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Originally Posted by
bsquishwizzy
My initial thought was that ranged plus spells could make a fairly potent overall ranged character, with decent buffs.
Consider maybe 8 levels of wizard on a Ranger. That gives you access to Stoneskin, Flame Arrow (one additional elemental imbue, if you work it right), DDoor, the bread-and-butter AoE spells (Acid Rain, Ice Storm, etc.), bread-and-butter buffs (Displacement, Blur, Haste, Jump, etc.), as well as a decent amount of ranged damage spells.
Yeah, you can go for clickies for the buffs. You really can’t go that route for something like Frost Lance, and Magic Missile. Oh, and with 8 levels of wizard, I should be able to EASILY scroll True Seeing, GH, Teleport, and Tenser’s Transformation without UMD.
Then with, say, 12 levels of Ranger you get Cure Moderate Wounds (it’s better than nothing), Barkskin, GTWF (if I need it), Improved Precise Shot, 3-arrow multishot, Paralyzing arrows, a bunch of imbues, and so on.
In epic, I’d go Shirardi for the obvious benefits, but most likely twist Cocoon because, well, I’d be insane to not do that. CMW is a weak spell, but with a decent Healing Lore item, Empowered Healing, healing amp item, and maybe pots I could make do.
I did a Barb / Ranger combo where I went TWF and had Multishot as my opening salvo, and while that started weak, it finished strong when I hit epic levels. My thought was that Ranger / Wizard gives me a little more flexibility as far as ranged damage, and event some other benefits that I haven’t considered.
I have a little time before I make my decision (still have to finish lvl 19). So I thought I’d put this thread out there to see what other people come up with. Then take these suggestions and formulate a build.
And I already have 3 wizards because…well…I like wizards.