Originally Posted by
Saekee
Funny that when I first started playing, no one would have considered Monks to be behind. Full offhand damage coupled with stun ability from a stat that also helps saving throws and AC (which also tended to be very high and still relevant), faster handwrap attack speed. Then with enhancement pass, any monk gets fists of light and shadow veil as well as another 10% offhand strikes. It was like--wow!
BUT then allowing players to add master of forms feats on multiclasses as well as causing the DC of stunning fist to be based on character level changed a lot--add to that keen edge fighter stuff.
I am still not convinced that monks are behind in that they have a great helpless-rendering attack and a nerfed instakiller (QP), an ability that attacks enemies resistant to stunning fist (jade strikes) and excellent defenses (easy to max dodge etc, improved evasion, spell resistance etc). From a missed-chance perspective, they are only sans displacement (which one could do on an elf or a splash)--they are one of the few classes than can get 25% incorporeality. They can even pump up PRR with earth stance even if this is inherently limiting them to one elemental stance.
Unarmed monks do get the TWF line buffs so they technically fall also under that combat style.
that said, I totally agree with your suggestion Delacroix to change the tier 5 of shintao.