Ran part 2 and this time went through all the elemental nodes (EN for both runs):
1. No dragons this time, just giants, so could not tell if dragons were fixed or still getting their heads stuck in the ceiling.
2. IMPORTANT: Nodes were NOT dropping epic mushrooms, only normal ones. Not sure if this is WAI.
3. End fight was smoother second time around now that mushrooms appeared. Mushroom timer seems a bit off though. Ran behind one when Zug started her death aura, and it vanished about a second or two before the aura stopped (so I died).
4. Would be nice if we had another couple of seconds when Zug does death aura. If you don't spot it right away and it's across the room, it's tough to make it.
5. Didn't see any real problem with any mob hps or saves. I did enjoy in part one how the traps also affected the mobs - kind of funny to watch three temple guards engage me while poisoned.