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  1. #1
    Community Member Cetus's Avatar
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    Default U25 Cetus: Barbarian with Manyshot

    Cetus: Purple Dragon Knight 18 Barbarian / 1 Favored Soul / 1 Ranger

    Note #1: This build is designed for advanced players who desire effectiveness in epic elite content. It is also centered around +6 tomes for the purposes of meeting stat requirements.
    Note#2: I am not claiming in any way that I invented this build. This is merely a thread to organize the build decisions in detail for the purposes of improving it through feedback and providing others with a template.


    Class Progression: Will not go into this, this is an endgame build. Feats have no particular order and I'm not concerned with outlining a leveling progression.

    Starting Stats: Strength: 18, Dexterity: 11, Constitution: 12, Intelligence: 8, Wisdom: 8, Charisma: 17 (This will most likely change)

    Feats

    Ranged:

    1. Improved Critical: Ranged
    2. Bow Strength (granted through ranger level)
    4. Manyshot (much later when +6 Dex tome kicks in)
    5. Point Blank Shot
    6. Rapid Shot

    Melee:

    7. Power Attack
    8. Two Handed Fighting
    9. Improved Two Handed Fighting
    10. Improved Critical: Bludgeoning
    11. Cleave
    12. Overwhelming Critical
    13: Greater Two Handed Fighting
    14. Level 26: Perfect Two handed fighting
    15. Level 28: Perfect Two Weapon Fighting

    Skills: All Levelup skills went into UMD, Balance, Search (leftovers into whatever you want, perhaps spot, intimidate etc.)

    Twists:

    This assumes maximum fate points:

    For normal questing:

    Wild Weapons (4)
    Grim Precision (3)
    Hail of blows (2)
    Primal Scream (1)

    Alternate possibility:

    Crusader (4)
    Consecrated ground (2)
    Hail of Blows (2)
    Primal Scream (1)

    And one more:

    Wild Weapons (4)
    Reign (3)
    Hail of Blows (2)
    Primal Scream (1)


    Enhancements:



    These may change situationally or based on player preference. Tier 5 ravager uncanny balance is one that might get picked up.

    *Divine Might: Everytime I use damage boost and haste boost, I automatically hit divine might. When I had the second tier version of it, I ended up hitting it like every thirty seconds anyway just as part of the boost rotation. So, tier 2 is not needed - but I have a razr naga mouse that accommodates efficient boosting, if you don't then this decision might not be optimal for you.

    Main Destiny Points:



    Gear:

    Necklace: Epic/Mythic Vim and Vigor: Good Luck +2 Augment
    Helmet:: Dragon Masque: Insightful Charisma +2 Augment, Globe Slotted
    Goggles: Epic Glimpse of the Soul: Fear Immunity, Draconic Soul Gem (Swap to Drow smoke goggles for more manslayer DPS
    Armor: Medium Shadowscale w/ shadow striker : Slotted PRR +16, Charisma +8
    Bracer: Epic Bracers of the Claw
    Ring 1: EE Consuming Darkness: Topaz of power +250
    Ring 2: Seal of House Avithoul: Insightful +2 Dex
    Boots: Epic Boots of the Innocent: Dexterity +8, Armored Agility +2
    Gloves: Epic Gloves of the Claw: Healing Amplification +60
    Belt: Battle-Rager's Harness w/ Vitality + 20 Slot
    Cloak: Adamantine Cloak of the Wolf: Exceptional Seeker +5, Attack bonus +4 - Swap to remnant cloak for extra healing amp in situations where you think you'd need extra healing
    Trinket: Epic Litany of the Dead: Golems heart, Constitution +8
    Quiver: Quiver of Alacrity/Quiver of Poison

    Weapons:

    Trash: Thunder-Forged Maul: Tier 1: Touch of Flames (trash dies too fast for vulnerability to stack), Tier 2: Armor Piercing 35%, Tier 3: Mortal Fear. Red Slot: Meteoric Star Ruby, Orange Slot: Vampiric Augment, Colorless Slot: Balance +15 Augment

    Red Named: Thunder-Forged Maul: Tier 1: 1st Degree Burns, Tier 2: Armor Piercing 35%, Tier 3: Crippling Flames. Red Slot: Meteoric, Orange Slot: Deconstructor, Colorless Slot: Balance +15 Augment

    Boost Regenerating Weapon: Thunder-Forged Maul with Draconic Reinvigoration Tier 3

    Ranged: Longbow Versions of the three Mauls above



    Videos:

    EE TOEE part 1 Solo:

    Last edited by Cetus; 04-16-2015 at 06:01 PM.

