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  1. #1
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    Andoris's Avatar
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    May 2011
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    Default Demarch of Mask: Thief-Acrobat with a Divine Flourish.

    This build was created for U25 and with the changes to Rogue released in U25.2 and the heavy incentives to run 18 rogue, this build is now obsolete.




    Build goals
    :

    • High Trash DPS (AoE): Cleaves, Glancing Blows, Lay Waste, a Metric ton of Sneak Damage
    • Respectable Boss DPS: High Fort Bypass (90%), Vulnerability Stacks (Smite weakness + 1st degree = 20 stacks quickly), Deception, decent single target DPS (3,500+)
    • High Surviability -- it doesn't need to tank a Death Knight, but it should be able to stand toe to toe with one: 34% Dodge, 151 PRR, Improved Defensive Roll (proc @ 50%; 86% chance), Respectable HP, High healing amp, Solid saves
    • Strong Rogue skills: DD: 97 | Search: 114 | OL: 104 | Bluff: 87 | UMD: 72
    • Needs to be a Staff build (Intent was to play with the new TA tree)


    Currently I have my level 27 feat open. A few contenders for that slot are: Epic Reflexes; Epic Fortitude, PRR? I am slotting Epic Reflexes atm but not sure if that is what I want long term.

    Let me know your thoughts:
    --------------------------------
    Name: Ashenblade
    Class Split: 15 Rogue / 3 Pally / 2 FvS (1: Rog; 2-4: Pally; 5-15 Rog; 16-17: FvS; 18-20: Rog)
    Race: Human

    Abilities:
    Str: 52/70-- (18 base +6 tome +7 levels +2 Completionist +1 GoTIB +10 Item +2 Profane +2 ship +2 ED +2 Lasting / +14 Divine Might +4 Tenser’s) -- 80 if using cookies
    Dex: 44/50 -- (15 base +6 tome +2 completionist +1 Enh +11 item +2 insight +1 GoTIB +2 insight +2 profane +2 ship +2 lasting / +4 Tenser’s +2 Yugo)
    Con: 40/44 -- (14 base +6 tome +2 completionist +1 ED +8 item +2 insight +1 GoTIB +2 profane +2 Ship +2 lasting / +4 Tenser’s)
    Int: 31/36 -- (8 base +6 tome +2 completionist +1 GoTIB +8/11 Item +2 Insight +2 ship +2 Lasting)
    Wis: 33 -- (8 base +6 tome +2 completionist +8 item +1 GoTIB +2 profane +2 insight +2 ship +2 lasting)
    Cha: 38 -- (14 base +5 tome +2 completionist +8 item +2 insight +1 GoTIB +2 profane +2 ship +2 lasting)

    Feats:
    Passive Past Life: Paladin x3, Monk x3, Ranger x3, Completionist
    Epic Past Life: Doublestrike x3, Brace x3, Colors x3, Weapon x3, PoL&D x3, Deflect Energy x1
    Base: Power Attack (1), Cleave (1), Completionist (3), Great Cleve (6), Two Handed Fighting (9), IC: Bludgeoning (12), Improved THF (15), Greater THF (18), Overwhelming Critical (21), Improved Sneak Attack (24), Epic Reflexes (27)
    Destiny: Perfect Two-Weapon Fighting (26), Perfect Two-Handed Fighting (28)
    Rogue: Opportunist (13), Defensive Roll (18)

    Skills:
    Disable Device: 97 (23 ranks + 8 epic +2 completionist +4 tome +11 Int mod +3 Luck +4 morale +1 profane +1 PL +20 item +5 enhanced +6 exceptional +3 guild +7 tools)
    Search: 114 [94 on sheet] (23 ranks + 8 epic +2 completionist +5 tome +11 Int mod +3 Luck +4 morale +1 profane +1 PL +20 item +5 enhanced +6 exceptional +3 guild +1 insight (find traps scroll +20 roll))
    Open Lock: 104 (22 ranks + 8 epic +2 completionist +4 tome +19 dex mod +3 Luck +4 morale +1 profane +20 item +5 enhanced +6 exceptional +3 guild +7 tools)
    Bluff: 87 (23 ranks + 8 epic +2 completionist +4 tome +14 Cha mod +2 Luck +4 morale +1 profane +20 item +3 guild +6 exceptional)
    UMD: 72 (23 ranks + 8 Epic + 3 tome +2 completionist +14 Cha mod +2 luck + 4 morale +1 Profane +1 PL + 5 item +3 guild +6 exceptional)
    Heal: 73 (23 ranks + 8 Epic + 4 tome +2 completionist +11 Wis mod +2 luck + 4 morale +1 Profane +15 item +3 guild)
    Jump: 50 [no buffs] (6 ranks + 8 Epic + 4 tome +2 completionist +20 Str (no DM) +2 luck +1 Profane +4 Exceptional +3 guild)
    Tumble: 51 (4 ranks + 8 Epic + 4 tome +2 completionist +19 Dex mod +2 luck + 4 morale +1 Profane +4 Exceptional +3 guild)
    Balance: 66 (19 ranks + 8 Epic + 4 tome +2 completionist +19 Dex mod +2 luck + 4 morale +1 Profane +4 Exceptional +3 guild)

