4,249 Haste+MP | 6,824 helpless (base)
DPS Sireth: ~3,469 Blitz | ~4,138 Haste Boosted | ~3,748 MP boosted; 4,488 Haste+MP
Weapon: (with mods): +17 6.25[1d6] 17-20x3|19-20x5 Thunder Forged Quarterstaff: 1st Degree/Dragon’s Edge/Mortal Fear (Orange: Meteoric Star Ruby; Red: 138 Devotion; Colorless: +15 heal)
Weapon: (with mods): +11 4.75[1d10] 13-20x3|19-20x5 Sireth, Spear of the Sky (Red: 138 Devotion) -- Low fort bosses only.
Melee Power: 123 (24 Epic power + 18 LD Cores + 70 Blitz + 6 Combat Style +5 Assassin cores)
Damage Mod: 111 / 105 for Sireth (+17 / +11 weapon + 11 deadly + 4 profane +45 Str +10 Power Attack +1 Divine Favor +2 Alchemical +5 Advancing Blows +3 monk +2 Guild (Hobgoblin)
Fortification Bypass: 75% standing | 90% when needed (25% Assassin's Trick +35% Dragons Edge +10% Opportunist +5% Airship | +15% Grim Precision)
Double Strike: 57% (25% quick strikes (10 sec out of 12) +3% Opportunist + 5% Perfect TWF +9 Epic PL +12% Item +3% Hail of Blows)
Seeker: 25 (10 Seeker +2 exc seeker +6 airship +6 ED +1 Assassin)
SA damage: 76 per swing (16 dice +3 past lives +8 SA +9 iSA)
Deception proc: ~86.11% or 72.18% if Deception and Improved Deception don't stack (I need to test this more fully) -- ((+ 10% improved deception +5% Deception) ^~12.14 swings per 4 sec window) – 3.036 swings per sec