  2. #2
    Community Member Cetus's Avatar
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    Reserved

  3. #3
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    You forgot to list your epic claw bracers. Everything else looks straight for this build, best dps in game, even though i went twf since its better (for me)
    Teth - Ascendance

    Old School n00b that used to be pretty good at the game.

  4. #4
    Community Member Cetus's Avatar
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    Quote Originally Posted by xTethx View Post
    You forgot to list your epic claw bracers. Everything else looks straight for this build, best dps in game, even though i went twf since its better (for me)
    I think you're right about dragon masque - thought maybe black scale for the 5% damage, but shadow striker + crusader seems to work pretty nice.

  5. #5
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    Default Goggles

    Quote Originally Posted by Cetus View Post
    Goggles: Epic Glimpse of the Soul: Slots: Armored Agility +2, Draconic Soul Gem (This item will most likely get scrapped - haven't decided how to improve this yet. Possibly greensteel.
    You can get L25 EE Intricate Field Optics. Comes with:

    • Spot +20
    • True Seeing


    One of the following ability bonuses:

    • Charisma +8
    • Insightful Charisma +3
    • Intelligence +8
    • Insightful Intelligence +3
    • Wisdom +8
    • Insightful Wisdom +3


    And
    • Yellow Augment Slot
    • Green Augment Slot


    I usually slot a yellow topaz of Blindess Immunity into the yellow slot and I put my 2nd Golem Heart into the green slot. I usually run either the Insighful CHA or INT, depending on the toon.

    However, if the goggle slot is somewhat free, them it could be fun to run with a GS or Cannith crafted for some flair.

  6. #6
    Community Member Cetus's Avatar
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    Quote Originally Posted by Livmo View Post
    You can get L25 EE Intricate Field Optics. Comes with:

    • Spot +20
    • True Seeing


    One of the following ability bonuses:

    • Charisma +8
    • Insightful Charisma +3
    • Intelligence +8
    • Insightful Intelligence +3
    • Wisdom +8
    • Insightful Wisdom +3


    And
    • Yellow Augment Slot
    • Green Augment Slot


    I usually slot a yellow topaz of Blindess Immunity into the yellow slot and I put my 2nd Golem Heart into the green slot. I usually run either the Insighful CHA or INT, depending on the toon.

    However, if the goggle slot is somewhat free, them it could be fun to run with a GS or Cannith crafted for some flair.
    Yea, I thought about optics - but not much use out of them that glimpses don't give me. Insightful 3 cha would work, but that'll just throw me odd. Greensteel I can get a stacking 3 saves and some other stuff.

    Also thought about tharns, and scrapping the avithoul ring - but then I lose improved deception and just have deception on helm then.

  7. #7
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    Quote Originally Posted by Cetus View Post
    Yea, I thought about optics - but not much use out of them that glimpses don't give me. Insightful 3 cha would work, but that'll just throw me odd. Greensteel I can get a stacking 3 saves and some other stuff.

    Also thought about tharns, and scrapping the avithoul ring - but then I lose improved deception and just have deception on helm then.
    Cant help you there, I use an int 11 accuracy 10 goggles then just switch to glimpse when needed.
    Teth - Ascendance

    Old School n00b that used to be pretty good at the game.

  8. #8
    Intergalactic Space Crusader
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    Default Hmmmm

    Quote Originally Posted by Cetus View Post
    Yea, I thought about optics - but not much use out of them that glimpses don't give me. Insightful 3 cha would work, but that'll just throw me odd. Greensteel I can get a stacking 3 saves and some other stuff.