    Enhancements:
    Paladin: Stalwart Defender (6 ap):
    C: Holy Bastion (1), Stalwart Defense (1)
    I: Improved Sacred Defense: PRR III (3), Sacred Armor Mastery I (1)

    FvS: Warpriest (10 ap)
    C: Smite Foe (1)
    I: Toughness II (2), Divine Might (2)
    II: Wall of Steel III (3), Smite Weakness (2),

    Rogue: Assassin (21 ap)
    C: Knife in the Darkness (1), Dagger in the Back (1), Assassin’s Trick (1), Nimbleness (1),
    I: Sneak Attack Training (2), Faster Sneaking II (2),
    II: Sneak Attack Training (2), Damage Boost III (3), Venomed Blades III (3)
    III: Sneak Attack Training (2), Dex (2), Critical Mastery I (1)

    Rogue: Thief-Acrobat (42 ap)
    C: Staff Control (1), Stick Fighting (1), Tumbler (1), Kip Up (1)
    I: Acrobat Staff Training (2), Thief Acrobatics III (3), Fast Movement (2)
    II: Acrobat Staff Training (2), Quick Strike III (6), Haste Boost III (3)
    III: Acrobat Staff Training (2), Improved Glancing Blows III (3), Sweeping Strikes I (1)
    IV: Acrobat Staff Training (2), Improved Defensive Roll III (3), Staff Lunge I (1)
    V: Acrobat Staff Training (2), Staff Specialization (2), Vault (2), Spinning Staff Wall (2)

    Human: (1 ap)
    C: Human Versatility: Damage (1)

    Core Stats:
    HP: 839 Standing | 923 self-buffed
    Positive Spell Power: 293 (138 Devotion + 42 Implement +73 heal skill +25 Ardor potion (Alchemical) +15 guild)
    Healing Amp: 295% ((30 pally PLs + 60 Shroud + 40 Bracers +45 Exceptional +20 guild) +100) / 100
    Average Healing: Large Silver Flame: 738 hp | Cocoon: ~202hp | Sovereign (Anniversary/Store) Pot: 384hp + 115 hp per tick
    Incorp: 10%
    Max Dodge: 36 (25 base [19 armor +2 Mobile +2 Augment +2 Ship] +5 Spinning Staff +4 TA +2 Airship)
    Dodge:24% standing; 34% max - (10% item +4% Imp Uncanny +5% Spinning Staff +3% Unearthly Reactions +2% Mobile +10% Nimbleness)
    PRR: 151 (201 w/ SSW) / 60% (67%) mitigation (10 Armor +16 Proficiency +30 sheltering +21 Divine ETRs +9 PDK PL +25 Sacred Defender +10 Warpriest +30 Blitz)
    MRR: 65 / 39.4% Mitigation (10 Armor + 30 Sheltering +25 Insight)
    Total Mitigation: 88.3% (Displacement) | 81.3% (Standing) | 76.6% (no concealment)
    Defensive Roll: 86% chance to reduce damage by 50% when below 50% health.
    Fort: 189% (130 Item + 40% brace for impact + 4% SD +15% ship)

    Saves:
    Fort: 72 (11 Base +4 Epic +17 Con +4 Morale +11 Resistance +2 Luck +1 Competence +3 Guild +15 Divine Grace +1 Aura of Good +4 Insightful +2 Brace for Impact -2 Litany)
    Ref: 86 (13 Base +4 Epic +20 Dex +4 Morale +11 Resistance +2 Luck +1 Competence +3 Guild +15 Divine Grace +1 Aura of Good +4 Insightful +2 Brace for Impact +1 Shadow Killer +6 Unearthly Reactions -2 Litany +2 feat)
    Will: 64 (70 vs enchantment spells) (11 Base +4 Epic +11 Wisdom +4 Morale +11 Resistance +2 Luck +1 Competence +3 Guild +14 Divine Grace +1 Aura of Good +4 Insightful +2 Brace for Impact -2 Litany|| +4 Raging Focus +2 Bard PL)