    Also thought about tharns, and scrapping the avithoul ring - but then I lose improved deception and just have deception on helm then.
    Green slots. I like that your are using augments. Some blues to consider; 2x Golem Hearts, Crushing Wave Guard, and possible a Protection, Natural Armor, Defense (PRR) or HP. The main benefit to a named or Cannith would be that green slot.

    A 2 augment slot lootgen pair of googles is always white and yellow. You can find 1 slot greens. No slot with GS, but you can make allot of cool options.

    Rings can be tricky, but basically named for a green slot. The double slot lootgens are white and yellow as well. I do craft some nifty single green slot rings, but mostly for casters. I like having seeker and attack/dam bonus on rings. Maybe a lootgen with seeker/green slot and another for attack/dam/greenslot?

    I like the build. Allot of ways you can go with gear and weapons.
    Last edited by Livmo; 04-02-2015 at 10:42 PM. Reason: Forgot PRR

  9. #9
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    Quote Originally Posted by Cetus View Post
    ....Skills: All Levelup skills went into UMD, Balance, Search....
    Any particular reasoning for this?

    Perhaps you are carrying scrolls of "Find Traps" and you wish a high search skill to compliment it?
    If so, does a Rogue friend disable for you as teamwork, or are you merely wishing to find secret doors?

    Just wanting to know your philosophy on the matter?


    UMD I can understand, also balance, and with your Str jump is likely ok already.
    That leaves Concentration (which you don't need), Swim (which you don't need), Heal (which you might not need), Intimidate (which you could let go of), etc..

  10. #10
    Community Member Bloodskittle's Avatar
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    I like a medium intim, something in the 60-80 range is good, high enough to pull trash while not high enough to affect bosses, can be very handy in Fire on Thunderpeaks when the trash gets going and starts harassing your dragon kiters.
    Viamel ~ Lava Divers

  11. #11

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    Do you guys have any problem using glimpse of the soul? I still can't use it on my barb. Lags out the whole instance 10 secs to a full minute everytime I swap it.

    If you could fit in morphic arrows you could increase the crit range of your bow by 2 (but doesn't look like there's any AP for that ).

    Also, does armored agility work when you don't slot it on the armor?

    And what do you think about ToD ring with 40 hamp for avithoul + Tharnes Goggles? You still have max. sneak damage. Just don't know how much it hurts dropping from improved deception to deception.
    This would even open up the option to swap to Knosts belt for fun, so you whole character looks like straight out of U11 with all that vintage gear.
    Last edited by Eth; 04-03-2015 at 03:10 AM.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
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  12. #12
    Community Member Cetus's Avatar
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    Quote Originally Posted by Eth View Post
    Do you guys have any problem using glimpse of the soul? I still can't use it on my barb. Lags out the whole instance 10 secs to a full minute everytime I swap it.
    Yea, I try to keep it on and not swap it.

    Quote Originally Posted by Eth View Post
    If you could fit in morphic arrows you could increase the crit range of your bow by 2 (but doesn't look like there's any AP for that ).
    Yea, but the bigger problem there is going 3 ranger and losing death frenzy.

    Quote Originally Posted by Eth View Post
    Also, does armored agility work when you don't slot it on the armor?
    Yup - 2 extra dodge no matter where you put it.

    Quote Originally Posted by Eth View Post
    And what do you think about ToD ring with 40 hamp for avithoul + Tharnes Goggles? You still have max. sneak damage. Just don't know how much it hurts dropping from improved deception to deception.
    Hmm..the improved deception vs. deception is a good question. Not sure if it's a big difference, freeing up that ring slot would give 40 hamp a place, or ring of the stalker for manslayer.

    Quote Originally Posted by Eth View Post
    This would even open up the option to swap to Knosts belt for fun, so you whole character looks like straight out of U11 with all that vintage gear.
    Haha, yea I'm really surprised to even mention things like claw set and tharnes right now.

  13. #13
    Community Member Cetus's Avatar
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    Quote Originally Posted by Silverleafeon View Post
    Any particular reasoning for this?