    Epic Destiny –Legendary Dreadnought
    I: Extra Action Boost III (3), Str (2)
    II: Momentum Swing III (3), Improved Power Attack (2), Str (2)
    III: Lay Waste (1), Critical Damage III (3), Con (2)
    IV:
    V: Devasting Critical (2), Advancing blows (2)
    VI: Masters Blitz (2)
    Twists: Wild Weapons (4) or Grim Precision (3), Hail of Blows (2) or Brace for Impact (1), Unearthly Reactions (1), Cocoon (1)

    Gear:
    Trinket: Epic Litany [eldrich saves ritual] (Green: Good Luck +2|Blue/Yellow: +8 Wis)
    Head: Dragon Masque (Yellow: Draconic Soul Gem | Colorless: Globe of True Imperial Blood )
    Neck: Shroud of the Ardent (Green: Golem’s Heart| Blue/Yellow: +2 iWis)
    Goggles: Epic Mentau’s (Green: +2 iDex |Yellow: Blindness Immunity)
    Bracers: HA 40 of Superior Parry
    Body: Flawless Shadow Dragonhide: Shadow Killer (Green: +2 MDB |Blue: False Life 40)
    Cloak: Mysterious Cloak: 45 HA and 25 MRR (Green: Colorless: ) | Swap prismatic Cloaks
    Ring: Cannith Crafted: Mobile Ring of True Seeing (Yellow: +2 iCon |Colorless: Vitality 20)
    Ring: Ogre 10 or Dodge 10%
    Boots: Epic Boots of the Innocent (Green: +8 Cha | Blue: +2 iCha)
    Gloves: EE Backstabbers (Yellow: +8 Con)
    Belt: Battlerager’s harness (Green: 250 Spell points)
    Quiver: Epic Quiver of Alacrity
    Weapon: Thunder Forged Q-Staff Touch of Flames/Dragon’s Edge/Mortal Fear (Orange: Meteoric Star Ruby | Red: Devotion 138 | Colorless: Heal +15)

    Trapping Swap Items:
    Trinket: Manual of Stealthy Pilfering (Green: Int +8 )
    Goggles: Wolfinson’s Monocular Enhancer
    Bracers: Ventilated Armbands
    Cloak: Prismatic: Search 20 (green: iInt +2)

    DPS Calcs: Single Target only, not factoring in Momentum Swing, Special Attacks, or Vulnerability Stacks (If soloing: 6.5 average stack on second 1; 11.8 average stack over 30 seconds; ~30 sec to 20 stack of Vulnerability)

    EE Bruntsmash test: 3,748 dps
    DPS Thunder Forged: ~3,390 Blitz | ~3,998 Haste Boosted | ~3,630 MP boosted; 4,299 Haste+MP | 6,950 helpless (base)
    DPS Sireth: ~3,543 Blitz | ~4,223 Haste Boosted | ~3,825 MP boosted | 4,576 Haste+MP

    Weapon: (with mods): +17 6.25[1d6] 17-20x3|19-20x5 Thunder Forged Quarterstaff: 1st Degree/Dragon’s Edge/Mortal Fear (Orange: Meteoric Star Ruby; Red: 138 Devotion; Colorless: +15 heal)
    Weapon: (with mods): +11 4.75[1d10] 13-20x3|19-20x5 Sireth, Spear of the Sky (Red: 138 Devotion) -- Low fort bosses only.


    Melee Power: 123 (24 Epic power + 18 LD Cores + 70 Blitz + 6 Combat Style +5 Assassin cores)
    Damage Mod: 111 / 105 for Sireth (+17 / +11 weapon + 11 deadly + 4 profane +45 Str +10 Power Attack +1 Divine Favor +2 Alchemical +5 Advancing Blows +3 monk +2 Guild (Hobgoblin)
    Fortification Bypass: 75% standing | 90% when needed (25% Assassin's Trick +35% Dragons Edge +10% Opportunist +5% Airship | +15% Grim Precision)
    Double Strike: 57% (25% quick strikes (10 sec out of 12) +3% Opportunist + 5% Perfect TWF +9 Epic PL +12% Item +3% Hail of Blows)
    Seeker: 25 (10 Seeker +2 exc seeker +6 airship +6 ED +1 Assassin)
    SA damage: 76 per swing (16 dice +3 past lives +8 SA +9 iSA)
    Deception proc: ~86.11% or 72.18% if Deception and Improved Deception don't stack (I need to test this more fully) -- ((+ 10% improved deception +5% Deception) ^~12.14 swings per 4 sec window) – 3.036 swings per sec
    Last edited by Andoris; 05-06-2015 at 11:25 AM.

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