    Perhaps you are carrying scrolls of "Find Traps" and you wish a high search skill to compliment it?
    If so, does a Rogue friend disable for you as teamwork, or are you merely wishing to find secret doors?

    Just wanting to know your philosophy on the matter?


    UMD I can understand, also balance, and with your Str jump is likely ok already.
    That leaves Concentration (which you don't need), Swim (which you don't need), Heal (which you might not need), Intimidate (which you could let go of), etc..
    Just makes me more self sufficient soloing quests (like HH or break in the ice). I can get it mid 70's, which works well for stuff I needed it for. Skills are pretty much up to player preference.

  14. #14
    Community Member Therrias's Avatar
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    Quote Originally Posted by Cetus View Post
    Cetus: Purple Dragon Knight 18 Barbarian / 1 Favored Soul / 1 Ranger
    Are you sure that manyshot is worth giving up the FB capstone?

  15. #15
    Community Member Cetus's Avatar
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    Quote Originally Posted by Therrias View Post
    Are you sure that manyshot is worth giving up the FB capstone?
    I think they're both great options. Manyshot + Divine might vs. capstone is a pretty fair trade off.

    Depends if you enjoy the versatility. For me, a pure barb build was too simple.

  16. #16

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    Quote Originally Posted by Cetus View Post
    Yea, but the bigger problem there is going 3 ranger and losing death frenzy.
    Derp, nevermind, forgot it requires 3 levels.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
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  17. #17
    Community Member Cetus's Avatar
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    Here's another idea:

    To retain manyshot and go pure barb, I'd have to give up GTHF + ITHF.

    It seems that losing 3 melee power from the feats, 3 melee power from harper, 24% glancing blow damage (angry arms), and divine might in exchange for mighty rage, a 5% proc of >1100 damage, 10 melee power (4 net), and storms eye might be worthwhile.


    Won't have the AP to go with KTA if I want berserker capstone and tier 5 ravager.

    Would actually get a boatload more HP through all that extra con (wouldn't have to worry about charisma)

    Thoughts?
    Last edited by Cetus; 04-03-2015 at 05:09 AM.

  18. #18
    Community Member Therrias's Avatar
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    Quote Originally Posted by Cetus View Post
    Here's another idea:

    To retain manyshot and go pure barb, I'd have to give up GTHF + ITHF.

    It seems that losing 3 melee power from the feats, 3 melee power from harper, 24% glancing blow damage (angry arms), and divine might in exchange for mighty rage, a 5% proc of >1100 damage, 10 melee power (4 net), and storms eye might be worthwhile.


    Won't have the AP to go with KTA if I want berserker capstone and tier 5 ravager.

    Would actually get a boatload more HP through all that extra con (wouldn't have to worry about charisma)

    Thoughts?
    Which of the Barb goodies are applying to manyshot? Should just be just crit rage and +1 frenzy multi IIRC from when I tested stuff last fall.

    You'd also lose Bow Strength with that setup. Seems to me like you can either optimize for melee, or you can be pretty good melee with a pretty good manyshot burst.
    Last edited by Therrias; 04-03-2015 at 05:41 AM.

  19. #19
    The Hatchery Zoda's Avatar
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    This reminds me of Dark's pre expansion kensai build. I think you flamed him for dropping the capstone
    Main: Zodaroth - heroic & epic completionist pure dwarven warlock
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  20. #20
    Community Member Stinging_Bee's Avatar
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    Quote Originally Posted by Cetus View Post
    Here's another idea:

    To retain manyshot and go pure barb, I'd have to give up GTHF + ITHF.

    It seems that losing 3 melee power from the feats, 3 melee power from harper, 24% glancing blow damage (angry arms), and divine might in exchange for mighty rage, a 5% proc of >1100 damage, 10 melee power (4 net), and storms eye might be worthwhile.


    Won't have the AP to go with KTA if I want berserker capstone and tier 5 ravager.

    Would actually get a boatload more HP through all that extra con (wouldn't have to worry about charisma)

    Thoughts?
    That is a nice idea...
    I might try something like that with TWF line but without the cleaves...
    Yeela & Melyssa - The Shiradi Sisters - FvS Healers
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